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diff --git a/src/statuseffect.cpp b/src/statuseffect.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2008-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "statuseffect.h"
+
+#include "log.h"
+#include "sound.h"
+
+#include "gui/widgets/chattab.h"
+
+#include "utils/xml.h"
+
+#include "configuration.h"
+
+#include <map>
+
+#define STATUS_EFFECTS_FILE "status-effects.xml"
+
+void unloadMap(std::map<int, StatusEffect *> map);
+
+bool StatusEffect::mLoaded = false;
+
+StatusEffect::StatusEffect() :
+ mPersistentParticleEffect(false)
+{}
+
+StatusEffect::~StatusEffect()
+{}
+
+void StatusEffect::playSFX()
+{
+ if (!mSFXEffect.empty())
+ sound.playSfx(mSFXEffect);
+}
+
+void StatusEffect::deliverMessage()
+{
+ if (!mMessage.empty() && localChatTab)
+ localChatTab->chatLog(mMessage, BY_SERVER);
+}
+
+Particle *StatusEffect::getParticle()
+{
+ if (!particleEngine || mParticleEffect.empty())
+ return NULL;
+ else
+ return particleEngine->addEffect(mParticleEffect, 0, 0);
+}
+
+AnimatedSprite *StatusEffect::getIcon()
+{
+ if (mIcon.empty())
+ {
+ return NULL;
+ }
+ else
+ {
+ AnimatedSprite *sprite = AnimatedSprite::load(
+ paths.getStringValue("sprites") + mIcon);
+ if (false && sprite)
+ {
+ sprite->play(SpriteAction::DEFAULT);
+ sprite->reset();
+ }
+ return sprite;
+ }
+}
+
+std::string StatusEffect::getAction()
+{
+ if (mAction.empty())
+ return SpriteAction::INVALID;
+ else
+ return mAction;
+}
+
+
+// -- initialisation and static parts --
+
+
+typedef std::map<int, StatusEffect *> status_effect_map[2];
+
+static status_effect_map statusEffects;
+static status_effect_map stunEffects;
+static std::map<int, int> blockEffectIndexMap;
+
+int StatusEffect::blockEffectIndexToEffectIndex(int blockIndex)
+{
+ if (blockEffectIndexMap.find(blockIndex) == blockEffectIndexMap.end())
+ return -1;
+ return blockEffectIndexMap[blockIndex];
+}
+
+StatusEffect *StatusEffect::getStatusEffect(int index, bool enabling)
+{
+ return statusEffects[enabling][index];
+}
+
+StatusEffect *StatusEffect::getStunEffect(int index, bool enabling)
+{
+ return stunEffects[enabling][index];
+}
+
+void StatusEffect::load()
+{
+ if (mLoaded)
+ unload();
+
+ XML::Document doc(STATUS_EFFECTS_FILE);
+ xmlNodePtr rootNode = doc.rootNode();
+
+ if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "status-effects"))
+ {
+ logger->log1("Error loading status effects file: "
+ STATUS_EFFECTS_FILE);
+ return;
+ }
+
+ for_each_xml_child_node(node, rootNode)
+ {
+ status_effect_map *the_map = NULL;
+
+ int index = atoi(XML::getProperty(node, "id", "-1").c_str());
+
+ if (xmlStrEqual(node->name, BAD_CAST "status-effect"))
+ {
+ the_map = &statusEffects;
+ int block_index = atoi(XML::getProperty(
+ node, "block-id", "-1").c_str());
+
+ if (index >= 0 && block_index >= 0)
+ blockEffectIndexMap[block_index] = index;
+
+ }
+ else if (xmlStrEqual(node->name, BAD_CAST "stun-effect"))
+ the_map = &stunEffects;
+
+ if (the_map)
+ {
+ StatusEffect *startEffect = new StatusEffect;
+ StatusEffect *endEffect = new StatusEffect;
+
+ startEffect->mMessage = XML::getProperty(
+ node, "start-message", "");
+ startEffect->mSFXEffect = XML::getProperty(
+ node, "start-audio", "");
+ startEffect->mParticleEffect = XML::getProperty(
+ node, "start-particle", "");
+
+ startEffect->mIcon = XML::getProperty(node, "icon", "");
+ startEffect->mAction = XML::getProperty(node, "action", "");
+ startEffect->mPersistentParticleEffect = (XML::getProperty(
+ node, "persistent-particle-effect", "no")) != "no";
+
+ endEffect->mMessage = XML::getProperty(node, "end-message", "");
+ endEffect->mSFXEffect = XML::getProperty(node, "end-audio", "");
+ endEffect->mParticleEffect = XML::getProperty(
+ node, "end-particle", "");
+
+ (*the_map)[1][index] = startEffect;
+ (*the_map)[0][index] = endEffect;
+ }
+ }
+}
+
+void unloadMap(std::map<int, StatusEffect *> map)
+{
+ std::map<int, StatusEffect *>::iterator it;
+
+ for (it = map.begin(); it != map.end(); it++)
+ delete (*it).second;
+
+ map.clear();
+}
+
+void StatusEffect::unload()
+{
+ if (!mLoaded)
+ return;
+
+ unloadMap(statusEffects[0]);
+ unloadMap(statusEffects[1]);
+ unloadMap(stunEffects[0]);
+ unloadMap(stunEffects[1]);
+
+ mLoaded = false;
+}