diff options
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/db/itemdb.cpp | 17 | ||||
-rw-r--r-- | src/resources/iteminfo.cpp | 1 | ||||
-rw-r--r-- | src/resources/iteminfo.h | 7 | ||||
-rw-r--r-- | src/resources/itemtypemap.h | 1 | ||||
-rw-r--r-- | src/resources/itemtypemapdata.h | 105 |
5 files changed, 95 insertions, 36 deletions
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp index 0cad05f39..080254bb0 100644 --- a/src/resources/db/itemdb.cpp +++ b/src/resources/db/itemdb.cpp @@ -139,6 +139,19 @@ static std::string useButtonFromItemType(const ItemType::Type &type) return std::string(); } +static std::string useButton2FromItemType(const ItemType::Type &type) +{ + const size_t sz = sizeof(itemTypeMap) / sizeof(itemTypeMap[0]); + for (size_t f = 0; f < sz; f ++) + { + const ItemTypeMap &item = itemTypeMap[f]; + if (item.type == type) + return gettext(item.useButton2.c_str()); + } + logger->log("Unknown item type"); + return std::string(); +} + static void initStatic() { mConstructed = true; @@ -257,6 +270,7 @@ void ItemDB::loadXmlFile(const std::string &fileName, int &tagNum) const int maxFloorOffset = XML::getIntProperty( node, "maxFloorOffset", mapTileSize, 0, mapTileSize); std::string useButton = XML::getProperty(node, "useButton", ""); + std::string useButton2 = XML::getProperty(node, "useButton2", ""); std::string colors; if (serverVersion >= 1) { @@ -308,6 +322,9 @@ void ItemDB::loadXmlFile(const std::string &fileName, int &tagNum) if (useButton.empty()) useButton = useButtonFromItemType(itemInfo->getType()); itemInfo->setUseButton(useButton); + if (useButton2.empty()) + useButton2 = useButton2FromItemType(itemInfo->getType()); + itemInfo->setUseButton2(useButton2); itemInfo->addTag(mTags["All"]); itemInfo->setPet(pet); itemInfo->setProtected(XML::getBoolProperty( diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 1d44c2eda..8e1284fad 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -47,6 +47,7 @@ ItemInfo::ItemInfo() : mDescription(), mEffect(), mUseButton(), + mUseButton2(), mType(ItemType::UNUSABLE), mWeight(0), mView(0), diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 4c8ece517..dca71128e 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -102,6 +102,12 @@ class ItemInfo final const std::string &getUseButton() const A_WARN_UNUSED { return mUseButton; } + void setUseButton2(const std::string &str) + { mUseButton2 = str; } + + const std::string &getUseButton2() const A_WARN_UNUSED + { return mUseButton2; } + ItemType::Type getType() const A_WARN_UNUSED { return mType; } @@ -274,6 +280,7 @@ class ItemInfo final std::string mDescription; /**< Short description. */ std::string mEffect; /**< Description of effects. */ std::string mUseButton; + std::string mUseButton2; ItemType::Type mType; /**< Item type. */ int mWeight; /**< Weight in grams. */ int mView; /**< Item ID of how this item looks. */ diff --git a/src/resources/itemtypemap.h b/src/resources/itemtypemap.h index 08ec73ca0..789d9211b 100644 --- a/src/resources/itemtypemap.h +++ b/src/resources/itemtypemap.h @@ -30,6 +30,7 @@ struct ItemTypeMap final std::string name; ItemType::Type type; std::string useButton; + std::string useButton2; }; #endif // RESOURCES_ITEMTYPEMAP_H diff --git a/src/resources/itemtypemapdata.h b/src/resources/itemtypemapdata.h index 5a5ad8fea..8cd7437e9 100644 --- a/src/resources/itemtypemapdata.h +++ b/src/resources/itemtypemapdata.h @@ -29,42 +29,75 @@ ItemTypeMap itemTypeMap[] = { - // TRANSLATORS: inventory button - {"generic", ItemType::UNUSABLE, std::string()}, - // TRANSLATORS: inventory button - {"other", ItemType::UNUSABLE, N_("Use")}, - // TRANSLATORS: inventory button - {"usable", ItemType::USABLE, N_("Use")}, - // TRANSLATORS: inventory button - {"equip-1hand", ItemType::EQUIPMENT_ONE_HAND_WEAPON, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-2hand", ItemType::EQUIPMENT_TWO_HANDS_WEAPON, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-torso", ItemType::EQUIPMENT_TORSO, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-arms", ItemType::EQUIPMENT_ARMS, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-head", ItemType::EQUIPMENT_HEAD, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-legs", ItemType::EQUIPMENT_LEGS, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-shield", ItemType::EQUIPMENT_SHIELD, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-ring", ItemType::EQUIPMENT_RING, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-charm", ItemType::EQUIPMENT_CHARM, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-necklace", ItemType::EQUIPMENT_NECKLACE, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-neck", ItemType::EQUIPMENT_NECKLACE, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-feet", ItemType::EQUIPMENT_FEET, N_("Equip")}, - // TRANSLATORS: inventory button - {"equip-ammo", ItemType::EQUIPMENT_AMMO, N_("Equip")}, - // TRANSLATORS: inventory button - {"racesprite", ItemType::SPRITE_RACE, std::string()}, - // TRANSLATORS: inventory button - {"hairsprite", ItemType::SPRITE_HAIR, std::string()}, + {"generic", ItemType::UNUSABLE, + std::string(), std::string() + }, + {"other", ItemType::UNUSABLE, + // TRANSLATORS: inventory button + N_("Use"), N_("Use") + }, + {"usable", ItemType::USABLE, + // TRANSLATORS: inventory button + N_("Use"), N_("Use") + }, + {"equip-1hand", ItemType::EQUIPMENT_ONE_HAND_WEAPON, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-2hand", ItemType::EQUIPMENT_TWO_HANDS_WEAPON, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-torso", ItemType::EQUIPMENT_TORSO, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-arms", ItemType::EQUIPMENT_ARMS, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-head", ItemType::EQUIPMENT_HEAD, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-legs", ItemType::EQUIPMENT_LEGS, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-shield", ItemType::EQUIPMENT_SHIELD, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-ring", ItemType::EQUIPMENT_RING, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-charm", ItemType::EQUIPMENT_CHARM, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-necklace", ItemType::EQUIPMENT_NECKLACE, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-neck", ItemType::EQUIPMENT_NECKLACE, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-feet", ItemType::EQUIPMENT_FEET, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"equip-ammo", ItemType::EQUIPMENT_AMMO, + // TRANSLATORS: inventory button + N_("Equip"), N_("Unequip") + }, + {"racesprite", ItemType::SPRITE_RACE, + std::string(), std::string() + }, + {"hairsprite", ItemType::SPRITE_HAIR, + std::string(), std::string() + } }; #endif // RESOURCES_ITEMTYPEMAPDATA_H |