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path: root/src/gui/viewport.h
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2017-01-03Fix some doxygen issues.Andrei Karas1-1/+1
2017-01-03Remove useless todo messages.Andrei Karas1-4/+0
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-12-12Add noexcept in some files.Andrei Karas1-5/+5
2016-08-29Fix some cast issues.Andrei Karas1-1/+1
2016-08-29Use time_t for time values.Andrei Karas1-1/+1
2016-04-17Revert "Remove override keyword, if it present with final."Andrei Karas1-8/+8
This reverts commit 55480eb4477b2cf85af1bcdcc5e8ec4f4ce6682d.
2016-04-17Remove override keyword, if it present with final.Andrei Karas1-8/+8
2016-03-03Improve a bit calculations in viewport.Andrei Karas1-0/+4
2016-03-03Improve a bit calculations in viewport.Andrei Karas1-2/+8
2016-02-22Add more missing consts.Andrei Karas1-1/+1
2016-02-20Add missing const in gui directory.Andrei Karas1-3/+3
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-13Move spells and graphics related constants into separate files.Andrei Karas1-3/+0
2015-11-09Add support for ground skills.Andrei Karas1-0/+2
2015-11-08Move code for converting mouse position to tile into separate function.Andrei Karas1-0/+5
2015-08-03Add gui mode for dyecmd. Now only basic code added.Andrei Karas1-0/+6
2015-06-24Add A_NONNULL attribute to all parameters with class Graphics.Andrei Karas1-4/+5
2015-05-29Add strong typed int type BeingId.Andrei Karas1-1/+3
2015-05-25Fix some issues in safe OpenGL renderer after last changes.Andrei Karas1-0/+2
2015-03-17Remove useless includes from .h files.Andrei Karas1-2/+0
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-08-17Remove getters for mouse position and use direct variables.Andrei Karas1-14/+3
2014-08-01Fix code style.Andrei Karas1-10/+0
2014-07-31Move popup related code from viewport into popupManager.Andrei Karas1-99/+0
2014-07-23move "change camera mode" option into gamemodifiers.Andrei Karas1-4/+0
2014-07-22Move "map draw type" variable into settings.Andrei Karas1-7/+0
2014-07-09Add empty map mode without collisions.Andrei Karas1-6/+6
Mode can be switched from yellow bar. Also renamed map draw type related variables and methods.
2014-03-22Add context menu into windows.Andrei Karas1-0/+2
2014-03-20Improve viewport.Andrei Karas1-15/+27
2014-03-15fix code style.Andrei Karas1-2/+2
2014-03-09fix movement with long press enabled.Andrei Karas1-0/+2
2014-03-09Reoder variables in viewport.Andrei Karas1-15/+15
2014-03-09fix compilation warnings.Andrei Karas1-1/+1
2014-03-09Add support for long mouse press event.Andrei Karas1-0/+8
Enabled by default on Android.
2014-02-22Move color into gui dir.Andrei Karas1-1/+1
2014-02-16move mouseevent into events directory.Andrei Karas1-4/+4
2014-02-16move mouselistener from base into listeners.Andrei Karas1-2/+2
2014-02-15Move some listeners classes into listeners directory.Andrei Karas1-1/+2
2014-02-15move some methods from base/graphics into render/graphics.Andrei Karas1-1/+1
Remove base/graphcs.
2014-02-15move exguichan files into gui/base/Andrei Karas1-1/+1
2014-02-02Add missing const and static into gui classes.Andrei Karas1-1/+1
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-10-24add final keyword to gui files.Andrei Karas1-7/+7
2013-10-19Rename actorspritemanager into actormanager.Andrei Karas1-1/+1
2013-10-19fix const in definition in viewport.Andrei Karas1-1/+1
2013-09-28add const for methods return values.Andrei Karas1-6/+0
2013-09-11remove unused includes from gui files.Andrei Karas1-5/+1
2013-06-13add copy to clipboard in npc dialog.Andrei Karas1-0/+3
2013-05-28improve viewport.Andrei Karas1-4/+4