summaryrefslogtreecommitdiff
path: root/src/enums/equipslot.h
blob: a9901c78872c1dfa05470665c2b2b70febe76461 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2020  The ManaPlus Developers
 *  Copyright (C) 2020-2023  The ManaVerse Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef ENUMS_EQUIPSLOT_H
#define ENUMS_EQUIPSLOT_H

#include "localconsts.h"

namespace EquipSlot
{
    enum Type
    {
        TORSO_SLOT             = 0,
        GLOVES_SLOT            = 1,
        HEAD_SLOT              = 2,
        LEGS_SLOT              = 3,
        FEET_SLOT              = 4,
        RING1_SLOT             = 5,
        RING2_SLOT             = 6,
        NECK_SLOT              = 7,
        FIGHT1_SLOT            = 8,
        FIGHT2_SLOT            = 9,
        PROJECTILE_SLOT        = 10,
        EVOL_RING1_SLOT        = 11,
        EVOL_RING2_SLOT        = 12,
        COSTUME_ROBE_SLOT      = 13,
        MISSING1_SLOT          = 14,
        MISSING2_SLOT          = 15,
        SHADOW_ARMOR_SLOT      = 16,
        SHADOW_WEAPON_SLOT     = 17,
        SHADOW_SHIELD_SLOT     = 18,
        SHADOW_SHOES_SLOT      = 19,
        SHADOW_ACCESSORY1_SLOT = 20,
        SHADOW_ACCESSORY2_SLOT = 21,
        VECTOREND
    };
}  // namespace EquipSlot

#endif  // ENUMS_EQUIPSLOT_H