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path: root/src/graphicsmanager.cpp
AgeCommit message (Collapse)AuthorFilesLines
2012-10-30Android: At first start select maximum allowed resolution.Andrei Karas1-8/+19
2012-10-30Add unused warnings to some files.Andrei Karas1-5/+7
2012-10-28Done select always best resolution under Android.Andrei Karas1-7/+23
Select it only if current resolution incorrect.
2012-10-27Autoselect resolution under android.Andrei Karas1-2/+50
2012-10-27Fix code style.Andrei Karas1-1/+1
2012-10-26Android compilation fixes.Andrei Karas1-0/+6
2012-10-26Add initial version of mobile OpenGL backend.Andrei Karas1-0/+6
2012-10-23Fix for windows compilation.Andrei Karas1-1/+1
2012-10-23Move OpenGL error conversion to string to graphicsmanager.Andrei Karas1-0/+33
2012-10-23Add support for OpenGL debug extensions.Andrei Karas1-0/+103
2012-10-23Add OpenGL debug extensions bindings.Andrei Karas1-11/+34
Also show in log information about known extensions.
2012-10-17fix error in defines.Andrei Karas1-1/+1
2012-10-17Add OpenGL support for Android builds (partially).Andrei Karas1-0/+10
2012-10-08Fix compilation errors and warnings in different modes.Andrei Karas1-76/+51
2012-10-08Get from video detection texture compression and texture sampler modes.Andrei Karas1-6/+33
2012-10-08Allow reinit configuration files.Andrei Karas1-0/+1
2012-10-08Enable texture sampler by default only for Nvidia driver.Andrei Karas1-0/+1
Because other extensions can not work with it at same time. Bugs in Mesa...
2012-10-08Store OpenGL renderer and vendor in graphics manager.Andrei Karas1-15/+19
2012-10-05Fix fallback in corrupted texture sampler.Andrei Karas1-1/+2
2012-10-04Read max fbo size.Andrei Karas1-0/+11
2012-10-01Using GL_ARB_sampler_objects.Andrei Karas1-4/+58
2012-10-01Add OpenGL GL_ARB_sampler_objects extension binding.Andrei Karas1-13/+22
2012-09-30add atlas textures support.Andrei Karas1-1/+8
2012-09-11Fix code style and small perfomance issues.Andrei Karas1-2/+1
2012-09-11switch to hardware depend batch sizes.Andrei Karas1-5/+31
but limit max batch size to 1024.
2012-08-16Fix compilation errors.Andrei Karas1-0/+6
2012-08-14Fix code style.Andrei Karas1-16/+20
2012-08-14Add support for GLX and wGL extensions.Andrei Karas1-0/+90
2012-08-14Fow OpenGL >= 3.0 check extensions in modern way.Andrei Karas1-11/+34
2012-08-13Some changes in screenshot code.Andrei Karas1-8/+26
2012-08-12Simplify FBO functions declaration.Andrei Karas1-18/+21
2012-08-12Fix FBO under windows.Andrei Karas1-4/+14
2012-08-11Extend FBO support.Andrei Karas1-11/+59
Use FBO only if it supported. Use better FBO functions if possible.
2012-08-11Move fbo code to GraphicsManager from opengl backends.Andrei Karas1-0/+68
2012-07-19Rename openglgraphics to normalopenglgraphics.Andrei Karas1-1/+1
2012-07-19Rename opengl1graphics to safeopenglgraphics.Andrei Karas1-1/+1
2012-06-10Split ImageHelper to ImageHelper, SDLImageHelper, OpenGLImageHelper.Andrei Karas1-7/+15
2012-06-09Move static methods from Image class to ImageHelper class.Andrei Karas1-8/+8
Remove SDL merge method. It was very slow and unused.
2012-05-19Improve fps test.Andrei Karas1-1/+1
2012-05-19Auto detect better video mode at first start.Andrei Karas1-0/+4
2012-05-19Fix code style.Andrei Karas1-6/+5
2012-05-19Add button "detect best video mode" in video settings (windows only).Andrei Karas1-0/+11
2012-05-18Improve auto detection for best graphics mode.Andrei Karas1-0/+109
2012-05-17Add support for normal internal texture format (before was old format).Andrei Karas1-34/+49
Add option to switch new/old texture format.
2012-05-06Fix code style.Andrei Karas1-2/+2
2012-04-30Move set video mode code from client to graphics manager.Andrei Karas1-0/+40
2012-04-29Add graphicsmanager class and move some code to it.Andrei Karas1-0/+144