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path: root/src/resources/beinginfo.h
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2013-09-30move db files into db directory.Andrei Karas1-1/+2
2013-09-20improve a bit code speed.Andrei Karas1-1/+1
2013-09-16remove unused includes from resources.Andrei Karas1-1/+0
2013-08-31move being related files into being dir.Andrei Karas1-1/+1
2013-07-23add support for attacksky and attackwater actions.Andrei Karas1-2/+8
2013-07-21Add settings for monster hp bar offset.Andrei Karas1-0/+14
New attributes: hpBarOffsetX, hpBarOffsetY Example: <monster id="0" name="Piou" targetCursor="small" walkType="fly" hpBarOffsetX="30">
2013-07-18add name offsets for npc and monster names.Andrei Karas1-0/+14
New attributes: nameOffsetX, nameOffsetY Example for monsters.xml: <monster id="0" name="Piou" targetCursor="small" walkType="fly" nameOffsetX="10"> Example for npcs.xml: <npc id="304" nameOffsetX="-10" nameOffsetY="-5">
2013-06-15Add support for monster look.Andrei Karas1-0/+6
2013-05-28fix guard header part3.Andrei Karas1-3/+3
2013-05-17improve npcdialog class.Andrei Karas1-2/+16
allow set avatar size in avatars.xml.
2013-04-18add delay to action sounds.Andrei Karas1-4/+6
delay now unused.
2013-04-14another fixes from cpplint.Andrei Karas1-1/+1
2013-01-31Add default avatars support for npcs.Andrei Karas1-0/+7
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-10-30Add unused warnings to other files.Andrei Karas1-15/+16
2012-10-27Fix code style.Andrei Karas1-1/+1
2012-10-25Add support for different hover/pickup cursors for monsters, npc, items, etc.Andrei Karas1-0/+12
In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now.
2012-10-15Fix compilation warnings without C++11 support.Andrei Karas1-2/+2
2012-10-10Delete copy constructor from other classes.Andrei Karas1-0/+4
2012-10-06Add particle effect miss-effect-id to items and monsters.Andrei Karas1-3/+5
2012-10-06Fix default particle effects in attacks.Andrei Karas1-0/+2
Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1)
2012-10-05Second part adding mob particle effects for attacks.Andrei Karas1-0/+6
Base on commit from mana afa134640b2e2c7c0f28a54c8691545848795dd9 by Yohann Ferreira
2012-10-05first part for adding mobs particle effects.Andrei Karas1-11/+11
Based on mana commit b35aef2d924f03d85eb44a2465be5a745444eafd by Yohann Ferreira
2012-09-23Add missing final keywords to classes.Andrei Karas1-2/+2
2012-09-23fix code style.Andrei Karas1-2/+2
2012-09-23Add to monsters.xml and npcs.xml sort offset parameters.Andrei Karas1-0/+14
sortOffsetY - this value will be substracted from y position while sorting deadSortOffsetY - this value will be substracted from dead bein y position while sorting By default sortOffsetY = 0 and deadSortOffsetY = 31
2012-09-04add const to more classes,Andrei Karas1-2/+2
fix other small style issues.
2012-09-02Add const to more classes.Andrei Karas1-12/+13
2012-08-23Remove useless includes.Andrei Karas1-2/+0
2012-06-08Add to npc option targetSelection to allow/disallow npc selection.Andrei Karas1-0/+7
2012-06-06Fix some issues after auto checking.Andrei Karas1-4/+4
2012-05-31Add sittop sprites support.Andrei Karas1-0/+1
Add groundtop collision support (not collision but special selected tiles).
2012-03-29Replace vectors with strings to short names.Andrei Karas1-3/+1
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-09-09Continue fix for shadow variables/methods errors.Andrei Karas1-5/+5
2011-06-04Cleanup part list and beinginfo.Andrei Karas1-1/+4
2011-04-03Add spawn animation to mobs.Andrei Karas1-1/+4
Also impliment sound events: SOUND_EVENT_MOVE, SOUND_EVENT_SIT, SOUND_EVENT_SPAWN
2011-03-16Add checks and fix some code style.Andrei Karas1-1/+2
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-01-02Initial commit.Andrei Karas1-0/+161
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.