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path: root/src/render/mobileopengl2graphics.h
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2016-04-30Fix glext.h include for MacOSX.Andrei Karas1-2/+4
2016-04-17Revert "Remove override keyword, if it present with final."Andrei Karas1-8/+8
This reverts commit 55480eb4477b2cf85af1bcdcc5e8ec4f4ce6682d.
2016-04-17Remove override keyword, if it present with final.Andrei Karas1-8/+8
2016-02-11Fix compilation warning.Andrei Karas1-1/+1
2016-02-11Use inline attribute in some critial performance functions.Andrei Karas1-11/+16
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-25Add restrict keyword to all renderers.Andrei Karas1-17/+20
2015-12-25Add restrict to all methods in graphics.Andrei Karas1-1/+1
2015-12-25Add restrict keyword in openglgraphicsdef1.hppAndrei Karas1-1/+1
2015-12-11In mobileopengl2graphics update texture size uniform only if size changed.Andrei Karas1-1/+4
2015-12-11Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.Andrei Karas1-3/+7
2015-12-10Dont use VAO in mobileopengl2graphics in nacl.Andrei Karas1-0/+2
2015-12-10Remove all element buffer references from mobile opengl 2 backend.Andrei Karas1-4/+0
2015-12-10Copy modernopengl into mobileopengl2 backend.Andrei Karas1-0/+140
In future it will be reworked into OpenGL ES 2.