diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Makefile.am | 2 | ||||
-rw-r--r-- | src/actionmanager.h | 2 | ||||
-rw-r--r-- | src/commandhandler.cpp | 1383 | ||||
-rw-r--r-- | src/commandhandler.h | 305 | ||||
-rw-r--r-- | src/commands.cpp | 1210 | ||||
-rw-r--r-- | src/commands.h | 193 | ||||
-rw-r--r-- | src/gui/chatwindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/widgets/battletab.cpp | 1 | ||||
-rw-r--r-- | src/gui/widgets/chattab.cpp | 3 | ||||
-rw-r--r-- | src/gui/widgets/guildchattab.cpp | 1 | ||||
-rw-r--r-- | src/gui/widgets/tradetab.cpp | 1 | ||||
-rw-r--r-- | src/gui/widgets/whispertab.cpp | 8 | ||||
-rw-r--r-- | src/net/ea/gui/guildtab.cpp | 1 | ||||
-rw-r--r-- | src/net/ea/gui/partytab.cpp | 4 | ||||
-rw-r--r-- | src/net/eathena/gui/guildtab.cpp | 1 | ||||
-rw-r--r-- | src/net/eathena/gui/partytab.cpp | 1 | ||||
-rw-r--r-- | src/net/tmwa/gui/guildtab.cpp | 1 | ||||
-rw-r--r-- | src/net/tmwa/gui/partytab.cpp | 1 | ||||
-rw-r--r-- | src/utils/stringutils.cpp | 16 | ||||
-rw-r--r-- | src/utils/stringutils.h | 2 |
21 files changed, 1454 insertions, 1686 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 0610d23b3..d07d67dca 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -529,6 +529,8 @@ SET(SRCS channelmanager.h commandhandler.cpp commandhandler.h + commands.cpp + commands.h compoundsprite.cpp compoundsprite.h configlistener.h diff --git a/src/Makefile.am b/src/Makefile.am index 124fb4c86..d906b30ec 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -533,6 +533,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ channelmanager.h \ commandhandler.cpp \ commandhandler.h \ + commands.cpp \ + commands.h \ compoundsprite.cpp \ compoundsprite.h \ configlistener.h \ diff --git a/src/actionmanager.h b/src/actionmanager.h index b415e1a5b..c04dceff5 100644 --- a/src/actionmanager.h +++ b/src/actionmanager.h @@ -119,4 +119,6 @@ namespace ActionManager decHandler(questsWindowShow); } +#undef decHandler + #endif diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 8fcfa6845..5cf6827ce 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -22,60 +22,18 @@ #include "commandhandler.h" -#include "auctionmanager.h" -#include "actorspritemanager.h" -#include "channelmanager.h" -#include "channel.h" -#include "client.h" -#include "configuration.h" -#include "game.h" -#include "guildmanager.h" -#include "localplayer.h" -#include "main.h" -#include "party.h" - -#include "gui/chatwindow.h" -#include "gui/helpwindow.h" -#include "gui/gui.h" -#include "gui/outfitwindow.h" -#include "gui/shopwindow.h" -#include "gui/socialwindow.h" -#include "gui/tradewindow.h" -#include "gui/sdlfont.h" - -#include "gui/widgets/channeltab.h" -#include "gui/widgets/whispertab.h" - -#include "net/adminhandler.h" -#include "net/beinghandler.h" -#include "net/chathandler.h" -#include "net/gamehandler.h" -#include "net/guildhandler.h" -#include "net/net.h" -#include "net/partyhandler.h" -#include "net/playerhandler.h" -#include "net/tradehandler.h" - -#if defined USE_OPENGL -#include "normalopenglgraphics.h" -#endif - -#ifdef DEBUG_DUMP_LEAKS1 -#include "resources/image.h" -#include "resources/resource.h" -#include "resources/resourcemanager.h" -#include "resources/subimage.h" -#endif +#include "gui/widgets/chattab.h" #include "utils/gettext.h" -#include "utils/process.h" +#include "utils/stringutils.h" #include "debug.h" -extern std::string tradePartnerName; - CommandHandler::CommandHandler() { + const int sz = sizeof(commands) / sizeof(CommandInfo); + for (int f = 0; f < sz; f ++) + mCommands[commands[f].name] = commands[f].func; } void CommandHandler::handleCommands(const std::string &command, @@ -92,1332 +50,11 @@ void CommandHandler::handleCommand(const std::string &command, const std::string type(command, 0, pos); std::string args(command, pos == std::string::npos ? command.size() : pos + 1); - args = trim(args); - if (command == "closeall") - handleCloseAll(args, tab); - else if (type == "ignoreall") - handleIgnoreAll(args, tab); - else if (type == "help") // Do help before tabs so they can't override it - handleHelp(args, tab); - else if (type == "announce") - handleAnnounce(args, tab); - else if (type == "where") - handleWhere(args, tab); - else if (type == "who") - handleWho(args, tab); - else if (type == "msg" || type == "whisper" || type == "w") - handleMsg(args, tab); - else if (type == "query" || type == "q") - handleQuery(args, tab); - else if (type == "ignore") - handleIgnore(args, tab); - else if (type == "unignore") - handleUnignore(args, tab); - else if (type == "friend" || type == "befriend") - handleFriend(args, tab); - else if (type == "disregard") - handleDisregard(args, tab); - else if (type == "neutral") - handleNeutral(args, tab); - else if (type == "blacklist") - handleBlackList(args, tab); - else if (type == "enemy") - handleEnemy(args, tab); - else if (type == "erase") - handleErase(args, tab); - else if (type == "join") - handleJoin(args, tab); - else if (type == "list") - handleListChannels(args, tab); - else if (type == "clear") - handleClear(args, tab); - else if (type == "createparty") - handleCreateParty(args, tab); - else if (type == "createguild") - handleCreateGuild(args, tab); - else if (type == "party") - handleParty(args, tab); - else if (type == "me") - handleMe(args, tab); - else if (type == "toggle") - handleToggle(args, tab); - else if (type == "present") - handlePresent(args, tab); - else if (type == "quit") - handleQuit(args, tab); - else if (type == "all") - handleShowAll(args, tab); - else if (type == "move") - handleMove(args, tab); - else if (type == "target") - handleTarget(args, tab); - else if (type == "atkhuman") - handleAttackHuman(args, tab); - else if (type == "outfit") - handleOutfit(args, tab); - else if (type == "emote") - handleEmote(args, tab); - else if (type == "away") - handleAway(args, tab); - else if (type == "pseudoaway") - handlePseudoAway(args, tab); - else if (type == "follow") - handleFollow(args, tab); - else if (type == "heal") - handleHeal(args, tab); - else if (type == "navigate") - handleNavigate(args, tab); - else if (type == "imitation") - handleImitation(args, tab); - else if (type == "mail") - handleMail(args, tab); - else if (type == "trade") - handleTrade(args, tab); - else if (type == "priceload") - handlePriceLoad(args, tab); - else if (type == "pricesave") - handlePriceSave(args, tab); - else if (type == "cacheinfo") - handleCacheInfo(args, tab); - else if (type == "disconnect") - handleDisconnect(args, tab); - else if (type == "undress") - handleUndress(args, tab); - else if (type == "attack") - handleAttack(args, tab); - else if (type == "dirs") - handleDirs(args, tab); - else if (type == "info") - handleInfo(args, tab); - else if (type == "wait") - handleWait(args, tab); - else if (type == "uptime") - handleUptime(args, tab); - else if (type == "addpriorityattack") - handleAddPriorityAttack(args, tab); - else if (type == "addattack") - handleAddAttack(args, tab); - else if (type == "removeattack" || type == "removeignoreattack") - handleRemoveAttack(args, tab); - else if (type == "addignoreattack") - handleAddIgnoreAttack(args, tab); - else if (type == "dump") - handleDump(args, tab); - else if (type == "serverignoreall") - handleServerIgnoreAll(args, tab); - else if (type == "serverunignoreall") - handleServerUnIgnoreAll(args, tab); - else if (type == "setdrop") - handleSetDrop(args, tab); - else if (type == "error") - handleError(args, tab); - else if (type == "dumpg") - handleDumpGraphics(args, tab); - else if (type == "dumpt") - handleDumpTests(args, tab); - else if (type == "dumpogl") - handleDumpOGL(args, tab); - else if (type == "url") - handleUrl(args, tab); - else if (type == "open") - handleOpen(args, tab); - else if (tab->handleCommand(type, args)) - ; - else if (type == "hack") - handleHack(args, tab); - else + args = trim(args); + const CommandsMapIter it = mCommands.find(type); + if (it != mCommands.end()) + ((*it).second)(args, tab); + else if (!tab->handleCommand(type, args)) tab->chatLog(_("Unknown command.")); } - -signed char CommandHandler::parseBoolean(const std::string &value) -{ - std::string opt = value.substr(0, 1); - - if (opt == "1" || - opt == "y" || opt == "Y" || - opt == "t" || opt == "T") - return 1; - else if (opt == "0" || - opt == "n" || opt == "N" || - opt == "f" || opt == "F") - return 0; - else - return -1; -} - -void CommandHandler::handleAnnounce(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - Net::getAdminHandler()->announce(args); -} - -void CommandHandler::handleHelp(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!helpWindow) - return; - - if (!tab) - { - helpWindow->loadHelp("chatcommands"); - helpWindow->requestMoveToTop(); - return; - } - switch (tab->getType()) - { - case ChatTab::TAB_PARTY: - { - helpWindow->loadHelp("chatparty"); - break; - } - case ChatTab::TAB_GUILD: - { - helpWindow->loadHelp("chatguild"); - break; - } - default: - helpWindow->loadHelp("chatcommands"); - break; - } - helpWindow->requestMoveToTop(); -} - -void CommandHandler::handleWhere(const std::string &args A_UNUSED, - ChatTab *const tab) -{ - std::ostringstream where; - where << Game::instance()->getCurrentMapName() << ", coordinates: " - << ((player_node->getPixelX() - 16) / 32) << ", " - << ((player_node->getPixelY() - 32) / 32); - - tab->chatLog(where.str(), BY_SERVER); -} - -void CommandHandler::handleWho(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->who(); -} - -void CommandHandler::handleMsg(const std::string &args, ChatTab *const tab) -{ - std::string recvnick(""); - std::string msg(""); - - if (args.substr(0, 1) == "\"") - { - const size_t pos = args.find('"', 1); - if (pos != std::string::npos) - { - recvnick = args.substr(1, pos - 1); - if (pos + 2 < args.length()) - msg = args.substr(pos + 2, args.length()); - } - } - else - { - const size_t pos = args.find(" "); - if (pos != std::string::npos) - { - recvnick = args.substr(0, pos); - if (pos + 1 < args.length()) - msg = args.substr(pos + 1, args.length()); - } - else - { - recvnick = std::string(args); - msg = ""; - } - } - - trim(msg); - - if (msg.length() > 0) - { - std::string playerName = player_node->getName(); - std::string tempNick = recvnick; - - toLower(playerName); - toLower(tempNick); - - if (tempNick.compare(playerName) == 0 || args.empty()) - return; - - chatWindow->addWhisper(recvnick, msg, BY_PLAYER); - } - else - tab->chatLog(_("Cannot send empty whispers!"), BY_SERVER); -} - -void CommandHandler::handleQuery(const std::string &args, ChatTab *const tab) -{ - if (chatWindow) - { - if (chatWindow->addWhisperTab(args, true)) - { - chatWindow->saveState(); - return; - } - } - - tab->chatLog(strprintf(_("Cannot create a whisper tab for nick \"%s\"! " - "It either already exists, or is you."), - args.c_str()), BY_SERVER); -} - -void CommandHandler::handleClear(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (chatWindow) - chatWindow->clearTab(); -} - -void CommandHandler::handleJoin(const std::string &args, ChatTab *const tab) -{ - if (!tab) - return; - - const size_t pos = args.find(' '); - const std::string name(args, 0, pos); - const std::string password(args, pos + 1); - tab->chatLog(strprintf(_("Requesting to join channel %s."), name.c_str())); - Net::getChatHandler()->enterChannel(name, password); -} - -void CommandHandler::handleListChannels(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->channelList(); -} - -void CommandHandler::handleCreateParty(const std::string &args, - ChatTab *const tab) -{ - if (!tab) - return; - - if (args.empty()) - tab->chatLog(_("Party name is missing."), BY_SERVER); - else - Net::getPartyHandler()->create(args); -} - -void CommandHandler::handleCreateGuild(const std::string &args, - ChatTab *const tab) -{ - if (!tab) - return; - - if (args.empty()) - tab->chatLog(_("Guild name is missing."), BY_SERVER); - else - Net::getGuildHandler()->create(args); -} - -void CommandHandler::handleParty(const std::string &args, ChatTab *const tab) -{ - if (!tab) - return; - - if (args != "") - Net::getPartyHandler()->invite(args); - else - tab->chatLog(_("Please specify a name."), BY_SERVER); -} - -void CommandHandler::handleMe(const std::string &args, ChatTab *const tab) -{ - outString(tab, strprintf("*%s*", args.c_str()), args); -} - -void CommandHandler::outString(ChatTab *const tab, const std::string &str, - const std::string &def) -{ - if (!tab) - { - Net::getChatHandler()->me(def); - return; - } - - switch (tab->getType()) - { - case ChatTab::TAB_PARTY: - { - Net::getPartyHandler()->chat(str); - break; - } - case ChatTab::TAB_GUILD: - { - if (!player_node) - return; - const Guild *const guild = player_node->getGuild(); - if (guild) - { - if (guild->getServerGuild()) - Net::getGuildHandler()->chat(guild->getId(), str); - else if (guildManager) - guildManager->chat(str); - } - break; - } - default: - Net::getChatHandler()->me(def); - break; - } -} - -void CommandHandler::handleToggle(const std::string &args, ChatTab *const tab) -{ - if (args.empty()) - { - if (chatWindow && tab) - { - tab->chatLog(chatWindow->getReturnTogglesChat() ? - _("Return toggles chat.") : _("Message closes chat.")); - } - return; - } - - switch (parseBoolean(args)) - { - case 1: - if (tab) - tab->chatLog(_("Return now toggles chat.")); - if (chatWindow) - chatWindow->setReturnTogglesChat(true); - return; - case 0: - if (tab) - tab->chatLog(_("Message now closes chat.")); - if (chatWindow) - chatWindow->setReturnTogglesChat(false); - return; - case -1: - if (tab) - tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle")); - return; - default: - return; - } -} - -void CommandHandler::handlePresent(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (chatWindow) - chatWindow->doPresent(); -} - -void CommandHandler::handleIgnore(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - changeRelation(args, PlayerRelation::IGNORED, "ignored", tab); -} - -void CommandHandler::handleFriend(const std::string &args, ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::FRIEND, _("friend"), tab); -} - -void CommandHandler::handleDisregard(const std::string &args, - ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::DISREGARDED, _("disregarded"), tab); -} - -void CommandHandler::handleNeutral(const std::string &args, ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::NEUTRAL, _("neutral"), tab); -} - -void CommandHandler::changeRelation(const std::string &args, - const PlayerRelation::Relation relation, - const std::string &relationText, - ChatTab *const tab) -{ - if (args.empty()) - { - if (tab) - tab->chatLog(_("Please specify a name."), BY_SERVER); - return; - } - - if (player_relations.getRelation(args) == relation) - { - if (tab) - { - tab->chatLog(strprintf(_("Player already %s!"), - relationText.c_str()), BY_SERVER); - } - return; - } - else - { - player_relations.setRelation(args, relation); - } - - if (player_relations.getRelation(args) == relation) - { - if (tab) - { - tab->chatLog(strprintf(_("Player successfully %s!"), - relationText.c_str()), BY_SERVER); - } - } - else - { - if (tab) - { - tab->chatLog(strprintf(_("Player could not be %s!"), - relationText.c_str()), BY_SERVER); - } - } -} - -void CommandHandler::handleUnignore(const std::string &args, - ChatTab *const tab) -{ - if (args.empty()) - { - if (tab) - tab->chatLog(_("Please specify a name."), BY_SERVER); - return; - } - - if (player_relations.getRelation(args) != PlayerRelation::NEUTRAL - && player_relations.getRelation(args) != PlayerRelation::FRIEND) - { - player_relations.setRelation(args, PlayerRelation::NEUTRAL); - } - else - { - if (tab) - tab->chatLog(_("Player wasn't ignored!"), BY_SERVER); - return; - } - - if (tab) - { - if (player_relations.getRelation(args) == PlayerRelation::NEUTRAL) - tab->chatLog(_("Player no longer ignored!"), BY_SERVER); - else - tab->chatLog(_("Player could not be unignored!"), BY_SERVER); - } -} - -void CommandHandler::handleBlackList(const std::string &args, - ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::BLACKLISTED, _("blacklisted"), tab); -} - -void CommandHandler::handleEnemy(const std::string &args, ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::ENEMY2, _("enemy"), tab); -} - -void CommandHandler::handleErase(const std::string &args, ChatTab *const tab) -{ - if (args.empty()) - { - if (tab) - tab->chatLog(_("Please specify a name."), BY_SERVER); - return; - } - - if (player_relations.getRelation(args) == PlayerRelation::ERASED) - { - if (tab) - tab->chatLog(_("Player already erased!"), BY_SERVER); - return; - } - else - { - player_relations.setRelation(args, PlayerRelation::ERASED); - } - - if (tab) - { - if (player_relations.getRelation(args) == PlayerRelation::ERASED) - tab->chatLog(_("Player successfully erased!"), BY_SERVER); - else - tab->chatLog(_("Player could not be erased!"), BY_SERVER); - } -} - -void CommandHandler::handleQuit(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ -// quit(); -} - -void CommandHandler::handleShowAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (actorSpriteManager) - actorSpriteManager->printAllToChat(); -} - -void CommandHandler::handleMove(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - int x = 0; - int y = 0; - - if (player_node && parse2Int(args, x, y)) - player_node->moveTo(x, y); -} - -void CommandHandler::handleNavigate(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!player_node) - return; - - int x = 0; - int y = 0; - - if (parse2Int(args, x, y)) - player_node->navigateTo(x, y); - else - player_node->navigateClean(); -} - -bool CommandHandler::parse2Int(const std::string &args, int &x, int &y) -{ - bool isValid = false; - const size_t pos = args.find(" "); - if (pos != std::string::npos) - { - if (pos + 1 < args.length()) - { - x = atoi(args.substr(0, pos).c_str()); - y = atoi(args.substr(pos + 1, args.length()).c_str()); - isValid = true; - } - } - return isValid; -} - -void CommandHandler::handleTarget(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || !player_node) - return; - - Being *const target = actorSpriteManager->findNearestByName(args); - if (target) - player_node->setTarget(target); -} - -void CommandHandler::handleAttackHuman(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || !player_node) - return; - - Being *const target = actorSpriteManager->findNearestLivingBeing( - player_node, 10, ActorSprite::PLAYER); - if (target) - { - if (player_node->checAttackPermissions(target)) - { - player_node->setTarget(target); - player_node->attack2(target, true); - } - } -} - - -void CommandHandler::handleCloseAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (chatWindow) - { - chatWindow->removeAllWhispers(); - chatWindow->saveState(); - } -} - -void CommandHandler::handleIgnoreAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (chatWindow) - { - chatWindow->ignoreAllWhispers(); - chatWindow->saveState(); - } -} - -void CommandHandler::handleOutfit(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (outfitWindow) - { - if (!args.empty()) - { - const std::string op = args.substr(0, 1); - if (op == "n") - outfitWindow->wearNextOutfit(true); - else if (op == "p") - outfitWindow->wearPreviousOutfit(true); - else - outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true); - } - else - { - outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true); - } - } -} - -void CommandHandler::handleEmote(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - player_node->emote(static_cast<uint8_t>(atoi(args.c_str()))); -} - -void CommandHandler::handleAway(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - player_node->setAway(args); -} - -void CommandHandler::handlePseudoAway(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - { - player_node->setPseudoAway(args); - player_node->updateStatus(); - } -} - -void CommandHandler::handleFollow(const std::string &args, ChatTab *const tab) -{ - if (!player_node) - return; - - if (!args.empty()) - { - player_node->setFollow(args); - } - else if (tab && tab->getType() == ChatTab::TAB_WHISPER) - { - player_node->setFollow(static_cast<WhisperTab*>(tab)->getNick()); - } -} - -void CommandHandler::handleImitation(const std::string &args, - ChatTab *const tab) -{ - if (!player_node) - return; - - if (!args.empty()) - player_node->setImitate(args); - else if (tab && tab->getType() == ChatTab::TAB_WHISPER) - player_node->setImitate(static_cast<WhisperTab*>(tab)->getNick()); - else - player_node->setImitate(""); -} - -void CommandHandler::handleHeal(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager) - return; - - if (!args.empty()) - { - const Being *const being = actorSpriteManager->findBeingByName( - args, Being::PLAYER); - if (being) - actorSpriteManager->heal(being); - } - else - { - actorSpriteManager->heal(player_node); - } -} - -void CommandHandler::handleHack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->sendRaw(args); -} - -void CommandHandler::handleMail(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (auctionManager && auctionManager->getEnableAuctionBot()) - auctionManager->sendMail(args); -} - -void CommandHandler::handlePriceLoad(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (shopWindow) - shopWindow->loadList(); -} - -void CommandHandler::handlePriceSave(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (shopWindow) - shopWindow->saveList(); -} - -void CommandHandler::handleDisconnect(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getGameHandler()->disconnect2(); -} - -void CommandHandler::handleUndress(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager) - return; - - Being *const target = actorSpriteManager->findNearestByName(args); - if (target) - Net::getBeingHandler()->undress(target); -} - -void CommandHandler::handleAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!player_node || !actorSpriteManager) - return; - - Being *const target = actorSpriteManager->findNearestByName(args); - if (target) - player_node->setTarget(target); - player_node->attack2(player_node->getTarget(), true); -} - -void CommandHandler::handleTrade(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager) - return; - - Being *const being = actorSpriteManager->findBeingByName( - args, Being::PLAYER); - if (being) - { - Net::getTradeHandler()->request(being); - tradePartnerName = being->getName(); - if (tradeWindow) - tradeWindow->clear(); - } -} - -void CommandHandler::handleDirs(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!player_node || !debugChatTab) - return; - - debugChatTab->chatLog("config directory: " - + Client::getConfigDirectory()); - debugChatTab->chatLog("logs directory: " - + Client::getLocalDataDirectory()); - debugChatTab->chatLog("screenshots directory: " - + Client::getScreenshotDirectory()); - debugChatTab->chatLog("temp directory: " - + Client::getTempDirectory()); -} - -void CommandHandler::handleInfo(const std::string &args A_UNUSED, - ChatTab *const tab) -{ - switch (tab->getType()) - { - case ChatTab::TAB_GUILD: - { - if (!player_node) - return; - const Guild *const guild = player_node->getGuild(); - if (guild) - Net::getGuildHandler()->info(guild->getId()); - break; - } - default: - break; - } -} - -void CommandHandler::handleWait(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - player_node->waitFor(args); -} - -void CommandHandler::handleUptime(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!debugChatTab) - return; - - if (cur_time < start_time) - { - debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown")); - } - else - { - std::string str; - int timeDiff = cur_time - start_time; - - const int weeks = timeDiff / 60 / 60 / 24 / 7; - if (weeks > 0) - { - str = strprintf(ngettext("%d week", "%d weeks", weeks), weeks); - timeDiff -= weeks * 60 * 60 * 24 * 7; - } - - const int days = timeDiff / 60 / 60 / 24; - if (days > 0) - { - if (!str.empty()) - str += ", "; - str += strprintf(ngettext("%d day", "%d days", days), days); - timeDiff -= days * 60 * 60 * 24; - } - const int hours = timeDiff / 60 / 60; - if (hours > 0) - { - if (!str.empty()) - str += ", "; - str += strprintf(ngettext("%d hour", "%d hours", hours), hours); - timeDiff -= hours * 60 * 60; - } - const int min = timeDiff / 60; - if (min > 0) - { - if (!str.empty()) - str += ", "; - str += strprintf(ngettext("%d minute", "%d minutes", min), min); - timeDiff -= min * 60; - } - - if (timeDiff > 0) - { - if (!str.empty()) - str += ", "; - str += strprintf(ngettext("%d second", "%d seconds", - timeDiff), timeDiff); - } - debugChatTab->chatLog(strprintf(_("Client uptime: %s"), str.c_str())); - } -} - -void CommandHandler::handleAddPriorityAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager - || actorSpriteManager->isInPriorityAttackList(args)) - { - return; - } - - actorSpriteManager->removeAttackMob(args); - actorSpriteManager->addPriorityAttackMob(args); - - if (socialWindow) - socialWindow->updateAttackFilter(); -} - -void CommandHandler::handleAddAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || actorSpriteManager->isInAttackList(args)) - return; - - actorSpriteManager->removeAttackMob(args); - actorSpriteManager->addAttackMob(args); - - if (socialWindow) - socialWindow->updateAttackFilter(); -} - -void CommandHandler::handleRemoveAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || args.empty() - || !actorSpriteManager->isInAttackList(args)) - { - return; - } - - actorSpriteManager->removeAttackMob(args); - - if (socialWindow) - socialWindow->updateAttackFilter(); -} - -void CommandHandler::handleAddIgnoreAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || actorSpriteManager->isInIgnoreAttackList(args)) - return; - - actorSpriteManager->removeAttackMob(args); - actorSpriteManager->addIgnoreAttackMob(args); - - if (socialWindow) - socialWindow->updateAttackFilter(); -} - -void CommandHandler::handleCacheInfo(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!chatWindow || !debugChatTab) - return; - - SDLFont *const font = dynamic_cast<SDLFont *const>(chatWindow->getFont()); - if (!font) - return; - - const std::list<SDLTextChunk> *const cache = font->getCache(); - if (!cache) - return; - - int all = 0; - debugChatTab->chatLog(_("font cache size")); - std::string str; - for (int f = 0; f < 256; f ++) - { - if (!cache[f].empty()) - { - all += static_cast<int>(cache[f].size()); - str += strprintf("%d: %u, ", f, - static_cast<unsigned int>(cache[f].size())); - } - } - debugChatTab->chatLog(str); - debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all)); -#ifdef DEBUG_FONT_COUNTERS - debugChatTab->chatLog(""); - debugChatTab->chatLog(strprintf("%s %d", - _("Created:"), font->getCreateCounter())); - debugChatTab->chatLog(strprintf("%s %d", - _("Deleted:"), font->getDeleteCounter())); -#endif -} - -void CommandHandler::handleServerIgnoreAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->ignoreAll(); -} - -void CommandHandler::handleServerUnIgnoreAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->unIgnoreAll(); -} - -void CommandHandler::handleDumpGraphics(const std::string &args A_UNUSED, - ChatTab *const tab) -{ - std::string str; - str = strprintf ("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION, - mainGraphics->getWidth(), mainGraphics->getHeight(), - mainGraphics->getBpp()); - - if (mainGraphics->getFullScreen()) - str += "F"; - else - str += "W"; - if (mainGraphics->getHWAccel()) - str += "H"; - else - str += "S"; - - if (mainGraphics->getDoubleBuffer()) - str += "D"; - else - str += "_"; - -#if defined USE_OPENGL - str += strprintf(",%d", mainGraphics->getOpenGL()); -#else - str += ",0"; -#endif - - str += strprintf(",%f,", static_cast<double>(Client::getGuiAlpha())); - str += config.getBoolValue("adjustPerfomance") ? "1" : "0"; - str += config.getBoolValue("alphaCache") ? "1" : "0"; - str += config.getBoolValue("enableMapReduce") ? "1" : "0"; - str += config.getBoolValue("beingopacity") ? "1" : "0"; - str += ","; - str += config.getBoolValue("enableAlphaFix") ? "1" : "0"; - str += config.getBoolValue("disableAdvBeingCaching") ? "1" : "0"; - str += config.getBoolValue("disableBeingCaching") ? "1" : "0"; - str += config.getBoolValue("particleeffects") ? "1" : "0"; - - str += strprintf(",%d-%d", fps, config.getIntValue("fpslimit")); - outStringNormal(tab, str, str); -} - -void CommandHandler::handleDumpTests(const std::string &args A_UNUSED, - ChatTab *const tab) -{ - std::string str = config.getStringValue("testInfo"); - outStringNormal(tab, str, str); -} - -void CommandHandler::outStringNormal(ChatTab *const tab, - const std::string &str, - const std::string &def) -{ - if (!player_node) - return; - - if (!tab) - { - Net::getChatHandler()->talk(str); - return; - } - - switch (tab->getType()) - { - case ChatTab::TAB_PARTY: - { - Net::getPartyHandler()->chat(str); - break; - } - case ChatTab::TAB_GUILD: - { - if (!player_node) - return; - const Guild *const guild = player_node->getGuild(); - if (guild) - { - if (guild->getServerGuild()) - Net::getGuildHandler()->chat(guild->getId(), str); - else if (guildManager) - guildManager->chat(str); - } - break; - } - case ChatTab::TAB_WHISPER: - { - const WhisperTab *const whisper - = static_cast<WhisperTab *const>(tab); - tab->chatLog(player_node->getName(), str); - Net::getChatHandler()->privateMessage(whisper->getNick(), str); - break; - } - default: - Net::getChatHandler()->talk(def); - break; - } -} - -void CommandHandler::handleSetDrop(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - player_node->setQuickDropCounter(atoi(args.c_str())); -} - -void CommandHandler::handleError(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - int *ptr = nullptr; - logger->log("test %d", *ptr); -} - -void CommandHandler::handleUrl(const std::string &args, - ChatTab *const tab) -{ - if (tab) - { - std::string url = args; - if (!strStartWith(url, "http")) - url = "http://" + url; - std::string str = strprintf("[@@%s |%s@@]", url.c_str(), args.c_str()); - outStringNormal(tab, str, str); - } -} - -void CommandHandler::handleOpen(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - std::string url = args; - if (!strStartWith(url, "http")) - url = "http://" + url; - openBrowser(url); -} - -#ifdef DEBUG_DUMP_LEAKS1 -void showRes(std::string str, ResourceManager::Resources *res); - -void showRes(std::string str, ResourceManager::Resources *res) -{ - if (!res) - return; - - if (debugChatTab) - debugChatTab->chatLog(str + toString(res->size())); - logger->log(str + toString(res->size())); - ResourceManager::ResourceIterator iter = res->begin(); - ResourceManager::ResourceIterator iter_end = res->end(); - while (iter != iter_end) - { - if (iter->second && iter->second->getRefCount()) - { - std::string type = " "; - std::string isNew = "N"; - if (iter->second->getDumped()) - isNew = "O"; - else - iter->second->setDumped(true); - - SubImage *const subImage = dynamic_cast<SubImage *const>( - iter->second); - Image *const image = dynamic_cast<Image *const>(iter->second); - int id = 0; - if (subImage) - type = "S"; - else if (image) - type = "I"; - if (image) - id = image->getGLImage(); - logger->log("Resource %s%s: %s (%d) id=%d", type.c_str(), - isNew.c_str(), iter->second->getIdPath().c_str(), - iter->second->getRefCount(), id); - } - ++ iter; - } -} - -void CommandHandler::handleDump(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!debugChatTab) - return; - - ResourceManager *resman = ResourceManager::getInstance(); - - if (!args.empty()) - { - ResourceManager::Resources *res = resman->getResources(); - showRes(_("Resource images:"), res); - res = resman->getOrphanedResources(); - showRes(_("Resource orphaned images:"), res); - } - else - { - ResourceManager::Resources *res = resman->getResources(); - debugChatTab->chatLog(_("Resource images:") + toString(res->size())); - res = resman->getOrphanedResources(); - debugChatTab->chatLog(_("Resource orphaned images:") - + toString(res->size())); - } -} - -#elif defined ENABLE_MEM_DEBUG -void CommandHandler::handleDump(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - check_leaks(); -} -#else -void CommandHandler::handleDump(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ -} -#endif - -void CommandHandler::replaceVars(std::string &str) -{ - if (!player_node || !actorSpriteManager) - return; - - if (str.find("<PLAYER>") != std::string::npos) - { - const Being *target = player_node->getTarget(); - if (!target || target->getType() != ActorSprite::PLAYER) - { - target = actorSpriteManager->findNearestLivingBeing( - player_node, 20, ActorSprite::PLAYER); - } - if (target) - replaceAll(str, "<PLAYER>", target->getName()); - else - replaceAll(str, "<PLAYER>", ""); - } - if (str.find("<MONSTER>") != std::string::npos) - { - const Being *target = player_node->getTarget(); - if (!target || target->getType() != ActorSprite::MONSTER) - { - target = actorSpriteManager->findNearestLivingBeing( - player_node, 20, ActorSprite::MONSTER); - } - if (target) - replaceAll(str, "<MONSTER>", target->getName()); - else - replaceAll(str, "<MONSTER>", ""); - } - if (str.find("<PEOPLE>") != std::string::npos) - { - StringVect names; - std::string newStr = ""; - actorSpriteManager->getPlayerNames(names, false); - for (StringVectCIter it = names.begin(), it_end = names.end(); - it != it_end; ++ it) - { - if (*it != player_node->getName()) - newStr += *it + ","; - } - if (newStr[newStr.size() - 1] == ',') - newStr = newStr.substr(0, newStr.size() - 1); - if (!newStr.empty()) - replaceAll(str, "<PEOPLE>", newStr); - else - replaceAll(str, "<PEOPLE>", ""); - } - if (str.find("<PARTY>") != std::string::npos) - { - StringVect names; - std::string newStr = ""; - const Party *party = nullptr; - if (player_node->isInParty() && (party = player_node->getParty())) - { - party->getNames(names); - for (StringVectCIter it = names.begin(), it_end = names.end(); - it != it_end; ++ it) - { - if (*it != player_node->getName()) - newStr += *it + ","; - } - if (newStr[newStr.size() - 1] == ',') - newStr = newStr.substr(0, newStr.size() - 1); - if (!newStr.empty()) - replaceAll(str, "<PARTY>", newStr); - else - replaceAll(str, "<PARTY>", ""); - } - else - { - replaceAll(str, "<PARTY>", ""); - } - } -} - -void CommandHandler::handleDumpOGL(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ -#if defined USE_OPENGL && !defined ANDROID - NormalOpenGLGraphics::dumpSettings(); -#endif -} diff --git a/src/commandhandler.h b/src/commandhandler.h index 507218f01..076c35711 100644 --- a/src/commandhandler.h +++ b/src/commandhandler.h @@ -23,16 +23,18 @@ #ifndef COMMANDHANDLER_H #define COMMANDHANDLER_H -#include "playerrelations.h" +#include "commands.h" #include <string> +#include "localconsts.h" + class ChatTab; extern ChatTab *localChatTab; -#define BOOLEAN_OPTIONS _("Options to /%s are \"yes\", \"no\", \"true\", "\ -"\"false\", \"1\", \"0\".") +typedef std::map<std::string, CommandFuncPtr> CommandsMap; +typedef CommandsMap::const_iterator CommandsMapIter; /** * A class to parse and handle user commands @@ -56,303 +58,16 @@ class CommandHandler final /** * Parse and handle the given command. */ - static void handleCommand(const std::string &command, - ChatTab *const tab = localChatTab); - - static void handleCommands(const std::string &command, - ChatTab *const tab = localChatTab); - - static void replaceVars(std::string &str); + void handleCommand(const std::string &command, + ChatTab *const tab = localChatTab); - static signed char parseBoolean(const std::string &value); + void handleCommands(const std::string &command, + ChatTab *const tab = localChatTab); protected: friend class ChatTab; friend class WhisperTab; - - /** - * Handle an announce command. - */ - static void handleAnnounce(const std::string &args, - ChatTab *const tab); - - /** - * Handle a help command. - */ - static void handleHelp(const std::string &args, ChatTab *const tab); - - /** - * Handle a where command. - */ - static void handleWhere(const std::string &args, ChatTab *const tab); - - /** - * Handle a who command. - */ - static void handleWho(const std::string &args, ChatTab *const tab); - - /** - * Handle a msg command. - */ - static void handleMsg(const std::string &args, ChatTab *const tab); - - /** - * Handle a msg tab request. - */ - static void handleQuery(const std::string &args, ChatTab *const tab); - - /** - * Handle a join command. - */ - static void handleJoin(const std::string &args, ChatTab *const tab); - - /** - * Handle a listchannels command. - */ - static void handleListChannels(const std::string &args, - ChatTab *const tab); - - /** - * Handle a clear command. - */ - static void handleClear(const std::string &args, ChatTab *const tab); - - /** - * Handle a createparty command. - */ - static void handleCreateParty(const std::string &args, - ChatTab *const tab); - - /** - * Handle a createguild command. - */ - static void handleCreateGuild(const std::string &args, - ChatTab *const tab); - - /** - * Handle a party command. - */ - static void handleParty(const std::string &args, ChatTab *const tab); - - /** - * Handle a me command. - */ - static void handleMe(const std::string &args, ChatTab *const tab); - - /** - * Handle a toggle command. - */ - static void handleToggle(const std::string &args, ChatTab *const tab); - - /** - * Handle a present command. - */ - static void handlePresent(const std::string &args, ChatTab *const tab); - - /** - * Handle an ignore command. - */ - static void handleIgnore(const std::string &args, ChatTab *const tab); - - /** - * Handle an unignore command. - */ - static void handleUnignore(const std::string &args, - ChatTab *const tab); - - /** - * Handle an friend command. - */ - static void handleFriend(const std::string &args, ChatTab *const tab); - - /** - * Handle an disregard command. - */ - static void handleDisregard(const std::string &args, - ChatTab *const tab); - - /** - * Handle an neutral command. - */ - static void handleNeutral(const std::string &args, ChatTab *const tab); - - /** - * Handle an blacklist command. - */ - static void handleBlackList(const std::string &args, - ChatTab *const tab); - - /** - * Handle an enemy command. - */ - static void handleEnemy(const std::string &args, ChatTab *const tab); - - /** - * Handle an erase command. - */ - static void handleErase(const std::string &args, ChatTab *const tab); - - /** - * Change relation. - */ - static void changeRelation(const std::string &args, - const PlayerRelation::Relation relation, - const std::string &relationText, - ChatTab *const tab); - - /** - * Handle a quit command. - */ - static void handleQuit(const std::string &args, ChatTab *const tab); - - /** - * Handle show all command. - */ - static void handleShowAll(const std::string &args, ChatTab *const tab); - - /** - * Handle move command. - */ - static void handleMove(const std::string &args, ChatTab *const tab); - - /** - * Handle target command. - */ - static void handleTarget(const std::string &args, ChatTab *const tab); - /** - * Handle atkhuman command. - */ - static void handleAttackHuman(const std::string &args, - ChatTab *const tab); - - /** - * Handle closeall command. - */ - static void handleCloseAll(const std::string &args, - ChatTab *const tab); - - /** - * Handle ignoreall command. - */ - static void handleIgnoreAll(const std::string &args, - ChatTab *const tab); - - /** - * Handle outfit command. - */ - static void handleOutfit(const std::string &args, ChatTab *const tab); - - /** - * Handle emote command. - */ - static void handleEmote(const std::string &args, ChatTab *const tab); - - /** - * Handle away command. - */ - static void handleAway(const std::string &args, ChatTab *const tab); - - /** - * Handle pseudo away command. - */ - static void handlePseudoAway(const std::string &args, - ChatTab *const tab); - - /** - * Handle follow command. - */ - static void handleFollow(const std::string &args, ChatTab *const tab); - - /** - * Handle imitation command. - */ - static void handleImitation(const std::string &args, - ChatTab *const tab); - - /** - * Handle heal command. - */ - static void handleHeal(const std::string &args, ChatTab *const tab); - - /** - * Handle navigate command. - */ - static void handleNavigate(const std::string &args, - ChatTab *const tab); - - static void handleMail(const std::string &args, ChatTab *const tab); - - static void handleHack(const std::string &args, ChatTab *const tab); - - static void handlePriceLoad(const std::string &args, - ChatTab *const tab); - - static void handlePriceSave(const std::string &args, - ChatTab *const tab); - - static void handleTrade(const std::string &args, ChatTab *const tab); - - static void handleDisconnect(const std::string &args, - ChatTab *const tab); - - static void handleUndress(const std::string &args, ChatTab *const tab); - - static void handleAttack(const std::string &args, ChatTab *const tab); - - static void handleDirs(const std::string &args, ChatTab *const tab); - - static void handleInfo(const std::string &args, ChatTab *const tab); - - static void handleWait(const std::string &args, ChatTab *const tab); - - static void handleUptime(const std::string &args, ChatTab *const tab); - - static void handleAddAttack(const std::string &args, - ChatTab *const tab); - - static void handleAddPriorityAttack(const std::string &args, - ChatTab *const tab); - - static void handleRemoveAttack(const std::string &args, - ChatTab *const tab); - - static void handleAddIgnoreAttack(const std::string &args, - ChatTab *const tab); - - static void handleServerIgnoreAll(const std::string &args, - ChatTab *const tab); - - static void handleServerUnIgnoreAll(const std::string &args, - ChatTab *const tab); - - static void handleSetDrop(const std::string &args, ChatTab *const tab); - - static void handleError(const std::string &args, ChatTab *const tab); - - static void handleUrl(const std::string &args, ChatTab *const tab); - - static void handleOpen(const std::string &args, ChatTab *const tab); - - static void handleDump(const std::string &args, ChatTab *const tab); - - static void handleDumpGraphics(const std::string &args, - ChatTab *const tab); - - static void handleDumpTests(const std::string &args, - ChatTab *const tab); - - static void handleDumpOGL(const std::string &args, ChatTab *const tab); - - static void outString(ChatTab *const tab, const std::string &str, - const std::string &def); - - static void outStringNormal(ChatTab *const tab, const std::string &str, - const std::string &def); - - static void handleCacheInfo(const std::string &args, - ChatTab *const tab); - - static bool parse2Int(const std::string &args, int &x, int &y); + CommandsMap mCommands; }; extern CommandHandler *commandHandler; diff --git a/src/commands.cpp b/src/commands.cpp new file mode 100644 index 000000000..31e3d3fe2 --- /dev/null +++ b/src/commands.cpp @@ -0,0 +1,1210 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "commandhandler.h" + +#include "auctionmanager.h" +#include "actorspritemanager.h" +#include "channelmanager.h" +#include "channel.h" +#include "client.h" +#include "configuration.h" +#include "game.h" +#include "guildmanager.h" +#include "localplayer.h" +#include "main.h" +#include "party.h" + +#include "gui/chatwindow.h" +#include "gui/helpwindow.h" +#include "gui/gui.h" +#include "gui/outfitwindow.h" +#include "gui/shopwindow.h" +#include "gui/socialwindow.h" +#include "gui/tradewindow.h" +#include "gui/sdlfont.h" + +#include "gui/widgets/channeltab.h" +#include "gui/widgets/whispertab.h" + +#include "net/adminhandler.h" +#include "net/beinghandler.h" +#include "net/chathandler.h" +#include "net/gamehandler.h" +#include "net/guildhandler.h" +#include "net/net.h" +#include "net/partyhandler.h" +#include "net/playerhandler.h" +#include "net/tradehandler.h" + +#if defined USE_OPENGL +#include "normalopenglgraphics.h" +#endif + +#ifdef DEBUG_DUMP_LEAKS1 +#include "resources/image.h" +#include "resources/resource.h" +#include "resources/resourcemanager.h" +#include "resources/subimage.h" +#endif + +#include "utils/gettext.h" +#include "utils/process.h" + +#include "debug.h" + +#define impHandler(name) void name(const std::string &args, ChatTab *const tab) +#define impHandler0(name) void name(const std::string &args A_UNUSED, \ + ChatTab *const tab A_UNUSED) +#define impHandler1(name) void name(const std::string &args, \ + ChatTab *const tab A_UNUSED) +#define impHandler2(name) void name(const std::string &args A_UNUSED, \ + ChatTab *const tab) + +extern std::string tradePartnerName; + +namespace Commands +{ + +static void outString(ChatTab *const tab, const std::string &str, + const std::string &def) +{ + if (!tab) + { + Net::getChatHandler()->me(def); + return; + } + + switch (tab->getType()) + { + case ChatTab::TAB_PARTY: + { + Net::getPartyHandler()->chat(str); + break; + } + case ChatTab::TAB_GUILD: + { + if (!player_node) + return; + const Guild *const guild = player_node->getGuild(); + if (guild) + { + if (guild->getServerGuild()) + Net::getGuildHandler()->chat(guild->getId(), str); + else if (guildManager) + guildManager->chat(str); + } + break; + } + default: + Net::getChatHandler()->me(def); + break; + } +} + +static void changeRelation(const std::string &args, + const PlayerRelation::Relation relation, + const std::string &relationText, + ChatTab *const tab) +{ + if (args.empty()) + { + if (tab) + tab->chatLog(_("Please specify a name."), BY_SERVER); + return; + } + + if (player_relations.getRelation(args) == relation) + { + if (tab) + { + tab->chatLog(strprintf(_("Player already %s!"), + relationText.c_str()), BY_SERVER); + } + return; + } + else + { + player_relations.setRelation(args, relation); + } + + if (player_relations.getRelation(args) == relation) + { + if (tab) + { + tab->chatLog(strprintf(_("Player successfully %s!"), + relationText.c_str()), BY_SERVER); + } + } + else + { + if (tab) + { + tab->chatLog(strprintf(_("Player could not be %s!"), + relationText.c_str()), BY_SERVER); + } + } +} + +static bool parse2Int(const std::string &args, int &x, int &y) +{ + bool isValid = false; + const size_t pos = args.find(" "); + if (pos != std::string::npos) + { + if (pos + 1 < args.length()) + { + x = atoi(args.substr(0, pos).c_str()); + y = atoi(args.substr(pos + 1, args.length()).c_str()); + isValid = true; + } + } + return isValid; +} + +static void outStringNormal(ChatTab *const tab, + const std::string &str, + const std::string &def) +{ + if (!player_node) + return; + + if (!tab) + { + Net::getChatHandler()->talk(str); + return; + } + + switch (tab->getType()) + { + case ChatTab::TAB_PARTY: + { + Net::getPartyHandler()->chat(str); + break; + } + case ChatTab::TAB_GUILD: + { + if (!player_node) + return; + const Guild *const guild = player_node->getGuild(); + if (guild) + { + if (guild->getServerGuild()) + Net::getGuildHandler()->chat(guild->getId(), str); + else if (guildManager) + guildManager->chat(str); + } + break; + } + case ChatTab::TAB_WHISPER: + { + const WhisperTab *const whisper + = static_cast<WhisperTab *const>(tab); + tab->chatLog(player_node->getName(), str); + Net::getChatHandler()->privateMessage(whisper->getNick(), str); + break; + } + default: + Net::getChatHandler()->talk(def); + break; + } +} + + +impHandler1(announce) +{ + Net::getAdminHandler()->announce(args); +} + +impHandler0(help) +{ + if (!helpWindow) + return; + + if (!tab) + { + helpWindow->loadHelp("chatcommands"); + helpWindow->requestMoveToTop(); + return; + } + switch (tab->getType()) + { + case ChatTab::TAB_PARTY: + { + helpWindow->loadHelp("chatparty"); + break; + } + case ChatTab::TAB_GUILD: + { + helpWindow->loadHelp("chatguild"); + break; + } + default: + helpWindow->loadHelp("chatcommands"); + break; + } + helpWindow->requestMoveToTop(); +} + +impHandler2(where) +{ + std::ostringstream where; + where << Game::instance()->getCurrentMapName() << ", coordinates: " + << ((player_node->getPixelX() - 16) / 32) << ", " + << ((player_node->getPixelY() - 32) / 32); + + tab->chatLog(where.str(), BY_SERVER); +} + +impHandler0(who) +{ + Net::getChatHandler()->who(); +} + +impHandler(msg) +{ + std::string recvnick(""); + std::string msg(""); + + if (args.substr(0, 1) == "\"") + { + const size_t pos = args.find('"', 1); + if (pos != std::string::npos) + { + recvnick = args.substr(1, pos - 1); + if (pos + 2 < args.length()) + msg = args.substr(pos + 2, args.length()); + } + } + else + { + const size_t pos = args.find(" "); + if (pos != std::string::npos) + { + recvnick = args.substr(0, pos); + if (pos + 1 < args.length()) + msg = args.substr(pos + 1, args.length()); + } + else + { + recvnick = std::string(args); + msg = ""; + } + } + + trim(msg); + + if (msg.length() > 0) + { + std::string playerName = player_node->getName(); + std::string tempNick = recvnick; + + toLower(playerName); + toLower(tempNick); + + if (tempNick.compare(playerName) == 0 || args.empty()) + return; + + chatWindow->addWhisper(recvnick, msg, BY_PLAYER); + } + else + tab->chatLog(_("Cannot send empty whispers!"), BY_SERVER); +} + +impHandler(query) +{ + if (chatWindow) + { + if (chatWindow->addWhisperTab(args, true)) + { + chatWindow->saveState(); + return; + } + } + + tab->chatLog(strprintf(_("Cannot create a whisper tab for nick \"%s\"! " + "It either already exists, or is you."), + args.c_str()), BY_SERVER); +} + +impHandler0(clear) +{ + if (chatWindow) + chatWindow->clearTab(); +} + +impHandler(join) +{ + if (!tab) + return; + + const size_t pos = args.find(' '); + const std::string name(args, 0, pos); + const std::string password(args, pos + 1); + tab->chatLog(strprintf(_("Requesting to join channel %s."), name.c_str())); + Net::getChatHandler()->enterChannel(name, password); +} + +impHandler0(listChannels) +{ + Net::getChatHandler()->channelList(); +} + +impHandler(createParty) +{ + if (!tab) + return; + + if (args.empty()) + tab->chatLog(_("Party name is missing."), BY_SERVER); + else + Net::getPartyHandler()->create(args); +} + +impHandler(createGuild) +{ + if (!tab) + return; + + if (args.empty()) + tab->chatLog(_("Guild name is missing."), BY_SERVER); + else + Net::getGuildHandler()->create(args); +} + +impHandler(party) +{ + if (!tab) + return; + + if (args != "") + Net::getPartyHandler()->invite(args); + else + tab->chatLog(_("Please specify a name."), BY_SERVER); +} + +impHandler(me) +{ + outString(tab, strprintf("*%s*", args.c_str()), args); +} + +impHandler(toggle) +{ + if (args.empty()) + { + if (chatWindow && tab) + { + tab->chatLog(chatWindow->getReturnTogglesChat() ? + _("Return toggles chat.") : _("Message closes chat.")); + } + return; + } + + switch (parseBoolean(args)) + { + case 1: + if (tab) + tab->chatLog(_("Return now toggles chat.")); + if (chatWindow) + chatWindow->setReturnTogglesChat(true); + return; + case 0: + if (tab) + tab->chatLog(_("Message now closes chat.")); + if (chatWindow) + chatWindow->setReturnTogglesChat(false); + return; + case -1: + if (tab) + tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle")); + return; + default: + return; + } +} + +impHandler0(present) +{ + if (chatWindow) + chatWindow->doPresent(); +} + +impHandler1(ignore) +{ + changeRelation(args, PlayerRelation::IGNORED, "ignored", tab); +} + +impHandler(beFriend) +{ + changeRelation(args, PlayerRelation::FRIEND, _("friend"), tab); +} + +impHandler(disregard) +{ + changeRelation(args, PlayerRelation::DISREGARDED, _("disregarded"), tab); +} + +impHandler(neutral) +{ + changeRelation(args, PlayerRelation::NEUTRAL, _("neutral"), tab); +} + +impHandler(unignore) +{ + if (args.empty()) + { + if (tab) + tab->chatLog(_("Please specify a name."), BY_SERVER); + return; + } + + if (player_relations.getRelation(args) != PlayerRelation::NEUTRAL + && player_relations.getRelation(args) != PlayerRelation::FRIEND) + { + player_relations.setRelation(args, PlayerRelation::NEUTRAL); + } + else + { + if (tab) + tab->chatLog(_("Player wasn't ignored!"), BY_SERVER); + return; + } + + if (tab) + { + if (player_relations.getRelation(args) == PlayerRelation::NEUTRAL) + tab->chatLog(_("Player no longer ignored!"), BY_SERVER); + else + tab->chatLog(_("Player could not be unignored!"), BY_SERVER); + } +} + +impHandler(blackList) +{ + changeRelation(args, PlayerRelation::BLACKLISTED, _("blacklisted"), tab); +} + +impHandler(enemy) +{ + changeRelation(args, PlayerRelation::ENEMY2, _("enemy"), tab); +} + +impHandler(erase) +{ + if (args.empty()) + { + if (tab) + tab->chatLog(_("Please specify a name."), BY_SERVER); + return; + } + + if (player_relations.getRelation(args) == PlayerRelation::ERASED) + { + if (tab) + tab->chatLog(_("Player already erased!"), BY_SERVER); + return; + } + else + { + player_relations.setRelation(args, PlayerRelation::ERASED); + } + + if (tab) + { + if (player_relations.getRelation(args) == PlayerRelation::ERASED) + tab->chatLog(_("Player successfully erased!"), BY_SERVER); + else + tab->chatLog(_("Player could not be erased!"), BY_SERVER); + } +} + +impHandler0(quit) +{ +// quit(); +} + +impHandler0(showAll) +{ + if (actorSpriteManager) + actorSpriteManager->printAllToChat(); +} + +impHandler1(move) +{ + int x = 0; + int y = 0; + + if (player_node && parse2Int(args, x, y)) + player_node->moveTo(x, y); +} + +impHandler1(navigate) +{ + if (!player_node) + return; + + int x = 0; + int y = 0; + + if (parse2Int(args, x, y)) + player_node->navigateTo(x, y); + else + player_node->navigateClean(); +} + +impHandler1(target) +{ + if (!actorSpriteManager || !player_node) + return; + + Being *const target = actorSpriteManager->findNearestByName(args); + if (target) + player_node->setTarget(target); +} + +impHandler0(attackHuman) +{ + if (!actorSpriteManager || !player_node) + return; + + Being *const target = actorSpriteManager->findNearestLivingBeing( + player_node, 10, ActorSprite::PLAYER); + if (target) + { + if (player_node->checAttackPermissions(target)) + { + player_node->setTarget(target); + player_node->attack2(target, true); + } + } +} + + +impHandler0(closeAll) +{ + if (chatWindow) + { + chatWindow->removeAllWhispers(); + chatWindow->saveState(); + } +} + +impHandler0(ignoreAll) +{ + if (chatWindow) + { + chatWindow->ignoreAllWhispers(); + chatWindow->saveState(); + } +} + +impHandler1(outfit) +{ + if (outfitWindow) + { + if (!args.empty()) + { + const std::string op = args.substr(0, 1); + if (op == "n") + outfitWindow->wearNextOutfit(true); + else if (op == "p") + outfitWindow->wearPreviousOutfit(true); + else + outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true); + } + else + { + outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true); + } + } +} + +impHandler1(emote) +{ + if (player_node) + player_node->emote(static_cast<uint8_t>(atoi(args.c_str()))); +} + +impHandler1(away) +{ + if (player_node) + player_node->setAway(args); +} + +impHandler1(pseudoAway) +{ + if (player_node) + { + player_node->setPseudoAway(args); + player_node->updateStatus(); + } +} + +impHandler(follow) +{ + if (!player_node) + return; + + if (!args.empty()) + { + player_node->setFollow(args); + } + else if (tab && tab->getType() == ChatTab::TAB_WHISPER) + { + player_node->setFollow(static_cast<WhisperTab*>(tab)->getNick()); + } +} + +impHandler(imitation) +{ + if (!player_node) + return; + + if (!args.empty()) + player_node->setImitate(args); + else if (tab && tab->getType() == ChatTab::TAB_WHISPER) + player_node->setImitate(static_cast<WhisperTab*>(tab)->getNick()); + else + player_node->setImitate(""); +} + +impHandler1(heal) +{ + if (!actorSpriteManager) + return; + + if (!args.empty()) + { + const Being *const being = actorSpriteManager->findBeingByName( + args, Being::PLAYER); + if (being) + actorSpriteManager->heal(being); + } + else + { + actorSpriteManager->heal(player_node); + } +} + +impHandler1(hack) +{ + Net::getChatHandler()->sendRaw(args); +} + +impHandler1(mail) +{ + if (auctionManager && auctionManager->getEnableAuctionBot()) + auctionManager->sendMail(args); +} + +impHandler0(priceLoad) +{ + if (shopWindow) + shopWindow->loadList(); +} + +impHandler0(priceSave) +{ + if (shopWindow) + shopWindow->saveList(); +} + +impHandler0(disconnect) +{ + Net::getGameHandler()->disconnect2(); +} + +impHandler1(undress) +{ + if (!actorSpriteManager) + return; + + Being *const target = actorSpriteManager->findNearestByName(args); + if (target) + Net::getBeingHandler()->undress(target); +} + +impHandler1(attack) +{ + if (!player_node || !actorSpriteManager) + return; + + Being *const target = actorSpriteManager->findNearestByName(args); + if (target) + player_node->setTarget(target); + player_node->attack2(player_node->getTarget(), true); +} + +impHandler1(trade) +{ + if (!actorSpriteManager) + return; + + Being *const being = actorSpriteManager->findBeingByName( + args, Being::PLAYER); + if (being) + { + Net::getTradeHandler()->request(being); + tradePartnerName = being->getName(); + if (tradeWindow) + tradeWindow->clear(); + } +} + +impHandler0(dirs) +{ + if (!player_node || !debugChatTab) + return; + + debugChatTab->chatLog("config directory: " + + Client::getConfigDirectory()); + debugChatTab->chatLog("logs directory: " + + Client::getLocalDataDirectory()); + debugChatTab->chatLog("screenshots directory: " + + Client::getScreenshotDirectory()); + debugChatTab->chatLog("temp directory: " + + Client::getTempDirectory()); +} + +impHandler2(info) +{ + switch (tab->getType()) + { + case ChatTab::TAB_GUILD: + { + if (!player_node) + return; + const Guild *const guild = player_node->getGuild(); + if (guild) + Net::getGuildHandler()->info(guild->getId()); + break; + } + default: + break; + } +} + +impHandler1(wait) +{ + if (player_node) + player_node->waitFor(args); +} + +impHandler0(uptime) +{ + if (!debugChatTab) + return; + + if (cur_time < start_time) + { + debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown")); + } + else + { + std::string str; + int timeDiff = cur_time - start_time; + + const int weeks = timeDiff / 60 / 60 / 24 / 7; + if (weeks > 0) + { + str = strprintf(ngettext("%d week", "%d weeks", weeks), weeks); + timeDiff -= weeks * 60 * 60 * 24 * 7; + } + + const int days = timeDiff / 60 / 60 / 24; + if (days > 0) + { + if (!str.empty()) + str += ", "; + str += strprintf(ngettext("%d day", "%d days", days), days); + timeDiff -= days * 60 * 60 * 24; + } + const int hours = timeDiff / 60 / 60; + if (hours > 0) + { + if (!str.empty()) + str += ", "; + str += strprintf(ngettext("%d hour", "%d hours", hours), hours); + timeDiff -= hours * 60 * 60; + } + const int min = timeDiff / 60; + if (min > 0) + { + if (!str.empty()) + str += ", "; + str += strprintf(ngettext("%d minute", "%d minutes", min), min); + timeDiff -= min * 60; + } + + if (timeDiff > 0) + { + if (!str.empty()) + str += ", "; + str += strprintf(ngettext("%d second", "%d seconds", + timeDiff), timeDiff); + } + debugChatTab->chatLog(strprintf(_("Client uptime: %s"), str.c_str())); + } +} + +impHandler1(addPriorityAttack) +{ + if (!actorSpriteManager + || actorSpriteManager->isInPriorityAttackList(args)) + { + return; + } + + actorSpriteManager->removeAttackMob(args); + actorSpriteManager->addPriorityAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +impHandler1(addAttack) +{ + if (!actorSpriteManager || actorSpriteManager->isInAttackList(args)) + return; + + actorSpriteManager->removeAttackMob(args); + actorSpriteManager->addAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +impHandler1(removeAttack) +{ + if (!actorSpriteManager || args.empty() + || !actorSpriteManager->isInAttackList(args)) + { + return; + } + + actorSpriteManager->removeAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +impHandler1(addIgnoreAttack) +{ + if (!actorSpriteManager || actorSpriteManager->isInIgnoreAttackList(args)) + return; + + actorSpriteManager->removeAttackMob(args); + actorSpriteManager->addIgnoreAttackMob(args); + + if (socialWindow) + socialWindow->updateAttackFilter(); +} + +impHandler0(cacheInfo) +{ + if (!chatWindow || !debugChatTab) + return; + + SDLFont *const font = dynamic_cast<SDLFont *const>(chatWindow->getFont()); + if (!font) + return; + + const std::list<SDLTextChunk> *const cache = font->getCache(); + if (!cache) + return; + + int all = 0; + debugChatTab->chatLog(_("font cache size")); + std::string str; + for (int f = 0; f < 256; f ++) + { + if (!cache[f].empty()) + { + all += static_cast<int>(cache[f].size()); + str += strprintf("%d: %u, ", f, + static_cast<unsigned int>(cache[f].size())); + } + } + debugChatTab->chatLog(str); + debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all)); +#ifdef DEBUG_FONT_COUNTERS + debugChatTab->chatLog(""); + debugChatTab->chatLog(strprintf("%s %d", + _("Created:"), font->getCreateCounter())); + debugChatTab->chatLog(strprintf("%s %d", + _("Deleted:"), font->getDeleteCounter())); +#endif +} + +impHandler0(serverIgnoreAll) +{ + Net::getChatHandler()->ignoreAll(); +} + +impHandler0(serverUnIgnoreAll) +{ + Net::getChatHandler()->unIgnoreAll(); +} + +impHandler2(dumpGraphics) +{ + std::string str; + str = strprintf ("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION, + mainGraphics->getWidth(), mainGraphics->getHeight(), + mainGraphics->getBpp()); + + if (mainGraphics->getFullScreen()) + str += "F"; + else + str += "W"; + if (mainGraphics->getHWAccel()) + str += "H"; + else + str += "S"; + + if (mainGraphics->getDoubleBuffer()) + str += "D"; + else + str += "_"; + +#if defined USE_OPENGL + str += strprintf(",%d", mainGraphics->getOpenGL()); +#else + str += ",0"; +#endif + + str += strprintf(",%f,", static_cast<double>(Client::getGuiAlpha())); + str += config.getBoolValue("adjustPerfomance") ? "1" : "0"; + str += config.getBoolValue("alphaCache") ? "1" : "0"; + str += config.getBoolValue("enableMapReduce") ? "1" : "0"; + str += config.getBoolValue("beingopacity") ? "1" : "0"; + str += ","; + str += config.getBoolValue("enableAlphaFix") ? "1" : "0"; + str += config.getBoolValue("disableAdvBeingCaching") ? "1" : "0"; + str += config.getBoolValue("disableBeingCaching") ? "1" : "0"; + str += config.getBoolValue("particleeffects") ? "1" : "0"; + + str += strprintf(",%d-%d", fps, config.getIntValue("fpslimit")); + outStringNormal(tab, str, str); +} + +impHandler2(dumpTests) +{ + std::string str = config.getStringValue("testInfo"); + outStringNormal(tab, str, str); +} + +impHandler1(setDrop) +{ + if (player_node) + player_node->setQuickDropCounter(atoi(args.c_str())); +} + +impHandler0(error) +{ + int *ptr = nullptr; + logger->log("test %d", *ptr); +} + +impHandler(url) +{ + if (tab) + { + std::string url = args; + if (!strStartWith(url, "http")) + url = "http://" + url; + std::string str = strprintf("[@@%s |%s@@]", url.c_str(), args.c_str()); + outStringNormal(tab, str, str); + } +} + +impHandler1(open) +{ + std::string url = args; + if (!strStartWith(url, "http")) + url = "http://" + url; + openBrowser(url); +} + +#ifdef DEBUG_DUMP_LEAKS1 +void showRes(std::string str, ResourceManager::Resources *res); + +void showRes(std::string str, ResourceManager::Resources *res) +{ + if (!res) + return; + + if (debugChatTab) + debugChatTab->chatLog(str + toString(res->size())); + logger->log(str + toString(res->size())); + ResourceManager::ResourceIterator iter = res->begin(); + ResourceManager::ResourceIterator iter_end = res->end(); + while (iter != iter_end) + { + if (iter->second && iter->second->getRefCount()) + { + std::string type = " "; + std::string isNew = "N"; + if (iter->second->getDumped()) + isNew = "O"; + else + iter->second->setDumped(true); + + SubImage *const subImage = dynamic_cast<SubImage *const>( + iter->second); + Image *const image = dynamic_cast<Image *const>(iter->second); + int id = 0; + if (subImage) + type = "S"; + else if (image) + type = "I"; + if (image) + id = image->getGLImage(); + logger->log("Resource %s%s: %s (%d) id=%d", type.c_str(), + isNew.c_str(), iter->second->getIdPath().c_str(), + iter->second->getRefCount(), id); + } + ++ iter; + } +} + +impHandler1(dump) +{ + if (!debugChatTab) + return; + + ResourceManager *resman = ResourceManager::getInstance(); + + if (!args.empty()) + { + ResourceManager::Resources *res = resman->getResources(); + showRes(_("Resource images:"), res); + res = resman->getOrphanedResources(); + showRes(_("Resource orphaned images:"), res); + } + else + { + ResourceManager::Resources *res = resman->getResources(); + debugChatTab->chatLog(_("Resource images:") + toString(res->size())); + res = resman->getOrphanedResources(); + debugChatTab->chatLog(_("Resource orphaned images:") + + toString(res->size())); + } +} + +#elif defined ENABLE_MEM_DEBUG +impHandler0(dump) +{ + check_leaks(); +} +#else +impHandler0(dump) +{ +} +#endif + + +impHandler0(dumpOGL) +{ +#if defined USE_OPENGL && !defined ANDROID + NormalOpenGLGraphics::dumpSettings(); +#endif +} + +void replaceVars(std::string &str) +{ + if (!player_node || !actorSpriteManager) + return; + + if (str.find("<PLAYER>") != std::string::npos) + { + const Being *target = player_node->getTarget(); + if (!target || target->getType() != ActorSprite::PLAYER) + { + target = actorSpriteManager->findNearestLivingBeing( + player_node, 20, ActorSprite::PLAYER); + } + if (target) + replaceAll(str, "<PLAYER>", target->getName()); + else + replaceAll(str, "<PLAYER>", ""); + } + if (str.find("<MONSTER>") != std::string::npos) + { + const Being *target = player_node->getTarget(); + if (!target || target->getType() != ActorSprite::MONSTER) + { + target = actorSpriteManager->findNearestLivingBeing( + player_node, 20, ActorSprite::MONSTER); + } + if (target) + replaceAll(str, "<MONSTER>", target->getName()); + else + replaceAll(str, "<MONSTER>", ""); + } + if (str.find("<PEOPLE>") != std::string::npos) + { + StringVect names; + std::string newStr = ""; + actorSpriteManager->getPlayerNames(names, false); + for (StringVectCIter it = names.begin(), it_end = names.end(); + it != it_end; ++ it) + { + if (*it != player_node->getName()) + newStr += *it + ","; + } + if (newStr[newStr.size() - 1] == ',') + newStr = newStr.substr(0, newStr.size() - 1); + if (!newStr.empty()) + replaceAll(str, "<PEOPLE>", newStr); + else + replaceAll(str, "<PEOPLE>", ""); + } + if (str.find("<PARTY>") != std::string::npos) + { + StringVect names; + std::string newStr = ""; + const Party *party = nullptr; + if (player_node->isInParty() && (party = player_node->getParty())) + { + party->getNames(names); + for (StringVectCIter it = names.begin(), it_end = names.end(); + it != it_end; ++ it) + { + if (*it != player_node->getName()) + newStr += *it + ","; + } + if (newStr[newStr.size() - 1] == ',') + newStr = newStr.substr(0, newStr.size() - 1); + if (!newStr.empty()) + replaceAll(str, "<PARTY>", newStr); + else + replaceAll(str, "<PARTY>", ""); + } + else + { + replaceAll(str, "<PARTY>", ""); + } + } +} + +} diff --git a/src/commands.h b/src/commands.h new file mode 100644 index 000000000..33f86d76b --- /dev/null +++ b/src/commands.h @@ -0,0 +1,193 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef COMMANDS_H +#define COMMANDS_H + +#include "playerrelations.h" + +#include <string> + +class ChatTab; + +extern ChatTab *localChatTab; + +#define BOOLEAN_OPTIONS _("Options to /%s are \"yes\", \"no\", \"true\", "\ +"\"false\", \"1\", \"0\".") + +#define decHandler(name) void name(const std::string &args, ChatTab *const tab) + +typedef void (*CommandFuncPtr) (const std::string &args, ChatTab *const tab); + +struct CommandInfo +{ + const char *name; + CommandFuncPtr func; +}; + +namespace Commands +{ + decHandler(announce); + decHandler(help); + decHandler(where); + decHandler(who); + decHandler(msg); + decHandler(query); + decHandler(join); + decHandler(listChannels); + decHandler(clear); + decHandler(createParty); + decHandler(createGuild); + decHandler(party); + decHandler(me); + decHandler(toggle); + decHandler(present); + decHandler(ignore); + decHandler(unignore); + decHandler(beFriend); + decHandler(disregard); + decHandler(neutral); + decHandler(blackList); + decHandler(enemy); + decHandler(erase); + decHandler(quit); + decHandler(showAll); + decHandler(move); + decHandler(target); + decHandler(attackHuman); + decHandler(closeAll); + decHandler(ignoreAll); + decHandler(outfit); + decHandler(emote); + decHandler(away); + decHandler(pseudoAway); + decHandler(follow); + decHandler(imitation); + decHandler(heal); + decHandler(navigate); + decHandler(mail); + decHandler(hack); + decHandler(priceLoad); + decHandler(priceSave); + decHandler(trade); + decHandler(disconnect); + decHandler(undress); + decHandler(attack); + decHandler(dirs); + decHandler(info); + decHandler(wait); + decHandler(uptime); + decHandler(addAttack); + decHandler(addPriorityAttack); + decHandler(removeAttack); + decHandler(addIgnoreAttack); + decHandler(serverIgnoreAll); + decHandler(serverUnIgnoreAll); + decHandler(setDrop); + decHandler(error); + decHandler(url); + decHandler(open); + decHandler(dump); + decHandler(dumpGraphics); + decHandler(dumpTests); + decHandler(dumpOGL); + decHandler(cacheInfo); + + void replaceVars(std::string &str); +} + +static const CommandInfo commands[] = { + {"closeall", &Commands::closeAll}, + {"ignoreall", &Commands::ignoreAll}, + {"help", &Commands::help}, + {"announce", &Commands::announce}, + {"where", &Commands::where}, + {"who", &Commands::who}, + {"msg", Commands::msg}, + {"whisper", Commands::msg}, + {"w", &Commands::msg}, + {"query", Commands::query}, + {"q", &Commands::query}, + {"ignore", &Commands::ignore}, + {"unignore", &Commands::unignore}, + {"friend", Commands::beFriend}, + {"befriend", &Commands::beFriend}, + {"disregard", &Commands::disregard}, + {"neutral", &Commands::neutral}, + {"blacklist", &Commands::blackList}, + {"enemy", &Commands::enemy}, + {"erase", &Commands::erase}, + {"join", &Commands::join}, + {"list", &Commands::listChannels}, + {"clear", &Commands::clear}, + {"createparty", &Commands::createParty}, + {"createguild", &Commands::createGuild}, + {"party", &Commands::party}, + {"me", &Commands::me}, + {"toggle", &Commands::toggle}, + {"present", &Commands::present}, + {"quit", &Commands::quit}, + {"all", &Commands::showAll}, + {"move", &Commands::move}, + {"target", &Commands::target}, + {"atkhuman", &Commands::attackHuman}, + {"outfit", &Commands::outfit}, + {"emote", &Commands::emote}, + {"away", &Commands::away}, + {"pseudoaway", &Commands::pseudoAway}, + {"follow", &Commands::follow}, + {"heal", &Commands::heal}, + {"navigate", &Commands::navigate}, + {"imitation", &Commands::imitation}, + {"mail", &Commands::mail}, + {"trade", &Commands::trade}, + {"priceload", &Commands::priceLoad}, + {"pricesave", &Commands::priceSave}, + {"cacheinfo", &Commands::cacheInfo}, + {"disconnect", &Commands::disconnect}, + {"undress", &Commands::undress}, + {"attack", &Commands::attack}, + {"dirs", &Commands::dirs}, + {"info", &Commands::info}, + {"wait", &Commands::wait}, + {"uptime", &Commands::uptime}, + {"addpriorityattack", &Commands::addPriorityAttack}, + {"addattack", &Commands::addAttack}, + {"removeattack", Commands::removeAttack}, + {"removeignoreattack", &Commands::removeAttack}, + {"addignoreattack", &Commands::addIgnoreAttack}, + {"dump", &Commands::dump}, + {"serverignoreall", &Commands::serverIgnoreAll}, + {"serverunignoreall", &Commands::serverUnIgnoreAll}, + {"setdrop", &Commands::setDrop}, + {"error", &Commands::error}, + {"dumpg", &Commands::dumpGraphics}, + {"dumpt", &Commands::dumpTests}, + {"dumpogl", &Commands::dumpOGL}, + {"url", &Commands::url}, + {"open", &Commands::open}, + {"hack", &Commands::hack} +}; + +#undef decHandler + +#endif // COMMANDS_H diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp index 2e78c048c..9ba871575 100644 --- a/src/gui/chatwindow.cpp +++ b/src/gui/chatwindow.cpp @@ -24,7 +24,7 @@ #include "actorspritemanager.h" #include "client.h" -#include "commandhandler.h" +#include "commands.h" #include "configuration.h" #include "game.h" #include "guild.h" diff --git a/src/gui/widgets/battletab.cpp b/src/gui/widgets/battletab.cpp index f448dd057..f02a86134 100644 --- a/src/gui/widgets/battletab.cpp +++ b/src/gui/widgets/battletab.cpp @@ -23,7 +23,6 @@ #include "gui/widgets/battletab.h" #include "chatlogger.h" -#include "commandhandler.h" #include "localplayer.h" #include "main.h" diff --git a/src/gui/widgets/chattab.cpp b/src/gui/widgets/chattab.cpp index e35105692..4e6e7c522 100644 --- a/src/gui/widgets/chattab.cpp +++ b/src/gui/widgets/chattab.cpp @@ -375,8 +375,7 @@ void ChatTab::chatInput(const std::string &message) start = msg.find('[', start + 1); } - if (commandHandler) - commandHandler->replaceVars(msg); + Commands::replaceVars(msg); switch (msg[0]) { diff --git a/src/gui/widgets/guildchattab.cpp b/src/gui/widgets/guildchattab.cpp index 7b1ca5bd3..442bb44e2 100644 --- a/src/gui/widgets/guildchattab.cpp +++ b/src/gui/widgets/guildchattab.cpp @@ -23,7 +23,6 @@ #include "gui/widgets/guildchattab.h" #include "chatlogger.h" -#include "commandhandler.h" #include "guild.h" #include "guildmanager.h" #include "localplayer.h" diff --git a/src/gui/widgets/tradetab.cpp b/src/gui/widgets/tradetab.cpp index 78d076e12..47d47c304 100644 --- a/src/gui/widgets/tradetab.cpp +++ b/src/gui/widgets/tradetab.cpp @@ -23,7 +23,6 @@ #include "gui/widgets/tradetab.h" #include "chatlogger.h" -#include "commandhandler.h" #include "localplayer.h" #include "net/net.h" diff --git a/src/gui/widgets/whispertab.cpp b/src/gui/widgets/whispertab.cpp index 6079b668c..c22c9d694 100644 --- a/src/gui/widgets/whispertab.cpp +++ b/src/gui/widgets/whispertab.cpp @@ -23,7 +23,7 @@ #include "gui/widgets/whispertab.h" #include "chatlogger.h" -#include "commandhandler.h" +#include "commands.h" #include "localplayer.h" #include "net/chathandler.h" @@ -140,13 +140,11 @@ bool WhisperTab::handleCommand(const std::string &type, } else if (type == "ignore") { - if (commandHandler) - commandHandler->handleIgnore(mNick, this); + Commands::ignore(mNick, this); } else if (type == "unignore") { - if (commandHandler) - commandHandler->handleUnignore(mNick, this); + Commands::unignore(mNick, this); } else { diff --git a/src/net/ea/gui/guildtab.cpp b/src/net/ea/gui/guildtab.cpp index 210db0235..7d7c5119e 100644 --- a/src/net/ea/gui/guildtab.cpp +++ b/src/net/ea/gui/guildtab.cpp @@ -23,7 +23,6 @@ #include "net/ea/gui/guildtab.h" #include "chatlogger.h" -#include "commandhandler.h" #include "guild.h" #include "localplayer.h" #include "sound.h" diff --git a/src/net/ea/gui/partytab.cpp b/src/net/ea/gui/partytab.cpp index 4b9cd0488..e5b2c586b 100644 --- a/src/net/ea/gui/partytab.cpp +++ b/src/net/ea/gui/partytab.cpp @@ -160,7 +160,7 @@ bool PartyTab::handleCommand(const std::string &type, const std::string &args) } } - const signed char opt = CommandHandler::parseBoolean(args); + const signed char opt = parseBoolean(args); switch (opt) { @@ -199,7 +199,7 @@ bool PartyTab::handleCommand(const std::string &type, const std::string &args) } } - const signed char opt = CommandHandler::parseBoolean(args); + const signed char opt = parseBoolean(args); switch (opt) { diff --git a/src/net/eathena/gui/guildtab.cpp b/src/net/eathena/gui/guildtab.cpp index fb7cabc77..049c00186 100644 --- a/src/net/eathena/gui/guildtab.cpp +++ b/src/net/eathena/gui/guildtab.cpp @@ -23,7 +23,6 @@ #include "net/eathena/gui/guildtab.h" #include "chatlogger.h" -#include "commandhandler.h" #include "guild.h" #include "localplayer.h" diff --git a/src/net/eathena/gui/partytab.cpp b/src/net/eathena/gui/partytab.cpp index da14226fe..e98642963 100644 --- a/src/net/eathena/gui/partytab.cpp +++ b/src/net/eathena/gui/partytab.cpp @@ -23,7 +23,6 @@ #include "net/eathena/gui/partytab.h" #include "chatlogger.h" -#include "commandhandler.h" #include "localplayer.h" #include "party.h" diff --git a/src/net/tmwa/gui/guildtab.cpp b/src/net/tmwa/gui/guildtab.cpp index ebdaea10f..ddf646f84 100644 --- a/src/net/tmwa/gui/guildtab.cpp +++ b/src/net/tmwa/gui/guildtab.cpp @@ -23,7 +23,6 @@ #include "net/tmwa/gui/guildtab.h" #include "chatlogger.h" -#include "commandhandler.h" #include "guild.h" #include "localplayer.h" diff --git a/src/net/tmwa/gui/partytab.cpp b/src/net/tmwa/gui/partytab.cpp index 6b9440642..09ce35d8a 100644 --- a/src/net/tmwa/gui/partytab.cpp +++ b/src/net/tmwa/gui/partytab.cpp @@ -23,7 +23,6 @@ #include "net/tmwa/gui/partytab.h" #include "chatlogger.h" -#include "commandhandler.h" #include "localplayer.h" #include "party.h" diff --git a/src/utils/stringutils.cpp b/src/utils/stringutils.cpp index 8c6d88d1c..7c7b76ea6 100644 --- a/src/utils/stringutils.cpp +++ b/src/utils/stringutils.cpp @@ -653,3 +653,19 @@ std::string getDateString() strftime(buffer, 79, "%Y-%m-%d", timeinfo); return std::string(buffer); } + +signed char parseBoolean(const std::string &value) +{ + std::string opt = value.substr(0, 1); + + if (opt == "1" || + opt == "y" || opt == "Y" || + opt == "t" || opt == "T") + return 1; + else if (opt == "0" || + opt == "n" || opt == "N" || + opt == "f" || opt == "F") + return 0; + else + return -1; +} diff --git a/src/utils/stringutils.h b/src/utils/stringutils.h index cef7a9ccf..819b1a7c6 100644 --- a/src/utils/stringutils.h +++ b/src/utils/stringutils.h @@ -221,4 +221,6 @@ bool strStartWith(std::string str, std::string start) A_WARN_UNUSED; std::string getDateString() A_WARN_UNUSED; +signed char parseBoolean(const std::string &value); + #endif // UTILS_STRINGUTILS_H |