Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-11-08 | fix code style. | Andrei Karas | 1 | -3/+7 | |
2013-11-04 | Add screen size detection for nacl | Dan Sagunov | 1 | -0/+4 | |
2013-10-27 | fix crash with broken OpenGL functions. | Andrei Karas | 1 | -3/+5 | |
2013-10-22 | dehardcode render values. | Andrei Karas | 1 | -9/+9 | |
2013-09-30 | move mgl files into render directory. | Andrei Karas | 1 | -1/+1 | |
2013-09-26 | fix in Android and SDL2 screen size detection. | Andrei Karas | 1 | -1/+18 | |
2013-09-25 | allow use only first video mode on Android. | Andrei Karas | 1 | -36/+11 | |
2013-09-25 | improve a bit strings declaration. | Andrei Karas | 1 | -1/+1 | |
2013-09-22 | fix compilation with OpenGL with SDL2 on Android. | Andrei Karas | 1 | -0/+2 | |
2013-09-22 | fix compilation and partial running with SDL2 on Android. | Andrei Karas | 1 | -0/+4 | |
2013-09-19 | fix some compilation issues in different platforms. | Andrei Karas | 1 | -0/+2 | |
2013-09-15 | fix best mode detection. | Andrei Karas | 1 | -1/+4 | |
2013-09-13 | fix code style. | Andrei Karas | 1 | -2/+4 | |
2013-09-13 | Fix compilation errors with different flags. | Andrei Karas | 1 | -6/+39 | |
Also fix renderer selection in build without OpenGL. | |||||
2013-09-09 | remove useless includes from some files. | Andrei Karas | 1 | -4/+9 | |
2013-09-02 | fix SDL2 default render mode. | Andrei Karas | 1 | -1/+0 | |
fixed image helper type flag. | |||||
2013-09-01 | add software renderer for SDL2. | Andrei Karas | 1 | -2/+6 | |
before it used default renderer with software flags. | |||||
2013-09-01 | add SDL2 default render mode. | Andrei Karas | 1 | -1/+15 | |
in this mode SDL using own driver with hardware acceleration. | |||||
2013-09-01 | add way to map render mode selection to actual modes. | Andrei Karas | 1 | -5/+1 | |
2013-09-01 | add renderer enum. | Andrei Karas | 1 | -7/+12 | |
2013-08-31 | move render classes into render dir. | Andrei Karas | 1 | -2/+3 | |
2013-08-25 | add partial support for software mode with SDL2. | Andrei Karas | 1 | -1/+3 | |
2013-08-25 | add SurfaceImageHelper for loading/processing surfaces for SDL2. | Andrei Karas | 1 | -5/+14 | |
For SDL1.2 used SDLImageHelper. | |||||
2013-08-24 | move WMInfo function calls into SDL helper. | Andrei Karas | 1 | -12/+2 | |
2013-08-24 | final SDL2 compilation fixes. | Andrei Karas | 1 | -0/+9 | |
now it can be compiled, but still not works. | |||||
2013-08-24 | add sdlhelper with some low level SDL functions. | Andrei Karas | 1 | -32/+2 | |
2013-08-24 | some SDL2 complilation fixes. | Andrei Karas | 1 | -0/+5 | |
2013-08-24 | move SDL_SetVideoMode calls into graphicsmanager. | Andrei Karas | 1 | -1/+7 | |
2013-08-24 | second part with compilation fixes for SDL2. | Andrei Karas | 1 | -0/+10 | |
2013-08-20 | fix typo. | Andrei Karas | 1 | -1/+1 | |
perfomance -> performance | |||||
2013-08-18 | Split from Graphics SDL related code into SDLGraphics. | Andrei Karas | 1 | -2/+3 | |
2013-06-03 | Remove subdir SDL from SDL includes. | Andrei Karas | 1 | -2/+2 | |
2013-06-03 | fix SDL includes. | Andrei Karas | 1 | -2/+2 | |
2013-05-10 | fix code style. | Andrei Karas | 1 | -1/+0 | |
2013-05-01 | add option to override detected screen density. | Andrei Karas | 1 | -2/+7 | |
2013-05-01 | improve screen density logging. | Andrei Karas | 1 | -1/+2 | |
2013-05-01 | add pixel size detection fo X11 and windows. | Andrei Karas | 1 | -22/+69 | |
2013-04-20 | fix style in other files. | Andrei Karas | 1 | -0/+5 | |
2013-04-14 | some more style fixes from cpplint. | Andrei Karas | 1 | -2/+2 | |
2013-03-01 | Fix code style. | Andrei Karas | 1 | -1/+2 | |
2013-02-28 | improve some files. | Andrei Karas | 1 | -49/+48 | |
2013-02-25 | Improve string usage in other files. | Andrei Karas | 1 | -26/+25 | |
2013-01-26 | Add support for manual compression selection. | Andrei Karas | 1 | -11/+28 | |
2013-01-20 | Replace for to FOR_EACH in some classes. | Andrei Karas | 1 | -3/+1 | |
2013-01-16 | update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2012-12-21 | Disable texture compression also for Mesa. | Andrei Karas | 1 | -3/+3 | |
Look like latest Mesa versions have compression totally broken. | |||||
2012-12-08 | Fix code style. | Andrei Karas | 1 | -1/+1 | |
2012-12-06 | Remove unused drawing class. | Andrei Karas | 1 | -1/+1 | |
2012-12-04 | Fix for MacOSX in OpenGL extensions. | Andrei Karas | 1 | -0/+2 | |
2012-10-30 | Android: At first start select maximum allowed resolution. | Andrei Karas | 1 | -8/+19 | |