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path: root/src/gui/windows/equipmentwindow.cpp
AgeCommit message (Collapse)AuthorFilesLines
2018-03-09Add skin parameter to all button constructors.Andrei Karas1-1/+1
2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-12-27Remove default parameters from window.Andrei Karas1-3/+3
2017-12-24Remove default parameters from widget2.Andrei Karas1-4/+4
2017-12-23Remove default parameters from tabstrip.Andrei Karas1-1/+1
2017-12-17Remove default parameters from dragdrop.gAndrei Karas1-1/+1
2017-07-14Replace std::vector into macro STD_VECTOR.Andrei Karas1-17/+17
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
2017-06-29Move foreach macroses into separate file.Andrei Karas1-0/+1
2017-06-07Fix clang-tidy check readability-implicit-bool-cast.Andrei Karas1-50/+50
2017-03-24Add support for tinyxml2 for reading / writing xml files.Andrei Karas1-5/+5
2017-02-28Rename UseResMan into UseVirtFs.Andrei Karas1-2/+2
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-09-21Set parts of most windows unselectable.Andrei Karas1-0/+2
2016-07-21Fix crash with outdated or broken equipmentwindow.xmlAndrei Karas1-0/+2
2016-07-21Remove support for loading legacy equipmentwindow.xml format.Andrei Karas1-10/+0
From now here always should be page tag.
2016-06-23Remove extra includes from equipmentwindow.cppAndrei Karas1-2/+0
2016-06-23Move equipment window slot names into file equipmentslots.xmlAndrei Karas1-4/+28
2016-04-26Split graphicsvetexes into multiply files.Andrei Karas1-1/+1
2016-04-26Move graphicsvertexes into render/vertexes.Andrei Karas1-1/+2
2016-02-20Add missing const in gui directory.Andrei Karas1-2/+2
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-3/+3
2016-01-04Add missing TRANSLATORS comments to translation strings.Andrei Karas1-0/+1
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-31Move ImagePosition enum into enums directory.Andrei Karas1-1/+1
2015-11-18Fix code style in beingequipbackend and add some consts to it.Andrei Karas1-2/+2
2015-11-17Fix compilation without C++11 again.Andrei Karas1-2/+2
2015-11-16Convert InventoryType enum into strong typed.Andrei Karas1-1/+1
2015-11-16Convert DragDropSource enum into strong typed enum.Andrei Karas1-8/+8
2015-07-14Remove default parameters from item popup.Andrei Karas1-1/+1
2015-06-28Remove some ueseless checks.Andrei Karas1-4/+1
2015-06-25Add missing checks in windows.Andrei Karas1-0/+4
2015-06-06Fix code style.Andrei Karas1-2/+0
2015-05-30Move theme colors enum into separate file.Andrei Karas1-4/+4
2015-05-28Add strong typed bool type Visible.Andrei Karas1-6/+6
2015-05-25Add missing safeDraw to some windows.Andrei Karas1-1/+1
Without it drawing code can mix safe and not safe drawing.
2015-05-25Add safeDraw method into equipmentwindow.Andrei Karas1-36/+89
2015-05-25Dont set global color variables before drawing text.Andrei Karas1-1/+2
This allow not set actual OpenGL color on each call because it useless for drawing text.
2015-05-21Call Window::postInit from all windows with overrided postInit method.Andrei Karas1-0/+1
2015-05-06Add strong typed bool type SkipError.Andrei Karas1-1/+1
2015-05-06Add strong types bool type UseResman.Andrei Karas1-1/+1
2015-05-05Replace most bools usage in playerinfo to strong typed bools.Andrei Karas1-4/+4
2015-05-05Add strong typed bool type for modal bool flag.Andrei Karas1-1/+1
2015-03-23Fix memory leak in equipment window.Andrei Karas1-0/+1
2015-03-17Remove useless includes from .h files.Andrei Karas1-0/+2
2015-03-16Remove useless includes from cpp filesAndrei Karas1-3/+0
2015-02-11Add typed bool type Equipped.Andrei Karas1-3/+3
2015-02-11Add typed bool type Equipm.Andrei Karas1-3/+3
2015-02-07Dont show some useless errors while loading themes.Andrei Karas1-1/+2
2015-02-07Remove optional parameter from xml document constructor.Andrei Karas1-1/+2
2015-01-24Use InventoryType for inventory type.Andrei Karas1-1/+6