Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-12-10 | Add OpenGL ES 2 shaders. | Andrei Karas | 4 | -0/+36 | |
2014-06-22 | In modernopengl decrease GLSL version from 150 core to 130. | Andrei Karas | 2 | -2/+2 | |
2014-06-14 | Switch modernopengl from float into int buffers. | Andrei Karas | 2 | -3/+6 | |
2014-06-12 | Use only one shader program for all drawing. | Andrei Karas | 6 | -25/+14 | |
2014-06-11 | In modernopengl add alpha for textures. | Andrei Karas | 1 | -1/+2 | |
2014-06-11 | In modernopengl for textures use one attribute (before was two) | Andrei Karas | 1 | -3/+2 | |
2014-06-10 | Use same varaible names in simple and texture shaders. | Andrei Karas | 3 | -6/+6 | |
2014-06-10 | Add basic texture drawing in modernopengl. | Andrei Karas | 1 | -2/+2 | |
2014-06-09 | Add shaders for drawing textures. | Andrei Karas | 5 | -2/+24 | |
2014-06-09 | Add basic shaders in modernopengl. | Andrei Karas | 2 | -4/+5 | |
Add draw/fill rectangle functions. | |||||
2014-06-08 | Add simple shaders files. | Andrei Karas | 4 | -0/+28 | |