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path: root/src/gui/widgets/tabs/debugwindowtabs.cpp
AgeCommit message (Collapse)AuthorFilesLines
2017-08-07Allow open debug window before connecting to game.Andrei Karas1-2/+4
2017-06-07Fix clang-tidy check readability-implicit-bool-cast.Andrei Karas1-6/+6
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-09-23Add missing comments into defines.Andrei Karas1-14/+17
2016-07-09Show map name in debug window in map tab.s20160709Andrei Karas1-7/+14
2016-03-26Fix code style.Andrei Karas1-1/+1
2016-03-21Show effect names in debug window in target tab.Andrei Karas1-1/+10
2016-03-16Split ParticleEngine from Particle class.Andrei Karas1-1/+1
2016-01-15Fix code style.Andrei Karas1-3/+3
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas1-1/+5
2015-05-29Use BeingTypeId in Being for subtypeid.Andrei Karas1-1/+1
2015-05-29Add strong typed int type BeingId.Andrei Karas1-1/+1
2015-03-16Remove useless includes from cpp filesAndrei Karas1-1/+2
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-09-30Add manner field in debug window in target tab.Andrei Karas1-1/+10
2014-09-30Add karma field in debug window in target tab.Andrei Karas1-1/+13
2014-08-17Remove getters for mouse position and use direct variables.Andrei Karas1-2/+2
2014-07-30Rename player_node variable into localPlayer.Andrei Karas1-6/+6
2014-06-08Add Modern OpenGL render type.Andrei Karas1-0/+4
Now it using normal OpenGL renderer.
2014-05-18Remove useless includes.Andrei Karas1-5/+0
2014-05-16Move debug window tabs into separate file.Andrei Karas1-0/+446