Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-01-04 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2017-11-08 | Add npc option for allow equipment. | Andrei Karas | 1 | -1/+2 | |
New option: allowEquipment Default value: false | |||||
2017-08-21 | Remove useless else. | Andrei Karas | 1 | -3/+2 | |
2017-08-07 | Adjust default missile particle lifetime. | Andrei Karas | 1 | -1/+1 | |
2017-08-07 | Add additional attributes to missile particle in attacks. | Andrei Karas | 1 | -4/+19 | |
2017-07-14 | Replace std::vector into macro STD_VECTOR. | Andrei Karas | 1 | -1/+1 | |
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features. | |||||
2017-06-30 | Remove extra includes from headers. | Andrei Karas | 1 | -0/+1 | |
2017-06-21 | Remove extra "sfx/" in sound files path and assert about this. | Andrei Karas | 1 | -1/+1 | |
2017-06-20 | Move itemcolordata into separate file. | Andrei Karas | 1 | -1/+1 | |
2017-06-07 | Fix clang-tidy check readability-implicit-bool-cast. | Andrei Karas | 1 | -4/+4 | |
2017-01-31 | Load currency names for each npc from npcs.xml. | Andrei Karas | 1 | -0/+1 | |
2017-01-03 | Update copyright year. | Andrei Karas | 1 | -1/+1 | |
2016-08-07 | Add monster wall collision type. | Andrei Karas | 1 | -3/+4 | |
2016-04-18 | Add into being dbs, shared attribute "quickActionEffect". | Andrei Karas | 1 | -0/+1 | |
For now unused. | |||||
2016-03-10 | Add support for change text in pet menu item "Return to egg". | Andrei Karas | 1 | -0/+9 | |
2016-02-07 | Replace most static_cast<Type> to shorter versions from defines. | Andrei Karas | 1 | -1/+1 | |
2016-01-02 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2015-12-20 | Move spritereference.h into sprite directory. | Andrei Karas | 1 | -1/+2 | |
2015-12-20 | Move spriteaction.h into const directory. | Andrei Karas | 1 | -1/+2 | |
2015-11-14 | Fix attack sprite actions. Add ride attack action. | Andrei Karas | 1 | -4/+15 | |
2015-10-15 | Remove CHARACTER and MONSTER block mask and block type because it unused. | Andrei Karas | 1 | -3/+1 | |
2015-10-13 | Add npc attribute what allow or prevent removing npc after out of sight. | Andrei Karas | 1 | -1/+2 | |
New npc attribute: allowDelete | |||||
2015-08-16 | Add strong typed int for item color. | Andrei Karas | 1 | -2/+2 | |
2015-06-29 | Move blockmask.h into enums directory. | Andrei Karas | 1 | -2/+2 | |
2015-05-29 | Add strong typed int type BeingTypeId. | Andrei Karas | 1 | -1/+1 | |
2015-05-29 | Add strong typed int type BeingId. | Andrei Karas | 1 | -1/+1 | |
2015-01-01 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2014-12-19 | Fix code style. | Andrei Karas | 1 | -3/+6 | |
2014-12-10 | Add default npc menu items if missing in configuration. | Andrei Karas | 1 | -0/+5 | |
2014-12-09 | load npc menu. | Andrei Karas | 1 | -0/+5 | |
2014-08-05 | Rename walkMask into blockWalkMask. | Andrei Karas | 1 | -3/+3 | |
2014-08-03 | Fix some casts. | Andrei Karas | 1 | -1/+1 | |
2014-07-13 | Fix code style. | Andrei Karas | 1 | -1/+1 | |
2014-05-19 | fix code style. | Andrei Karas | 1 | -0/+2 | |
2014-05-19 | Move spriteaction into separate file. | Andrei Karas | 1 | -0/+1 | |
2014-05-19 | Move spritereference into separate file. | Andrei Karas | 1 | -0/+1 | |
2014-05-19 | Move itemsoundevent into separate file. | Andrei Karas | 1 | -2/+2 | |
2014-05-18 | Move attack into separate file. | Andrei Karas | 1 | -0/+2 | |
2014-05-13 | Move targetcursorsize into separate file. | Andrei Karas | 1 | -5/+5 | |
2014-05-12 | Fix code style | Andrei Karas | 1 | -1/+1 | |
2014-05-11 | Move blockmask into separate file. | Andrei Karas | 1 | -3/+3 | |
2014-05-11 | Move blocktype into separate file. | Andrei Karas | 1 | -1/+3 | |
2014-05-01 | Add missing const. | Andrei Karas | 1 | -3/+6 | |
2014-03-28 | simplify variables cleanup. | Andrei Karas | 1 | -4/+3 | |
2014-01-20 | add attack action for pets. | Andrei Karas | 1 | -0/+3 | |
New pets db attributes: attackOffsetX attackOffsetY attaclDirectionType | |||||
2014-01-01 | update copyright year in all sources. | Andrei Karas | 1 | -1/+1 | |
2013-12-31 | add pet direction type if owner dead. | Andrei Karas | 1 | -0/+1 | |
New pet db attribute: deadDirectionType | |||||
2013-12-31 | add pet offset if owner is dead. | Andrei Karas | 1 | -0/+2 | |
New pet db attributes: deadOffsetX, deadOffsetY | |||||
2013-12-31 | add pet offset if owner is moving. | Andrei Karas | 1 | -0/+2 | |
New pet db attributes: moveOffsetX, moveOffsetY | |||||
2013-12-25 | add support for pet sit direction logic. | Andrei Karas | 1 | -0/+3 | |
New pet db attribute: sitDirectionType It can be set same values like in directionType. |