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-rw-r--r--src/game.cpp2
-rw-r--r--src/resources/mapreader.cpp18
-rw-r--r--src/resources/mapreader.h3
3 files changed, 19 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 4ae5607a0..386e01a3d 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -976,10 +976,12 @@ void Game::changeMap(const std::string &mapPath)
if (!newMap)
{
+/*
logger->log("Error while loading %s", fullMap.c_str());
new OkDialog(_("Could Not Load Map"), strprintf(
_("Error while loading %s"), fullMap.c_str()),
DIALOG_ERROR, false);
+*/
}
if (mCurrentMap)
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp
index fd04f015f..57524e953 100644
--- a/src/resources/mapreader.cpp
+++ b/src/resources/mapreader.cpp
@@ -192,10 +192,7 @@ Map *MapReader::readMap(const std::string &filename,
Map *map = nullptr;
if (!buffer)
- {
- logger->log("Map file not found (%s)", realFilename.c_str());
- return nullptr;
- }
+ return createEmptyMap(filename, realFilename);
unsigned char *inflated;
unsigned int inflatedSize;
@@ -792,3 +789,16 @@ Tileset *MapReader::readTileset(XmlNodePtr node, const std::string &path,
return set;
}
+
+Map *MapReader::createEmptyMap(const std::string &filename,
+ const std::string &realFilename)
+{
+ logger->log("Creating empty map");
+ Map *map = new Map(300, 300, 32, 32);
+ MapLayer *layer = new MapLayer(0, 0, 300, 300, false);
+ map->addLayer(layer);
+ layer = new MapLayer(0, 0, 300, 300, true);
+ map->addLayer(layer);
+
+ return map;
+}
diff --git a/src/resources/mapreader.h b/src/resources/mapreader.h
index c9c742ecd..28fa628db 100644
--- a/src/resources/mapreader.h
+++ b/src/resources/mapreader.h
@@ -49,6 +49,9 @@ class MapReader
*/
static Map *readMap(XmlNodePtr node, const std::string &path);
+ static Map *createEmptyMap(const std::string &filename,
+ const std::string &realFilename);
+
private:
/**
* Reads the properties element.