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path: root/src/defaults.cpp
AgeCommit message (Collapse)AuthorFilesLines
2011-08-15Add option to hide ip addresses on screenshots.Andrei Karas1-0/+1
2011-08-09Add option to enable/disable reorder sprites feature.Andrei Karas1-0/+1
2011-08-09Add new perfomance parameters.Andrei Karas1-0/+3
2011-08-07Add auto adjust perfomance ability.Andrei Karas1-0/+1
2011-08-07Add option "show beings transparency". Disabled by default.Andrei Karas1-0/+1
2011-07-18Fix some missing initialisations and memory leakss.Andrei Karas1-1/+1
2011-07-08Show players statuses near nicks.Andrei Karas1-0/+1
2011-07-07Add map reduce feature for software drawing.Andrei Karas1-0/+1
Now invisible tiles will be removed if this mode enabled.
2011-07-05Add ability to send client states to other clients.Andrei Karas1-0/+1
Using for this emotes.
2011-06-16Add dataPath to branding.Andrei Karas1-0/+1
2011-06-15Add option to use local time in chat.Andrei Karas1-0/+1
2011-06-09Add "did you know?" dialog and some messages for it.Andrei Karas1-0/+2
Fix browserbox images position and size.
2011-06-01Add setup option for finding bad chars in nicks.Andrei Karas1-0/+1
Highlight bad nicks on map with secure font.
2011-05-31Add secure font. Now unused.Andrei Karas1-0/+2
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-22Add option to secure trades. Enabled by default.Andrei Karas1-0/+1
If client detect problems, it cancel trade.
2011-05-01Added customizable on-hit effects for characters.Yohann Ferreira1-0/+2
This patch adds support for the following two parameters in weapon items: hit-effect-id: Effect triggered on the victim on normal hit. critical-hit-effect-id: Triggered on the victim on critical hit. (Specified in effects.xml) The patch also permits the use of custom defaults set in paths.xml by setting the following keys: (Paths are relative to the 'particles' key value, here.) hitEffectId: defaulted to effect id 26. criticalHitEffectId: defaulted to effect id 28. Resolves: Mana-mantis #337. Reviewed-by: bcs86 Conflicts: src/being.cpp src/resources/itemdb.cpp src/resources/iteminfo.h ManaPlus: adding missing checks.
2011-04-28Change some default settings to more advanced values.Andrei Karas1-3/+3
2011-04-21Impliment attack filter.Andrei Karas1-0/+1
Add tab in social tab.
2011-04-08Now if chat input is hidden, it not using space in window.Andrei Karas1-0/+1
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-02-08Fixing code style and adding configuration option for extented minimaps.Andrei Karas1-0/+1
2011-02-03Add option to enable\disable player popups.Andrei Karas1-0/+1
2011-01-26Add option to show/hide job messages.Andrei Karas1-0/+1
2011-01-23Enable job bar by default.Andrei Karas1-1/+1
2011-01-10Add persistent ip as connection option.Andrei Karas1-0/+1
Usefull is player using some kind of port mapping.
2011-01-05Add hp bar to local player.Andrei Karas1-0/+1
2011-01-05Add missing default value for wallpaperFile to branding defaults.Andrei Karas1-0/+2
2011-01-02Initial commit.Andrei Karas1-0/+253
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.