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path: root/src/being/actorsprite.h
AgeCommit message (Collapse)AuthorFilesLines
2014-09-10Change format in ActorType enum.Andrei Karas1-1/+1
2014-07-28Fix formatting in being files.Andrei Karas1-167/+168
2014-05-31Add missing notfinal/final to classes.Andrei Karas1-1/+1
2014-05-19fix code style.Andrei Karas1-5/+2
2014-05-19Move spritedisplay into separate file.Andrei Karas1-0/+2
2014-05-18Move particlevector into separate file.Andrei Karas1-0/+1
2014-05-18Move particlelist into separate file.Andrei Karas1-0/+1
2014-05-13Move targetcursortype into separate file.Andrei Karas1-10/+4
2014-05-13Move targetcursorsize into separate file.Andrei Karas1-11/+4
2014-05-13Move actor type into separate file.Andrei Karas1-14/+3
2014-05-12Fix code styleAndrei Karas1-1/+0
2014-05-11Move blocktype into separate file.Andrei Karas1-2/+3
2014-05-11Move map consts into separate file.Andrei Karas1-0/+1
2014-05-11Move map related files into resources/map.Andrei Karas1-1/+2
2014-05-01Add missing const.Andrei Karas1-1/+1
2014-03-25If player poisoned, hightlight his life bar in social window with special color.Andrei Karas1-2/+9
2014-02-27Remove manaserv ifdefs code.Andrei Karas1-8/+1
ManaServ was already depricated long ago.
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-11-28Remove some virtual methods in actorsprite and being.Andrei Karas1-6/+16
2013-10-24add final keyword to being files.Andrei Karas1-3/+4
2013-09-26Change destructors to virtual in all basic classes.Andrei Karas1-1/+1
Also add some missing final to classes.
2013-09-09remove unused includes from being files.Andrei Karas1-2/+0
2013-08-31move being related files into being dir.Andrei Karas1-0/+247