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AgeCommit message (Collapse)AuthorFilesLines
2015-11-02Allow add items to npc inventory from same slot multiple times.Andrei Karas5-12/+78
Added items automatically removed from inventory item amounts.
2015-11-02Add intmap defines.Andrei Karas10-27/+57
2015-11-02Update translations.Andrei Karas40-4259/+5128
2015-11-02Fix compilation with different flags.Andrei Karas1-6/+6
2015-11-01Fix cart inventory initialisation if was no items in cart inventory.Andrei Karas1-1/+16
2015-11-01Show enabled status effects in player popups.Andrei Karas5-4/+60
2015-11-01Add strong typed bool enum donotalign.Andrei Karas7-8/+39
2015-11-01Add strong typed bool enum on the fly.Andrei Karas7-29/+68
2015-10-31Add strong typed bool enum separator.Andrei Karas6-5/+37
2015-10-31Add strong typed bool enum usebase64.Andrei Karas7-14/+47
2015-10-31Add strong typed bool enum mainconfig.Andrei Karas13-62/+111
2015-10-31Add support for dead trick status effect (hercules)Andrei Karas8-6/+78
2015-10-31Add NOBLOCK input actions condition. This mean if player not blocked by ↵Andrei Karas3-6/+19
special things like statuses.
2015-10-31Move away message to per server configuration file.Andrei Karas4-4/+7
2015-10-31By default show bank and mail buttons at top right corner.Andrei Karas1-2/+2
2015-10-31Fix compilation warning.Andrei Karas1-3/+2
2015-10-30Add support for npc dialog inventory theming from npc skin.Andrei Karas9-17/+118
2015-10-30Allow drag&drop items inside npc item container.Andrei Karas2-4/+46
2015-10-30Fix resize item container in npc dialog.Andrei Karas1-3/+5
2015-10-30Add item container max columns limit.Andrei Karas3-16/+67
Also fix some issues with adding items to npc item container.
2015-10-30Add strong typed bool enum ShowEmptyRows and use it in itemcontainer.Andrei Karas6-4/+42
2015-10-30Add strong typed bool enum ForceQuantity.Andrei Karas5-5/+39
2015-10-30Add support in themes to draw each inventory cell background.Andrei Karas5-3/+173
By default no images for cell background in any theme.
2015-10-30Allow set width or height to zero in theme xmls. This mean image not exists.Andrei Karas1-2/+4
2015-10-30Fix compilation warning.Andrei Karas1-1/+3
2015-10-30Allow add item by drag&drop into npc inventory to exact position.Andrei Karas4-16/+36
2015-10-29Dont allow add same item twice into npc inventory.Andrei Karas6-38/+46
2015-10-29Ignore npc dialog skin if skin not exists.Andrei Karas2-12/+25
2015-10-29Add missing file.Andrei Karas3-0/+48
2015-10-28Move all npc dialog menu related skin elements into menu tag.Andrei Karas3-19/+35
2015-10-28Add text object to skined npc menus.Andrei Karas6-1/+97
2015-10-28Not allow close skined npc menu by ok event.Andrei Karas1-7/+10
2015-10-28Remove clear and submit button from skinned npc menu.Andrei Karas1-8/+0
2015-10-28Add support for images in npc skined menu.Andrei Karas9-6/+125
2015-10-28In npc skinned dialogs add support for hide text part from npc window.Andrei Karas4-18/+42
2015-10-28Add support for add images into buttons in skinned npc dialogs.Andrei Karas4-9/+39
2015-10-28Add missing check in receiving being packets.Andrei Karas1-4/+4
2015-10-27Impliment npc menu skins based on previous commits.Andrei Karas4-1/+114
2015-10-26Add packet SMSG_NPC_SKIN 0x0b1c.Andrei Karas6-1/+21
2015-10-26Add basic npc dialog db loading.Andrei Karas8-0/+296
2015-10-25Dont reduce map layers with any conditional attributes.Andrei Karas1-0/+17
2015-10-25Add separate flags for enable/disable gui opacity.Andrei Karas4-5/+12
It need because not always possible set opacity to exact 1.0
2015-10-24Change version to 1.5.10.24.v1.5.10.24Andrei Karas9-9/+20
2015-10-24Fix typo.Andrei Karas1-1/+1
2015-10-24Update translations.Andrei Karas23-339/+1151
2015-10-23Fix code style.Andrei Karas8-15/+19
2015-10-23Fix read size for packet SMSG_BEING_REMOVE.Andrei Karas1-1/+0
2015-10-22Fix drawing map after last changes with conditional tiles.Andrei Karas1-4/+11
2015-10-22Add support for layer property ConditionLayer for future usage.Andrei Karas1-0/+10
2015-10-21Add support for layers with conditional tiles.Andrei Karas7-12/+67
For enable this mode for layer need add property: TileCondition and set value to one of BlockMask bits.