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path: root/src/gui/widgets/progressbar.cpp
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2012-10-20Fix code style and some minor issues.Andrei Karas1-1/+0
2012-10-20Add palette inheritance to progressbar class.Andrei Karas1-2/+2
2012-10-20In all controls, call Widget2 methods to get colors.Andrei Karas1-1/+1
2012-10-20Derive all widgets from Widget2 class.Andrei Karas1-0/+1
2012-10-19Fix namespace conflicts.Andrei Karas1-1/+1
2012-10-16Fix code style and some other minor issues.Andrei Karas1-2/+2
2012-10-04Add support for padding in progress bars.Andrei Karas1-70/+43
Also fixed progress bars size. New progress bar attributes: fillPadding - padding for will rectangle padding - normal padding for bar
2012-09-07Improve constructors in some classes.Andrei Karas1-5/+3
2012-08-30Add const to more classes.Andrei Karas1-14/+14
2012-08-24fix includes.Andrei Karas1-2/+0
2012-08-23Remove useless includes.Andrei Karas1-2/+0
2012-08-04Add support for default theme file names.Andrei Karas1-1/+1
2012-07-13Fix leaks after last commit.Andrei Karas1-1/+4
2012-07-13Change progressbar theming.Andrei Karas1-27/+4
2012-05-13Move some code from logic queue to separate calls.Andrei Karas1-0/+1
It can improve perfomance in slow systems.
2012-05-06Fix code style.Andrei Karas1-16/+9
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-11-07Fix some warnings under gcc 4.7.Andrei Karas1-2/+2
2011-09-11Add own theme image for progressbar. If no own image it fallback to vscroll ↵Andrei Karas1-1/+3
image.
2011-07-07Remove undescore from variables and defines.Andrei Karas1-2/+2
2011-05-31Revert "Switch includes to use embedded guichan."Andrei Karas1-1/+1
This reverts commit 338c3b1cae626830c9b9d231aeb9f9e8034b37d1.
2011-05-30Switch includes to use embedded guichan.Andrei Karas1-1/+1
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-04-21Fix draw issue in SDL after vertex precalculation.Andrei Karas1-1/+1
2011-03-26Precalculation vertexes for improving draw speed.Andrei Karas1-2/+66
Implemented in Software and fast OpenGL backends. Not all controls using this mode because some limitations. Known issue: impossible compile without opengl. Will be fixed in next commits.
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-01-02Initial commit.Andrei Karas1-0/+225
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.