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path: root/src/graphicsmanager.cpp
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2014-06-04Add info in log about assigned OpenGL functions.Andrei Karas1-1/+8
2014-06-04Add shader related OpenGL functions and some other.Andrei Karas1-0/+34
2014-06-04Add buffers related OpenGL functions.Andrei Karas1-2/+8
2014-06-04Add VAO OpenGL functions.Andrei Karas1-0/+11
for now unused.
2014-06-03Fix wrong includes.Andrei Karas1-1/+1
2014-05-31Fix sign on some vars.Andrei Karas1-3/+6
2014-05-27Refactor a bit video system initialisation.Andrei Karas1-0/+20
2014-05-27Rename initGraphics into intoRenderers.Andrei Karas1-2/+2
2014-05-25Fix texture size detection and saving.Andrei Karas1-0/+2
2014-05-25Add support for simple texture size detection.Andrei Karas1-0/+5
This test check from 1024 to max texture size reported by driver.
2014-05-08Fix code style in other files.Andrei Karas1-4/+7
2014-04-30Fix code style in other files.Andrei Karas1-6/+9
2014-04-08Add support for OpenGL extension GL_GREMEDY_string_marker.Andrei Karas1-1/+6
2014-04-08Add support for OpenGL extension GL_EXT_debug_marker.Andrei Karas1-0/+13
2014-04-07Add support for OpenGL extension GL_EXT_debug_label.Andrei Karas1-0/+12
2014-04-07Add support for OpenGL extension GL_GREMEDY_frame_terminator.Andrei Karas1-0/+6
It allow show to debugger where is frame termination.
2014-02-02Add missing const and static into other classes.Andrei Karas1-1/+1
2014-01-29allow apply scale without client restart.Andrei Karas1-11/+1
2014-01-28add support for screen scale in OpenGL modes.Andrei Karas1-2/+13
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-12-18remove unused attribute from graphicsmanager.Andrei Karas1-1/+1
2013-11-08fix code style.Andrei Karas1-3/+7
2013-11-04Add screen size detection for naclDan Sagunov1-0/+4
2013-10-27fix crash with broken OpenGL functions.Andrei Karas1-3/+5
2013-10-22dehardcode render values.Andrei Karas1-9/+9
2013-09-30move mgl files into render directory.Andrei Karas1-1/+1
2013-09-26fix in Android and SDL2 screen size detection.Andrei Karas1-1/+18
2013-09-25allow use only first video mode on Android.Andrei Karas1-36/+11
2013-09-25improve a bit strings declaration.Andrei Karas1-1/+1
2013-09-22fix compilation with OpenGL with SDL2 on Android.Andrei Karas1-0/+2
2013-09-22fix compilation and partial running with SDL2 on Android.Andrei Karas1-0/+4
2013-09-19fix some compilation issues in different platforms.Andrei Karas1-0/+2
2013-09-15fix best mode detection.Andrei Karas1-1/+4
2013-09-13fix code style.Andrei Karas1-2/+4
2013-09-13Fix compilation errors with different flags.Andrei Karas1-6/+39
Also fix renderer selection in build without OpenGL.
2013-09-09remove useless includes from some files.Andrei Karas1-4/+9
2013-09-02fix SDL2 default render mode.Andrei Karas1-1/+0
fixed image helper type flag.
2013-09-01add software renderer for SDL2.Andrei Karas1-2/+6
before it used default renderer with software flags.
2013-09-01add SDL2 default render mode.Andrei Karas1-1/+15
in this mode SDL using own driver with hardware acceleration.
2013-09-01add way to map render mode selection to actual modes.Andrei Karas1-5/+1
2013-09-01add renderer enum.Andrei Karas1-7/+12
2013-08-31move render classes into render dir.Andrei Karas1-2/+3
2013-08-25add partial support for software mode with SDL2.Andrei Karas1-1/+3
2013-08-25add SurfaceImageHelper for loading/processing surfaces for SDL2.Andrei Karas1-5/+14
For SDL1.2 used SDLImageHelper.
2013-08-24move WMInfo function calls into SDL helper.Andrei Karas1-12/+2
2013-08-24final SDL2 compilation fixes.Andrei Karas1-0/+9
now it can be compiled, but still not works.
2013-08-24add sdlhelper with some low level SDL functions.Andrei Karas1-32/+2
2013-08-24some SDL2 complilation fixes.Andrei Karas1-0/+5
2013-08-24move SDL_SetVideoMode calls into graphicsmanager.Andrei Karas1-1/+7
2013-08-24second part with compilation fixes for SDL2.Andrei Karas1-0/+10