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path: root/src/render/nullopenglgraphics.cpp
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2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-09-12Add option for enable high dpi mode in SDL 2.Andrei Karas1-2/+10
2017-07-14Replace std::vector into macro STD_VECTOR.Andrei Karas1-13/+13
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
2017-06-07Fix clang-tidy check readability-implicit-bool-cast.Andrei Karas1-12/+12
2017-05-15Remove one condition form renderers.Andrei Karas1-29/+27
2017-04-08Fix compilation error with SDL 2.Andrei Karas1-1/+1
2017-03-10Fix new style issue detected by mplint.Andrei Karas1-3/+3
new class() -> new class
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-09-23Add missing comments into defines.Andrei Karas1-24/+32
2016-06-13Fix includes and update deheader ci script.Andrei Karas1-2/+0
2016-06-07Move image class into image directory.Andrei Karas1-1/+2
2016-04-26Split graphicsvetexes into multiply files.Andrei Karas1-1/+1
2016-04-26Move graphicsvertexes into render/vertexes.Andrei Karas1-1/+2
2016-03-07In renderers in function calcWindow add non null attributes.Andrei Karas1-2/+0
2016-03-07In renderers in function drawTileCollection add non null attributes.Andrei Karas1-2/+0
2016-03-07In renderers in function calcTileVertexes add non null attributes.Andrei Karas1-3/+0
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-26Fix code style.Andrei Karas1-3/+6
2015-12-25Add restrict keyword to all renderers.Andrei Karas1-9/+14
2015-12-25Add restrict keyword in openglgraphicsdefadvanced.hppAndrei Karas1-4/+6
2015-12-25Add restrict keyword in openglgraphicsdef.hppAndrei Karas1-5/+5
2015-12-25Add restrict keyword into graphicsdef.hppAndrei Karas1-58/+69
2015-12-16Use screenshort helpers for creating screenshotsAndrei Karas1-9/+0
2015-06-25Add missing checks into render directory.Andrei Karas1-0/+14
2015-03-16Remove useless includes from cpp filesAndrei Karas1-1/+0
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-07-02Rename some variables in renderers.Andrei Karas1-4/+4
2014-06-29Remove useless bool return value from renderers.Andrei Karas1-20/+15
2014-06-29In renderers add copyImage function.Andrei Karas1-0/+6
For now it same with drawImage.
2014-06-12Rename NormalOpenGLGraphicsVertexes into OpenGLGraphicsVertexes.Andrei Karas1-3/+3
2014-05-25Fix debug include.Andrei Karas1-4/+4
2014-05-25Fix align in constructors.Andrei Karas1-1/+1
2014-05-23Add functions for resize batch size (OpenGL).Andrei Karas1-2/+6
2014-05-22Add to OpenGL renderers function for clear screen.Andrei Karas1-0/+4
2014-05-19fix code style.Andrei Karas1-0/+1
2014-05-10Fix compilation with some debug options.Andrei Karas1-0/+4
2014-05-08Fix code style in render.Andrei Karas1-1/+1
2014-05-01Add missing const.Andrei Karas1-1/+1
2014-03-24fix code style.Andrei Karas1-2/+2
2014-03-17Fix memory leak on window resize.Andrei Karas1-3/+6
2014-02-28fix code style.Andrei Karas1-1/+1
2014-02-24Rename Rectangle into Rect.Andrei Karas1-7/+7
Rename ClipRectangle into ClipRect.
2014-02-23Rename drawImage2 methods into drawImage.Andrei Karas1-2/+2
2014-02-22Move Rectangle and ClipRectangle into gui directory.Andrei Karas1-7/+7
2014-02-15move some methods from base/graphics into render/graphics.Andrei Karas1-2/+2
Remove base/graphcs.
2014-01-28add support for screen scale in OpenGL modes.Andrei Karas1-3/+6
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-12-30add drawImageInline into renders for internal usage.Andrei Karas1-2/+7
2013-12-30add calcTileVertexesInline into renders for internal usage.Andrei Karas1-2/+9
2013-12-30add calcPatternInline into renders for internal usage.Andrei Karas1-3/+11