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path: root/src/resources
AgeCommit message (Collapse)AuthorFilesLines
2015-12-29Move simpleanimation into animation directory.Andrei Karas3-1/+337
2015-12-29Move animation into animation directory.Andrei Karas6-8/+11
2015-12-27Fix compilation with different flags.Andrei Karas2-2/+2
2015-12-27Add restrict keyrowrd in animatedsprite.Andrei Karas2-75/+78
2015-12-27Add restrict keyword in map.Andrei Karas2-168/+194
2015-12-27Add restrict keyword in dyepalette.Andrei Karas2-15/+20
2015-12-26Add restrict keyword into dye.Andrei Karas2-9/+13
2015-12-26Fix code style.Andrei Karas1-2/+0
2015-12-24Fix compilation with clang.Andrei Karas2-15/+15
2015-12-24Add restrict keyword into maplayer.Andrei Karas1-26/+29
2015-12-23Add const attribute to resources.Andrei Karas5-5/+6
2015-12-21Move dye related files into dye directory.Andrei Karas17-32/+40
2015-12-21Move atlas related files inpt atlas directory.Andrei Karas7-22/+24
2015-12-20Fix regal and nacl conflict in headers.Andrei Karas2-2/+2
2015-12-20Move imagesprite into sprite directory.Andrei Karas2-0/+142
2015-12-20Move animatedsprite into sprite directory.Andrei Karas4-1/+743
2015-12-20Move sprite.h into sprites directory.Andrei Karas1-0/+130
2015-12-20Move spritereference.h into sprite directory.Andrei Karas10-12/+20
2015-12-20Move spritedisplay.h into sprite directory.Andrei Karas3-5/+7
2015-12-20Move spritedirection into enums directory.Andrei Karas5-47/+5
2015-12-20Move spriteaction.h into const directory.Andrei Karas4-78/+7
2015-12-20Move spritedef into sprite directory.Andrei Karas3-5/+6
2015-12-20Move OpenGL functions related files into opengl directory.Andrei Karas4-9/+11
2015-12-18Fix code style.Andrei Karas1-3/+0
2015-12-18Fix compilation for android.Andrei Karas2-4/+13
2015-12-16Add mobileopenglscreenshothelper.Andrei Karas2-0/+179
2015-12-16Dont set GL_TEXTURE_MAX_LEVEL on nacl.Andrei Karas1-1/+1
2015-12-16Add sdl2softwarescreenshothelper.Andrei Karas2-0/+126
2015-12-16Fix compilation with SDL2.Andrei Karas1-0/+2
2015-12-16Use screenshort helpers for creating screenshotsAndrei Karas5-30/+27
2015-12-16Add sdlscreenshothelper.Andrei Karas2-0/+116
2015-12-15Add openglscreenshothelper.Andrei Karas2-0/+160
2015-12-15Add base class for screenshot helpers.Andrei Karas1-0/+48
2015-12-15Fix compilation in nacl.Andrei Karas1-0/+3
2015-12-15Replace in openglimagehelper all gl functions calls into defines.Andrei Karas1-7/+7
2015-12-15Add safeopenglimagehelper for using in safe opengl mode only.Andrei Karas4-5/+645
2015-12-14Move mapconsts.h into const directory.Andrei Karas6-33/+7
2015-12-14Move skillconsts from resources int consts directory.Andrei Karas1-27/+0
2015-12-13Move spells and graphics related constants into separate files.Andrei Karas1-0/+2
2015-12-13Fix compilation errors with some flags.Andrei Karas1-18/+14
2015-12-13Fix code style.Andrei Karas1-14/+18
2015-12-13Not build unsupported render backends on nacl.Andrei Karas1-5/+21
2015-12-11Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.Andrei Karas1-1/+2
2015-12-10Add function for load OpenGL ES 2 shaders.Andrei Karas2-4/+9
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas4-13/+28
2015-12-10Copy modernopengl into mobileopengl2 backend.Andrei Karas1-0/+1
In future it will be reworked into OpenGL ES 2.
2015-12-01Fix compilation nacl with OpenGL (regal).Andrei Karas1-0/+2
2015-11-23Fix code style in map layer.Andrei Karas2-46/+70
2015-11-19Add strong typed bool enum Append.Andrei Karas2-6/+10
2015-11-17Use magic command properties only if compiled for tmwa.Andrei Karas1-0/+4