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path: root/src/sound.cpp
AgeCommit message (Collapse)AuthorFilesLines
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2012-01-04Allow play gui sound with incorrect paths configured.Andrei Karas1-2/+6
2011-11-08Fix more gcc 4.7 warnings.Andrei Karas1-6/+6
2011-11-07Fix some warnings under gcc 4.7.Andrei Karas1-1/+1
2011-09-05Fix multiply new message sounds at same time.Andrei Karas1-3/+6
2011-08-12Rename file names log and chatlog to correct logger and chatlogger.Andrei Karas1-1/+1
2011-07-08Fix music fade out.Andrei Karas1-2/+3
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-04-28Implemented a simple non-blocking fadeOutAndPlay system.Yohann Ferreira1-8/+51
It's currently used when changing maps. Resolves: TMW-Mantis: #750. Reviewed-by: Thorbjorn. Conflicts: src/game.cpp src/sound.cpp src/sound.h
2011-04-04Replcae find to compare if need.Andrei Karas1-1/+1
2011-03-30Add background music map ranges.Andrei Karas1-1/+1
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-01-13Remove playSfx duplicate function and add check for negative volume.Andrei Karas1-20/+4
2011-01-06Set sound volume depends on distance to object.Andrei Karas1-0/+32
2011-01-02Initial commit.Andrei Karas1-0/+344
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.