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-rw-r--r--src/resources/openglimagehelper.cpp26
1 files changed, 21 insertions, 5 deletions
diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp
index d76336ced..0d98fcfe7 100644
--- a/src/resources/openglimagehelper.cpp
+++ b/src/resources/openglimagehelper.cpp
@@ -249,27 +249,43 @@ void OpenGLImageHelper::bindTexture(const GLuint texture)
{
switch (mUseOpenGL)
{
-#ifndef ANDROID
+#ifdef ANDROID
case RENDER_NORMAL_OPENGL:
- NormalOpenGLGraphics::bindTexture(mTextureType, texture);
+ case RENDER_SAFE_OPENGL:
+ case RENDER_MODERN_OPENGL:
+ case RENDER_GLES2_OPENGL:
+ break;
+ case RENDER_GLES_OPENGL:
+ MobileOpenGLGraphics::bindTexture(mTextureType, texture);
break;
+#elif defined(__native_client__)
+ case RENDER_NORMAL_OPENGL:
case RENDER_MODERN_OPENGL:
- ModernOpenGLGraphics::bindTexture(mTextureType, texture);
+ case RENDER_GLES_OPENGL:
break;
case RENDER_SAFE_OPENGL:
SafeOpenGLGraphics::bindTexture(mTextureType, texture);
break;
+ case RENDER_GLES2_OPENGL:
+ MobileOpenGL2Graphics::bindTexture(mTextureType, texture);
+ break;
#else
case RENDER_NORMAL_OPENGL:
- case RENDER_SAFE_OPENGL:
+ NormalOpenGLGraphics::bindTexture(mTextureType, texture);
+ break;
case RENDER_MODERN_OPENGL:
-#endif
+ ModernOpenGLGraphics::bindTexture(mTextureType, texture);
+ break;
+ case RENDER_SAFE_OPENGL:
+ SafeOpenGLGraphics::bindTexture(mTextureType, texture);
+ break;
case RENDER_GLES_OPENGL:
MobileOpenGLGraphics::bindTexture(mTextureType, texture);
break;
case RENDER_GLES2_OPENGL:
MobileOpenGL2Graphics::bindTexture(mTextureType, texture);
break;
+#endif
case RENDER_SOFTWARE:
case RENDER_SDL2_DEFAULT:
case RENDER_NULL: