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-rw-r--r--src/resources/spritedef.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp
index cc47e34c0..16d120b0f 100644
--- a/src/resources/spritedef.cpp
+++ b/src/resources/spritedef.cpp
@@ -158,6 +158,18 @@ void SpriteDef::substituteActions()
substituteAction(SpriteAction::HURT, SpriteAction::STAND);
substituteAction(SpriteAction::DEAD, SpriteAction::HURT);
substituteAction(SpriteAction::SPAWN, SpriteAction::STAND);
+ substituteAction(SpriteAction::FLY, SpriteAction::MOVE);
+ substituteAction(SpriteAction::SWIM, SpriteAction::MOVE);
+ substituteAction(SpriteAction::STANDSKY, SpriteAction::STAND);
+ substituteAction(SpriteAction::STANDWATER, SpriteAction::STAND);
+ substituteAction(SpriteAction::SITSKY, SpriteAction::SIT);
+ substituteAction(SpriteAction::SITWATER, SpriteAction::SIT);
+ substituteAction(SpriteAction::ATTACKSKY, SpriteAction::ATTACK);
+ substituteAction(SpriteAction::ATTACKWATER, SpriteAction::ATTACK);
+ substituteAction(SpriteAction::SPAWNSKY, SpriteAction::SPAWN);
+ substituteAction(SpriteAction::SPAWNWATER, SpriteAction::SPAWN);
+ substituteAction(SpriteAction::DEADSKY, SpriteAction::DEAD);
+ substituteAction(SpriteAction::DEADWATER, SpriteAction::DEAD);
}
void SpriteDef::loadSprite(const XmlNodePtr spriteNode, const int variant,