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path: root/src/net/ea/gamehandler.cpp
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2019-01-01Update copyright year.Andrei Karas1-1/+1
2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-12-10Fix some issues found by automatic checks.Andrei Karas1-1/+1
2016-02-20Add missing const in net directory.Andrei Karas1-1/+1
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-08-29Fix code style.Andrei Karas1-12/+0
2015-08-26Move receive code from gamehandler into separate file.Andrei Karas1-41/+9
2015-06-29Move notifytypes.h into enums directory.Andrei Karas1-2/+2
2015-06-14Use CREATEWIDGET macro in gamehandler.Andrei Karas1-2/+6
2015-06-06Fix code style.Andrei Karas1-2/+0
2015-05-29Add strong typed int type BeingId.Andrei Karas1-3/+3
2015-05-21Call postInit after each window creation.Andrei Karas1-2/+2
2015-05-05Add strong typed bool type in OkDialog.Andrei Karas1-1/+1
2015-05-05Add strong typed bool type for modal bool flag.Andrei Karas1-1/+4
2015-01-06Move dialogtype.h into enums directory.Andrei Karas1-1/+1
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-10-17Add static in gamehandler.Andrei Karas1-5/+9
2014-09-07Remove unused includes.Andrei Karas1-2/+0
2014-09-06add packet comments in gamehandler.Andrei Karas1-3/+4
2014-09-06Move processMapLogin from ea to tmwa and eathena namespaces.Andrei Karas1-18/+0
2014-08-28Removed unused includes.Andrei Karas1-0/+2
2014-08-18Add parameter for button name in okdialog.Andrei Karas1-2/+7
2014-08-18Remove default values from okdialog constructor.Andrei Karas1-1/+1
2014-07-30Rename player_node variable into localPlayer.Andrei Karas1-2/+2
2014-07-14Rename readInt8 into readUInt8 because it really read uint8_t.Andrei Karas1-2/+2
2014-06-07fix code style.Andrei Karas1-2/+5
2014-05-16Move dialog type into separate file.Andrei Karas1-1/+4
2014-03-06improve a bit different code.Andrei Karas1-0/+3
2014-02-20improve includes.Andrei Karas1-0/+2
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-09-30move windows classes to windows directory.Andrei Karas1-1/+1
2013-09-09remove useless includes from some files.Andrei Karas1-0/+1
2013-08-31move being related files into being dir.Andrei Karas1-1/+2
2013-08-24improve getState/setState in Client.Andrei Karas1-2/+2
2013-04-20fix style in net directory.Andrei Karas1-0/+1
2013-04-12first part of style fixed after cpplint checks.Andrei Karas1-1/+1
2013-03-28improve gamehandler classAndrei Karas1-23/+11
2013-03-12Fix code style.Andrei Karas1-2/+0
2013-03-09Add new notifications to gamehandler.Andrei Karas1-1/+2
2013-03-07Fix server switch incorrect map loading.Andrei Karas1-1/+7
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-09-11Fix code style and small perfomance issues.Andrei Karas1-1/+1
2012-08-23Remove useless includes.Andrei Karas1-4/+0
2012-06-17Replace SDL int types to C++ types.Andrei Karas1-1/+1
2012-06-06Fix some issues after auto checking.Andrei Karas1-3/+2
2012-03-22Rename object event to depricatedevent because current implimentation veryAndrei Karas1-2/+2
bad and must be replaced with better implimentation.
2012-02-28Add different sound effects for different events.Andrei Karas1-1/+1
Can be configured in audio tab in settings.
2012-02-08Fix compilation errors and more style.Andrei Karas1-6/+6
2012-01-21Prevent possible double map load attempts.Andrei Karas1-1/+6