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path: root/src/resources/soundinfo.h
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2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-07-14Replace std::vector into macro STD_VECTOR.Andrei Karas1-1/+1
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
2017-07-13Add vector.h for use different vectors.Andrei Karas1-1/+2
Also replace <vector> include into "utils/vector.h"
2017-01-17Add missing A_DEFAULT_COPY / A_DELETE_COPY into resources.Andrei Karas1-1/+4
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-08-15Move itemsoundevent.h into item directory.Andrei Karas1-1/+1
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-06-29Move itemsoundevent.h into enums directory.Andrei Karas1-1/+1
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-05-19Move itemsoundevent into separate file.Andrei Karas1-21/+3
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-10-04add sound effects for equip/unequip/use items for local player.Andrei Karas1-1/+2
It using: "equip", "unequip", "use" effects from items. If no item effect present, fallback to same effects from player race.
2013-10-04Add new item sound events constants.Andrei Karas1-0/+21
2013-05-28fix guard header part3.Andrei Karas1-3/+3
2013-04-18add delay to action sounds.Andrei Karas1-0/+43
delay now unused.