Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-09-14 | fix compilation with old SDL versions. | Andrei Karas | 1 | -3/+2 | |
2013-09-14 | fix compilation in windows. | Andrei Karas | 1 | -1/+1 | |
2013-09-13 | fix code style. | Andrei Karas | 2 | -0/+5 | |
2013-09-13 | Fix compilation errors with different flags. | Andrei Karas | 11 | -63/+11 | |
Also fix renderer selection in build without OpenGL. | |||||
2013-09-13 | fix animaed tiles in csv map format. | Andrei Karas | 1 | -1/+15 | |
2013-09-10 | improve SDL_mixer usage. | Andrei Karas | 1 | -4/+4 | |
2013-09-09 | remove useless includes from some files. | Andrei Karas | 1 | -0/+1 | |
2013-09-08 | add atlas for common/shared images between maps. | Andrei Karas | 1 | -0/+9 | |
This atlas automatically will be used in all maps. Good place for storing particle effects. Atlas name is "all". | |||||
2013-09-07 | fix for SDL2 software mode if screen surface not have alpha channel. | Andrei Karas | 1 | -1/+8 | |
2013-09-02 | fix SDL2 default render mode. | Andrei Karas | 1 | -1/+1 | |
fixed image helper type flag. | |||||
2013-09-01 | improve speed in software renderer in SDL2. | Andrei Karas | 2 | -15/+5 | |
now it works almost with same speed like SDL1.2 | |||||
2013-09-01 | add software renderer for SDL2. | Andrei Karas | 4 | -5/+304 | |
before it used default renderer with software flags. | |||||
2013-09-01 | add SDL2 default render mode. | Andrei Karas | 2 | -1/+4 | |
in this mode SDL using own driver with hardware acceleration. | |||||
2013-09-01 | add renderer enum. | Andrei Karas | 11 | -28/+32 | |
2013-08-31 | move being related files into being dir. | Andrei Karas | 2 | -2/+2 | |
2013-08-31 | move render classes into render dir. | Andrei Karas | 6 | -12/+14 | |
2013-08-29 | improve debug checkers. | Andrei Karas | 4 | -9/+31 | |
add missing surface functions for debugging. | |||||
2013-08-29 | fix compilation errors and warnings in debug checkers. | Andrei Karas | 5 | -11/+22 | |
2013-08-27 | fix code style. | Andrei Karas | 5 | -6/+7 | |
2013-08-26 | fix compilation warnings with sdl2. | Andrei Karas | 3 | -0/+6 | |
2013-08-26 | fix drawing issue in software mode in SDL2. | Andrei Karas | 1 | -0/+4 | |
2013-08-26 | add surface allocation debug code. | Andrei Karas | 8 | -30/+41 | |
2013-08-25 | add partial support for software mode with SDL2. | Andrei Karas | 7 | -11/+155 | |
2013-08-25 | fix typo in resourcemanager logging. | Andrei Karas | 1 | -2/+2 | |
2013-08-25 | add code for image creation/deletion. | Andrei Karas | 4 | -0/+39 | |
2013-08-25 | add SurfaceImageHelper for loading/processing surfaces for SDL2. | Andrei Karas | 7 | -5/+294 | |
For SDL1.2 used SDLImageHelper. | |||||
2013-08-24 | fix atlases cretion in SDL2. | Andrei Karas | 2 | -9/+9 | |
2013-08-24 | extract surface draw into surfacegraphics class. | Andrei Karas | 2 | -3/+4 | |
2013-08-24 | move surface combination into sdlimagehelper. | Andrei Karas | 4 | -0/+30 | |
2013-08-24 | improve some mode methods in Client. | Andrei Karas | 1 | -1/+1 | |
2013-08-24 | improve dirs usage in Client. | Andrei Karas | 2 | -2/+2 | |
2013-08-24 | remove unused sdl2gfx files. | Andrei Karas | 5 | -4/+4 | |
2013-08-24 | fix images converting and drawing issues in SDL2 and OpenGL. | Andrei Karas | 1 | -1/+4 | |
2013-08-24 | store window size into rectangle. | Andrei Karas | 1 | -2/+4 | |
2013-08-24 | some SDL2 complilation fixes. | Andrei Karas | 1 | -1/+5 | |
2013-08-24 | rename target in graphics into window. | Andrei Karas | 1 | -1/+1 | |
2013-08-24 | separate SDLGraphics and SDLImageHelper to 1.2 and 2. | Andrei Karas | 4 | -12/+276 | |
add missing sdlshared.h | |||||
2013-08-24 | first part of fixes for compilation with SDL2 | Andrei Karas | 6 | -2/+34 | |
2013-08-24 | fix SDL includes. | Andrei Karas | 1 | -1/+1 | |
2013-08-20 | fix normal dye in big endian systems. | Andrei Karas | 1 | -3/+33 | |
2013-08-19 | add some unit tests for normal dye. | Andrei Karas | 1 | -0/+46 | |
2013-08-19 | improve a bit normal dye code. | Andrei Karas | 4 | -56/+82 | |
move dye code to methods. | |||||
2013-08-19 | fix dye for big endian system again. | Andrei Karas | 2 | -14/+38 | |
2013-08-18 | testDye | Andrei Karas | 1 | -0/+1 | |
2013-08-18 | fix A and S dye for big endian systems. | Andrei Karas | 2 | -17/+41 | |
2013-08-18 | improve OpenGL A,S dye speed. | Andrei Karas | 4 | -60/+73 | |
2013-08-18 | improve software A,S dye speed. | Andrei Karas | 4 | -59/+73 | |
2013-08-18 | Split from Graphics SDL related code into SDLGraphics. | Andrei Karas | 2 | -2/+3 | |
2013-08-14 | add flag into resource and imageset what prevent subimage or other resource ↵ | Andrei Karas | 3 | -4/+11 | |
from auto removing. | |||||
2013-08-02 | fix code style. | Andrei Karas | 1 | -2/+0 | |