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path: root/src/gui/windows/skilldialog.cpp
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2016-05-12Add skipError parameter to loadXml functions.Andrei Karas1-6/+9
This allow not show errors for some not main xml files.
2016-03-21Fix possible crash in skill cooldowns.Andrei Karas1-1/+3
2016-02-08Add some missing checks and remove useless checks.Andrei Karas1-71/+68
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-4/+4
2016-01-29Fix code style.Andrei Karas1-1/+0
2016-01-25Add file utils function getFilesInDir.Andrei Karas1-0/+1
2016-01-04Add missing TRANSLATORS comments to translation strings.Andrei Karas1-0/+5
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-20Move shortcuts files into gui/shortcut directory.Andrei Karas1-1/+2
2015-12-20Move spriteaction.h into const directory.Andrei Karas1-1/+2
2015-11-23Add chat command skill.Andrei Karas1-15/+43
New chat command: /skill ID[ LEVEL[ TEXT]]
2015-11-22Allow drag skill with any selected level to shortcuts window.Andrei Karas1-2/+3
2015-11-22Use selected skill level in button "use" in skill dialog.Andrei Karas1-11/+18
2015-11-22Add chat command /selectskilllevel for select skill level in skills dialog.Andrei Karas1-0/+13
2015-11-19Allow use support/friendly skills on self if target not selected.Andrei Karas1-1/+3
2015-11-16Fix code style.Andrei Karas1-0/+1
2015-11-15Add support for different per skill casting animations.Andrei Karas1-0/+9
2015-11-12Add support for invoke ground skill with text parameter.Andrei Karas1-4/+35
2015-11-12Add skill xml flag useTextParameter.Andrei Karas1-0/+2
2015-11-10Add support for casting status effect on ground.Andrei Karas1-1/+20
2015-11-09Add support for ground skills.Andrei Karas1-0/+10
2015-09-21Add option for auto target skill to closest target.Andrei Karas1-5/+22
2015-08-09Add some missing checks to gui found by paranucker.Andrei Karas1-0/+2
2015-07-11Add missing checks into gui.Andrei Karas1-1/+1
2015-06-25Add missing checks in windows.Andrei Karas1-0/+3
2015-06-15Fix code style.Andrei Karas1-1/+0
2015-06-14Use CREATEWIDGET macro in skilldialog.Andrei Karas1-2/+2
2015-06-06Fix code style.Andrei Karas1-2/+0
2015-05-28Add strong typed bool type Visible.Andrei Karas1-10/+10
2015-05-21Call Window::postInit from all windows with overrided postInit method.Andrei Karas1-0/+1
2015-05-17Fix some issues after automatic checks.Andrei Karas1-1/+3
2015-05-06Add strong typed bool type SkipError.Andrei Karas1-1/+1
2015-05-06Add strong types bool type UseResman.Andrei Karas1-1/+1
2015-05-06Add strong typed bool type Modifiable.Andrei Karas1-5/+5
2015-05-05Add strong typed bool type for modal bool flag.Andrei Karas1-1/+1
2015-04-09Add to skills miss effect.Andrei Karas1-0/+2
New skill attribute missEffectId.
2015-04-09On skill attacks on target for show effect use skill attribute skillHitEffectId.Andrei Karas1-0/+13
2015-04-09Add to skill attribute for hit effect on target.Andrei Karas1-0/+2
New skills.xml attribute: hitEffectId
2015-04-09Add skill attributes with effect id what will play on caster and target ↵Andrei Karas1-0/+28
while casting skill. New skill attributes: skillCastingSrcEffectId - will play this effect on caster while casting skill skillCastingDstEffectId - will play this effect on target while casting skill. This effects for casting skill, not for skill attack.
2015-04-08Simplify using rotational particle effect.Andrei Karas1-13/+7
2015-03-25Add particle effect for removing skill. (hercules).Andrei Karas1-14/+35
2015-03-25Allow set for each skill own levelup particle effect.Andrei Karas1-3/+15
2015-03-25eathena: impliment packet SMSG_PLAYER_DELETE_SKILL.Andrei Karas1-0/+18
2015-03-17Remove useless includes from .h files.Andrei Karas1-0/+1
2015-03-16Remove useless includes from cpp filesAndrei Karas1-4/+0
2015-03-01Fix skills display if mixed alwaysVisible attribute and level attribute.Andrei Karas1-1/+2
2015-02-07Dont show some useless errors while loading themes.Andrei Karas1-1/+1
2015-02-07Remove optional parameter from xml document constructor.Andrei Karas1-1/+1
2015-01-29Fix skill using to being.Andrei Karas1-4/+4
2015-01-06Move attributes.h into enums directory.Andrei Karas1-1/+2