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AgeCommit message (Collapse)AuthorFilesLines
2012-07-07Add support for default equipment in char creation dialog.v1.2.7.8Andrei Karas2-0/+16
2012-07-04Add option to items.xml to set max floor item pixel offset.Andrei Karas2-1/+10
2012-06-30Extend leak detection features.Andrei Karas2-6/+36
2012-06-30Add debug option with disabled images caching.Andrei Karas1-0/+13
2012-06-30Fix compilation with debugging flags and show additional info on exit.Andrei Karas1-2/+2
2012-06-30Extend bind texture debug logging.Andrei Karas1-0/+1
2012-06-28Add validation for some xml parameters.Andrei Karas1-3/+4
2012-06-28Add debug for binding textures.Andrei Karas2-1/+8
2012-06-24Add autodetection walkable tiles in maps without client data.Andrei Karas1-0/+3
2012-06-24Add basic support for maps without client data (tmx, tiles, etc)Andrei Karas2-4/+17
2012-06-23Remove commented code.Andrei Karas1-6/+0
2012-06-23Fix code style.Andrei Karas1-1/+1
2012-06-21Add delayed images load.Andrei Karas2-4/+83
Can work for now only in OpenGL modes.
2012-06-18Fix code style.Andrei Karas1-1/+2
2012-06-17Replace SDL int types to C++ types.Andrei Karas8-40/+40
2012-06-15Fix code style.Andrei Karas1-16/+15
2012-06-14Fix compilation error with clang.Andrei Karas1-4/+8
2012-06-11Fix code style.Andrei Karas4-3/+6
2012-06-10Split ImageHelper to ImageHelper, SDLImageHelper, OpenGLImageHelper.Andrei Karas10-572/+793
2012-06-10Move SubImage class to separate file.Andrei Karas4-138/+215
2012-06-09Move static methods from Image class to ImageHelper class.Andrei Karas6-740/+767
Remove SDL merge method. It was very slow and unused.
2012-06-08Add to npc option targetSelection to allow/disallow npc selection.Andrei Karas3-9/+27
2012-06-07Get real desktop dir in linux for screenshots.Andrei Karas1-3/+4
2012-06-07More improve load image speed in opengl mode.Andrei Karas3-31/+98
2012-06-06Dump surface format at start.Andrei Karas2-2/+23
2012-06-06Fix some issues after auto checking.Andrei Karas3-10/+12
2012-06-05Fix code style.Andrei Karas1-2/+4
2012-06-05Fix OpenGL fast image load. Add also check for rmaks.Andrei Karas1-8/+2
Remove debug code.
2012-06-04Improve images load speed in openGL modes for correct image sizes.Andrei Karas1-9/+20
2012-06-04Fix default animation in actions with missing dead animation (for old servers)Andrei Karas1-2/+4
2012-06-03Improve a bit animation speed.Andrei Karas2-21/+8
2012-06-03Improve dye speed.Andrei Karas3-23/+46
2012-05-31Add sittop sprites support.Andrei Karas5-0/+10
Add groundtop collision support (not collision but special selected tiles).
2012-05-31Add support for each hair style own palete.Andrei Karas4-29/+13
2012-05-17Add support for normal internal texture format (before was old format).Andrei Karas1-1/+1
Add option to switch new/old texture format.
2012-05-11Add alt emotes id support.Andrei Karas2-1/+18
Limit tmw emotes.
2012-05-05Improve images drawing and remove some useless code.Andrei Karas2-187/+0
2012-04-28Fix code style and add some checks.Andrei Karas1-4/+14
2012-04-27Add option for enable textures compression (disabled by default)Andrei Karas2-2/+24
2012-04-25Improve iterators part 2.Andrei Karas7-28/+24
2012-04-07Add option to enable/disable texture blurring. (GL_LINEAR/GL_LINEAR)Andrei Karas2-2/+15
2012-04-01Last part of fixes.Andrei Karas5-22/+15
2012-04-01One part of fixes after auto checking.Andrei Karas1-1/+1
2012-03-29Replace vectors with strings to short names.Andrei Karas12-34/+25
2012-03-27Extend sequence animation tag. Allow set in attribute value any frame numbers.Andrei Karas2-20/+105
Examples what doing same: <sequence start="55" end="60" delay="75" /> <sequence value="55-60" delay="75" /> <sequence value="55,56,57,58,59,60" delay="75" /> Other examples: <sequence value="55,p,56,p,58,p,59,p,60" delay="75" /> p mean pause.
2012-03-27Add pause animation tag.Andrei Karas3-1/+14
Example: <pause delay="10"/>
2012-03-14Add support for other gender.Andrei Karas2-3/+6
Fix per gender and race items separation.
2012-03-13Use per race equipment sprites.Andrei Karas3-13/+30
Example: <sprite gender="male" race="4">...</sprite>
2012-03-09Add new dye mode S.Andrei Karas2-9/+43
It simple colors replace dye method. Dye palate should be in format: source1,destination1,source2,destination2 etc
2012-03-04Fix copyrights.Andrei Karas2-2/+2