Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Handle player stop packet always.
Check desync always if tile changed client side.
Check desync always if server move response packet received.
Removed unused configuration option.
|
|
|
|
|
|
|
|
Icons by Guaritore.
|
|
|
|
|
|
|
|
|
|
If log file open failed, redirect logging back to stdout.
|
|
|
|
|
|
|
|
|
|
|
|
Only for SDL2.
|
|
Also add option to enable/disable this workaround.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
it used if need show badges at right and names is hidden.
|
|
Before it depend on sprite height and some times it was wrong.
|
|
Add also enum for badge draw type.
|
|
|
|
For now unused.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
By default this option disabled.
|
|
|
|
|
|
|
|
|