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path: root/src/being/being.cpp
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2015-01-30Fix code style.Andrei Karas1-1/+1
2015-01-22Impliment server feature haveAttackDirections.Andrei Karas1-2/+3
2015-01-20eathena: add packet SMSG_NPC_AREA 0x0b0bAndrei Karas1-0/+1
Change protocol version to 5.
2015-01-18Convert player look variable format from 8 bit to 16 bit.Andrei Karas1-2/+2
2015-01-16Fix player position based on height after warp to new map.Andrei Karas1-0/+1
2015-01-06Move attacktype into separate file.Andrei Karas1-16/+16
2015-01-06Move attributes.h into enums directory.Andrei Karas1-1/+2
2015-01-06Move pckettypes enum into separate file.Andrei Karas1-0/+2
2015-01-05Allow play sound effect if show emote.Andrei Karas1-0/+5
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-12-28Impliment actual move actions from pet commands.Andrei Karas1-1/+8
2014-12-28Add fake pet moving commands.Andrei Karas1-1/+0
Actual moving will be implimented after.
2014-11-25Add more profiler labels.Andrei Karas1-0/+21
2014-11-24Fix double warp names.Andrei Karas1-2/+5
2014-11-23For portal names strip at end #text.Andrei Karas1-1/+1
2014-10-25Fix code style.Andrei Karas1-0/+1
2014-10-12Move LangTab into chat subdir.Andrei Karas1-1/+1
2014-09-30Add karma field to beings.Andrei Karas1-0/+1
2014-09-28Show portal names in popup if portal not present at map.Andrei Karas1-0/+3
2014-09-26Fix code style.Andrei Karas1-2/+0
2014-09-25Load data about homunculuses from homunculuses.xml.Andrei Karas1-3/+18
2014-09-24For homunculus being use same data like for monster.Andrei Karas1-1/+1
2014-09-23Use petdb for drawing pets.Andrei Karas1-1/+12
2014-09-22Add pet actor type. For now it works almost same like monsters.Andrei Karas1-3/+12
2014-09-21Add mercenary db.Andrei Karas1-1/+13
2014-09-21Use MercenaryInfo object for storing mercenary attributes.Andrei Karas1-1/+5
2014-09-20eathena: set mercenary name and some other basic stats.Andrei Karas1-2/+2
2014-09-20Add mercenary actor type. Use it for now in samw way with monster type.Andrei Karas1-2/+3
2014-09-18Add chat object to owner being.Andrei Karas1-0/+9
2014-09-17Remove getter for serverFeatures.Andrei Karas1-1/+1
2014-09-17Remove getter for playerHandler.Andrei Karas1-8/+3
2014-09-17Remove getter for petHandler.Andrei Karas1-3/+3
2014-09-17Remove getter for npcHandler.Andrei Karas1-1/+1
2014-09-17Remove getter for gameHandler.Andrei Karas1-1/+1
2014-09-17Remove getter for charServerHandler.Andrei Karas1-7/+7
2014-09-16remove useless check for server version while selecting attack animation.Andrei Karas1-14/+7
2014-09-14Use haveServerHp feature in getting hp in tmwa.Andrei Karas1-2/+3
Also use haveServerHp in drawing hp bar.
2014-09-10Change format in ActorType enum.Andrei Karas1-50/+50
2014-09-10Rename PET type into LOCAL_PET.Andrei Karas1-3/+3
2014-08-15Fix code style.Andrei Karas1-0/+6
2014-08-05Rename walkMask into blockWalkMask.Andrei Karas1-8/+8
2014-08-03Fix some casts.Andrei Karas1-7/+8
2014-08-01Fix code style.Andrei Karas1-1/+1
2014-07-30Add chat command for spawn debug local player copy.Andrei Karas1-0/+8
New chat command: /debugSpawn
2014-07-30Rename player_node variable into localPlayer.Andrei Karas1-31/+31
2014-07-29Fix sprites draw order with non zero map heights.Andrei Karas1-4/+15
2014-07-27Remove debug logging.Andrei Karas1-3/+0
2014-07-27Fix being position if state is not moving but being still not in destination.Andrei Karas1-1/+6
2014-07-27Remove some evol server checks.Andrei Karas1-59/+31
2014-07-27Fix height being position if player not moving.Andrei Karas1-7/+11