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-rw-r--r--src/resources/map/maplayer.cpp4
-rw-r--r--src/resources/map/maplayer.h7
2 files changed, 9 insertions, 2 deletions
diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp
index 03901d00a..5d81cfb09 100644
--- a/src/resources/map/maplayer.cpp
+++ b/src/resources/map/maplayer.cpp
@@ -46,7 +46,8 @@
#include "debug.h"
-MapLayer::MapLayer(const int x,
+MapLayer::MapLayer(const std::string &name,
+ const int x,
const int y,
const int width,
const int height,
@@ -63,6 +64,7 @@ MapLayer::MapLayer(const int x,
mDrawLayerFlags(MapType::NORMAL),
mSpecialLayer(nullptr),
mTempLayer(nullptr),
+ mName(name),
mTempRows(),
mMask(mask),
mTileCondition(tileCondition),
diff --git a/src/resources/map/maplayer.h b/src/resources/map/maplayer.h
index dc48fc2ef..8aa692549 100644
--- a/src/resources/map/maplayer.h
+++ b/src/resources/map/maplayer.h
@@ -63,7 +63,8 @@ class MapLayer final: public MemoryCounter, public ConfigListener
* fringe layer. The fringe layer is the layer that draws the actors.
* There can be only one fringe layer per map.
*/
- MapLayer(const int x,
+ MapLayer(const std::string &name,
+ const int x,
const int y,
const int width,
const int height,
@@ -168,6 +169,9 @@ class MapLayer final: public MemoryCounter, public ConfigListener
int calcMemoryChilds(const int level) const override final;
+ std::string getCounterName() const override final
+ { return mName; }
+
protected:
static int getTileDrawWidth(const TileInfo *restrict img,
const int endX,
@@ -188,6 +192,7 @@ class MapLayer final: public MemoryCounter, public ConfigListener
MapTypeT mDrawLayerFlags;
const SpecialLayer *restrict mSpecialLayer;
const SpecialLayer *restrict mTempLayer;
+ const std::string mName;
typedef std::vector<MapRowVertexes*> MapRows;
MapRows mTempRows;
int mMask;