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path: root/src/graphicsmanager.cpp
AgeCommit message (Collapse)AuthorFilesLines
2017-03-09Enable sound by default after auto detection tests.Andrei Karas1-0/+1
Sound test ignored.
2017-01-03Update copyright year.Andrei Karas1-1/+1
2017-01-03Remove LLVM from auto detection black list.Andrei Karas1-7/+0
2016-12-10Fix some issues without C++11 flags.Andrei Karas1-2/+2
2016-12-10Fix some issues found by automatic checks.Andrei Karas1-2/+4
2016-11-11Fix typo implimented -> implemented.Andrei Karas1-2/+2
2016-09-23Add missing comments into defines.Andrei Karas1-42/+54
2016-09-03Add option for create custom OpenGL context.Andrei Karas1-1/+1
By default this option disabled, because may create issues.
2016-06-13Fix includes and update deheader ci script.Andrei Karas1-2/+0
2016-05-31Fix compilation without OpenGL.Andrei Karas1-1/+5
2016-05-31Fix different include issues.Andrei Karas1-4/+2
2016-05-09Fix too long line.Andrei Karas1-1/+2
2016-05-09Fix issue with DSO.Andrei Karas1-8/+9
EXT and ARB extensions have bit different signatures. Disable DSO black list for now.
2016-05-09Black list Mesa 11.2 for DSO.Andrei Karas1-0/+1
Because DSO here look like broken too.
2016-05-04Blacklist DSA for Mesa 11.1.3 look like it also broken :(Andrei Karas1-0/+1
2016-04-30Dont include GL/glx.h if x11 usage disabled.Andrei Karas1-0/+2
2016-04-21Add option for disable OpenGL version check and rollback to other renderer.Andrei Karas1-33/+36
2016-02-27Add Mesa 11.1.2 to black list. DSO here broken too.v1.6.2.27Andrei Karas1-0/+1
2016-02-13Add Mesa 11.1.1 to black list. Look like here DSO broken too.Andrei Karas1-0/+1
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-9/+9
2016-01-15Fix code style.Andrei Karas1-1/+1
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-20Move OpenGL functions related files into opengl directory.Andrei Karas1-5/+6
2015-12-19Fix OpenGL rederers in Android.v1.5.12.19Andrei Karas1-1/+18
2015-12-18Fix code style.Andrei Karas1-1/+1
2015-12-16Add support for check is OpenGL ES present ot not. Also fix comparessions in ↵Andrei Karas1-4/+13
nacl.
2015-12-16Add mobileopenglscreenshothelper.Andrei Karas1-1/+2
2015-12-16Add sdl2softwarescreenshothelper.Andrei Karas1-2/+5
2015-12-16Use screenshort helpers for creating screenshotsAndrei Karas1-2/+15
2015-12-15Add safeopenglimagehelper for using in safe opengl mode only.Andrei Karas1-3/+17
2015-12-13Not build unsupported render backends on nacl.Andrei Karas1-43/+71
2015-12-12Fix render fallback. In nacl fallback to software mode.Andrei Karas1-3/+4
2015-12-12Replace glGetString into mglGetString.Andrei Karas1-5/+4
2015-12-11Dont request max verticies count on nacl.Andrei Karas1-0/+4
2015-12-11Add nacl gl init and nacl defines and includes in most files.Andrei Karas1-0/+6
2015-12-10Add pointer to OpenGL function glActiveTexture.Andrei Karas1-6/+24
2015-12-10Add pointer to OpenGL function glBindAttribLocation.Andrei Karas1-0/+6
2015-12-10Add support for mobileopengl2 backend (still copy from modern opengl).Andrei Karas1-8/+27
2015-12-01Fix OpenGL GLES version detection.Andrei Karas1-2/+16
2015-12-01Fix compilation nacl with OpenGL (regal).Andrei Karas1-0/+2
2015-10-25Add separate flags for enable/disable gui opacity.Andrei Karas1-3/+4
It need because not always possible set opacity to exact 1.0
2015-09-08Add AMD HD driver version 15.x to black list.Andrei Karas1-2/+4
2015-08-21Fix AMD driver detection in black list.Andrei Karas1-1/+1
2015-08-20Black list for DSA drivers from AMD HD 14.10.*Andrei Karas1-8/+11
2015-08-10Fix code style.Andrei Karas1-2/+0
2015-08-09Show error message in log if selected texture compression not supported.Andrei Karas1-2/+8
2015-08-02Enable OpenGL support in dyetool.Andrei Karas1-2/+0
2015-07-29Disable DSA OpenGL extensions for Mesa 10.6.x. Look like they broke it.Andrei Karas1-2/+5
2015-07-19Enable DSA OpenGL extensions support again.Andrei Karas1-12/+26
DSA disabled for NVIDIA because DSA in NVIDIA broken.
2015-06-01Emulate OpenGL function glTextureSubImage2D always.Andrei Karas1-3/+4
Because I not have hardware with supported this function and on NVIDIA cards look like it may not work. This issue may break texture atlases.