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path: root/src/resources
AgeCommit message (Collapse)AuthorFilesLines
2013-10-19fix initialisation in monsterdb.Andrei Karas1-2/+1
2013-10-19add missing initialisation in mapreader.Andrei Karas1-2/+2
2013-10-19fix definition in iteminfo.Andrei Karas1-1/+1
2013-10-19fix definition in itemdb.Andrei Karas1-1/+1
2013-10-19add missing initialisation in itemdb.Andrei Karas1-1/+1
2013-10-19remove default parameter from Image constructor.Andrei Karas2-2/+2
2013-10-19remove virtual keyword from unload method in Image.Andrei Karas1-1/+1
This need to avoid virtual function call from destructor.
2013-10-19remove unused variable from dyeAndrei Karas1-2/+0
2013-10-08add support for sounds take and put.Andrei Karas1-0/+2
"take" played if take item from container like inventory "put" played if put item into container.
2013-10-08remove unused system headers.Andrei Karas3-4/+2
also remplace legacy headers.
2013-10-04add pickup and drop sound effects.Andrei Karas1-0/+2
Works like equip/unequip effects.
2013-10-04add sound effects for equip/unequip/use items for local player.Andrei Karas2-1/+5
It using: "equip", "unequip", "use" effects from items. If no item effect present, fallback to same effects from player race.
2013-10-04Add new item sound events constants.Andrei Karas6-28/+36
2013-10-04add generic way for loading item sounds.Andrei Karas1-8/+20
2013-10-04fix code style.Andrei Karas12-36/+36
2013-10-01replace tile size from 32 to mapTitleSize.Andrei Karas4-7/+9
2013-09-30move db files into db directory.Andrei Karas29-17/+19
2013-09-30move mgl files into render directory.Andrei Karas1-1/+1
2013-09-29change smaller letter literalt into capital letter.Andrei Karas1-4/+4
2013-09-28add const for methods return values.Andrei Karas4-6/+7
2013-09-28add const for methods return values.Andrei Karas4-8/+8
2013-09-28remove useless check.Andrei Karas1-2/+1
2013-09-27fix code style and issues with different builds.Andrei Karas3-3/+6
2013-09-26remove useless virtual keywords.Andrei Karas7-7/+7
2013-09-26Change destructors to virtual in all basic classes.Andrei Karas1-1/+1
Also add some missing final to classes.
2013-09-25improve construcors in abstract classes.Andrei Karas1-3/+3
Also add some missing final to classes.
2013-09-25improve a bit strings declaration.Andrei Karas1-1/+1
2013-09-20improve a bit code speed.Andrei Karas4-5/+14
2013-09-19fix some compilation issues in different platforms.Andrei Karas3-4/+3
2013-09-19add some more consts.Andrei Karas2-2/+4
2013-09-18add const to other files.Andrei Karas6-6/+6
2013-09-18add missing check.Andrei Karas1-1/+2
2013-09-17add code for loading map heights.Andrei Karas2-3/+34
2013-09-16read map layers based on layer types.Andrei Karas2-37/+61
2013-09-16fix compilation with SDL2.Andrei Karas1-0/+4
2013-09-16remove unused includes from resources.Andrei Karas36-101/+3
2013-09-15fix music RWops memory leak.Andrei Karas2-7/+20
2013-09-15fix possible memory leak if image is not image.Andrei Karas1-0/+1
2013-09-15add RWops leaks reporting.Andrei Karas2-4/+6
2013-09-14refactor a bit adding animated tiles.Andrei Karas1-23/+20
2013-09-14fix compilation with old SDL versions.Andrei Karas1-3/+2
2013-09-14fix compilation in windows.Andrei Karas1-1/+1
2013-09-13fix code style.Andrei Karas2-0/+5
2013-09-13Fix compilation errors with different flags.Andrei Karas11-63/+11
Also fix renderer selection in build without OpenGL.
2013-09-13fix animaed tiles in csv map format.Andrei Karas1-1/+15
2013-09-10improve SDL_mixer usage.Andrei Karas1-4/+4
2013-09-09remove useless includes from some files.Andrei Karas1-0/+1
2013-09-08add atlas for common/shared images between maps.Andrei Karas1-0/+9
This atlas automatically will be used in all maps. Good place for storing particle effects. Atlas name is "all".
2013-09-07fix for SDL2 software mode if screen surface not have alpha channel.Andrei Karas1-1/+8
2013-09-02fix SDL2 default render mode.Andrei Karas1-1/+1
fixed image helper type flag.