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diff --git a/src/resources/sprite/animatedsprite.h b/src/resources/sprite/animatedsprite.h
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--- a/src/resources/sprite/animatedsprite.h
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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RESOURCES_SPRITE_ANIMATEDSPRITE_H
-#define RESOURCES_SPRITE_ANIMATEDSPRITE_H
-
-#include "resources/sprite/sprite.h"
-
-class Animation;
-class AnimationDelayLoad;
-struct Frame;
-
-/**
- * Animates a sprite by adding playback state.
- */
-class AnimatedSprite final : public Sprite
-{
- public:
- /**
- * Constructor.
- * @param sprite the sprite to animate
- */
- explicit AnimatedSprite(SpriteDef *restrict const sprite);
-
- A_DELETE_COPY(AnimatedSprite)
-
- /**
- * An helper function, which will request the sprite to animate
- * from the resource manager.
- *
- * @param filename the file of the sprite to animate
- * @param variant the sprite variant
- */
- static AnimatedSprite *load(const std::string &restrict filename,
- const int variant = 0) A_WARN_UNUSED;
-
- static AnimatedSprite *delayedLoad(const std::string &restrict
- filename,
- const int variant = 0)
- A_WARN_UNUSED;
-
- static AnimatedSprite *clone(const AnimatedSprite *restrict const
- anim);
-
- ~AnimatedSprite();
-
- bool reset() restrict2 override final;
-
- bool play(const std::string &restrict spriteAction)
- restrict2 override final;
-
- bool update(const int time) restrict2 override final;
-
- void draw(Graphics *restrict const graphics,
- const int posX,
- const int posY) const restrict2 override final A_NONNULL(2);
-
- void drawRescaled(Graphics *restrict const graphics,
- const int posX,
- const int posY,
- const int dx,
- const int dy) const restrict2 A_NONNULL(2);
-
- void drawRaw(Graphics *restrict const graphics,
- const int posX,
- const int posY) const restrict2 A_NONNULL(2);
-
- int getWidth() const restrict2 override final A_WARN_UNUSED;
-
- int getHeight() const restrict2 override final A_WARN_UNUSED;
-
- const Image* getImage() const restrict2 noexcept2 override final
- A_WARN_UNUSED;
-
- bool setSpriteDirection(const SpriteDirection::Type direction)
- restrict2 override final;
-
- int getNumberOfLayers() const restrict2 noexcept2 A_WARN_UNUSED
- { return 1; }
-
- std::string getIdPath() const restrict2 A_WARN_UNUSED;
-
- unsigned int getCurrentFrame() const restrict2 noexcept2 override final
- A_WARN_UNUSED
- { return mFrameIndex; }
-
- unsigned int getFrameCount() const
- restrict2 override final A_WARN_UNUSED;
-
- void setAlpha(float alpha) restrict2 override final;
-
- const void *getHash() const restrict2 override final A_WARN_UNUSED;
-
- bool updateNumber(const unsigned num) restrict2 override final;
-
- void clearDelayLoad() restrict2 noexcept2
- { mDelayLoad = nullptr; }
-
- void setSprite(SpriteDef *restrict const sprite) restrict2 noexcept2
- { mSprite = sprite; }
-
- bool isTerminated() const restrict2 noexcept2
- { return mTerminated; }
-
- constexpr2 static void setEnableCache(const bool b) noexcept2
- { mEnableCache = b; }
-
- void setLastTime(const int time) noexcept2
- { mLastTime = time; }
-
-#ifdef UNITTESTS
- SpriteDef *getSprite() restrict2
- { return mSprite; }
-
- const Frame *getFrame() const restrict2
- { return mFrame; }
-
- const Animation *getAnimation() const restrict2
- { return mAnimation; }
-
- unsigned int getFrameIndex() const restrict2
- { return mFrameIndex; }
-
- unsigned int getFrameTime() const restrict2
- { return mFrameTime; }
-#endif // UNITTESTS
-
-#ifdef DEBUG_ANIMATIONS
- void setSpriteName(const std::string &restrict name) noexcept2
- { mSpriteName = name; }
-
- std::string getSpriteName() const noexcept2 A_WARN_UNUSED
- { return mSpriteName; }
-#endif // DEBUG_ANIMATIONS
-
- private:
- bool updateCurrentAnimation(const unsigned int dt) restrict2;
-
- void setDelayLoad(const std::string &restrict filename,
- const int variant) restrict2;
-
-#ifdef DEBUG_ANIMATIONS
- std::string mSpriteName;
-#endif // DEBUG_ANIMATIONS
-
- SpriteDirection::Type mDirection; /**< The sprite direction. */
- int mLastTime; /**< The last time update was called. */
-
- unsigned int mFrameIndex; /**< The index of the current frame. */
- unsigned int mFrameTime; /**< The time since start of frame. */
-
- /**< The sprite definition. */
- SpriteDef *restrict mSprite;
- /**< The currently active action. */
- const Action *restrict mAction;
- /**< The currently active animation. */
- const Animation *restrict mAnimation;
- /**< The currently active frame. */
- const Frame *restrict mFrame;
- unsigned mNumber;
- unsigned mNumber1;
- AnimationDelayLoad *mDelayLoad;
- bool mTerminated;
- static bool mEnableCache;
-};
-
-#endif // RESOURCES_SPRITE_ANIMATEDSPRITE_H