summaryrefslogtreecommitdiff
path: root/src/gui
AgeCommit message (Collapse)AuthorFilesLines
2015-12-21Move dye related files into dye directory.Andrei Karas1-1/+2
2015-12-20Move shortcuts files into gui/shortcut directory.Andrei Karas18-9/+1291
2015-12-20Move animatedsprite into sprite directory.Andrei Karas3-4/+6
2015-12-20Move spriteaction.h into const directory.Andrei Karas1-1/+2
2015-12-20Move OpenGL functions related files into opengl directory.Andrei Karas2-2/+2
2015-12-18Fix code style.Andrei Karas4-6/+0
2015-12-17Add support for full screen in nacl.Andrei Karas3-2/+19
2015-12-15Fix manual set resolution in nacl.Andrei Karas3-3/+29
2015-12-14Move soundconsts.h into const directory.Andrei Karas9-9/+17
2015-12-14Move mapconsts.h into const directory.Andrei Karas1-4/+4
2015-12-14Move chatconsts into const directory.Andrei Karas5-37/+7
2015-12-14Move emoteshortcutconsts.h into const directory.Andrei Karas1-1/+2
2015-12-14Move constant touchActionDataSize into touchactionmodel.cppAndrei Karas2-1/+2
2015-12-14Move skillconsts from resources int consts directory.Andrei Karas2-2/+2
2015-12-13Move constant DEFAULT_CHAT_WINDOW_SCROLL into chat.cppAndrei Karas1-2/+0
2015-12-13Move theme related constants into separate file.Andrei Karas3-3/+4
2015-12-13Move constant MAGIC_START_ID into textcommandeditor.cppAndrei Karas1-0/+2
2015-12-13Move spells and graphics related constants into separate files.Andrei Karas6-3/+10
2015-12-12Hide "detect best mode" in nacl.Andrei Karas2-3/+3
2015-12-10Move cursor related code into sdlsharedhelper.Andrei Karas1-21/+3
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas2-3/+7
2015-12-10Implemented NaCl cursor hiding, custom cursor is supported nowVasily1-0/+19
2015-12-02Add strong typed bool type Advanced.Andrei Karas7-13/+15
2015-12-02Add strong typed bool type IsSell.Andrei Karas7-9/+10
2015-11-29Fix code style.Andrei Karas3-12/+6
2015-11-23Add text select dialog.Andrei Karas2-0/+283
2015-11-23Add chat command skill.Andrei Karas2-16/+52
New chat command: /skill ID[ LEVEL[ TEXT]]
2015-11-22Show selected and max skill levels in skill popup.Andrei Karas4-11/+69
2015-11-22Allow drag skill with any selected level to shortcuts window.Andrei Karas3-4/+8
2015-11-22Use selected skill level in button "use" in skill dialog.Andrei Karas2-12/+20
2015-11-22Add popup menu for left click on skill level.Andrei Karas3-0/+46
2015-11-22Add chat command /selectskilllevel for select skill level in skills dialog.Andrei Karas2-0/+16
2015-11-22Add to skill selected skill level field.Andrei Karas2-2/+17
2015-11-20Fix code style.Andrei Karas1-0/+4
2015-11-20Fix unit tests.Andrei Karas1-2/+2
2015-11-19Add strong typed bool enum Append.Andrei Karas2-10/+15
2015-11-19Allow use support/friendly skills on self if target not selected.Andrei Karas1-1/+3
2015-11-18Fix code style in beingequipbackend and add some consts to it.Andrei Karas4-8/+8
2015-11-17Use magic command properties only if compiled for tmwa.Andrei Karas2-22/+77
2015-11-17fix mplint issue.Andrei Karas1-2/+1
2015-11-17Fix unit tests compilation.Andrei Karas1-2/+2
2015-11-17Fix compilation without C++11 again.Andrei Karas5-9/+9
2015-11-16Convert State enum into strong typed.Andrei Karas10-43/+43
2015-11-16Convert InventoryType enum into strong typed.Andrei Karas10-111/+119
2015-11-16Convert DragDropSource enum into strong typed enum.Andrei Karas7-54/+54
2015-11-16Move TextCommandType enum into separate file and convert to strong typed.Andrei Karas1-5/+6
2015-11-16Move MagicSchool enum into separate file and convert to strong typed.Andrei Karas1-2/+2
2015-11-16Rename SpellTarget into CommandTarget enum and convert it to strong typed.Andrei Karas1-2/+2
2015-11-16In popup menus replace warp to slide.Andrei Karas1-2/+2
2015-11-16Fix code style.Andrei Karas8-6/+7