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-rw-r--r--src/resources/inventory/inventory.cpp556
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diff --git a/src/resources/inventory/inventory.cpp b/src/resources/inventory/inventory.cpp
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--- a/src/resources/inventory/inventory.cpp
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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "resources/inventory/inventory.h"
-
-#include "being/playerinfo.h"
-
-#include "net/inventoryhandler.h"
-
-#include "resources/iteminfo.h"
-
-#include "resources/item/item.h"
-
-#include "listeners/inventorylistener.h"
-
-#include "utils/checkutils.h"
-#include "utils/delete2.h"
-#include "utils/foreach.h"
-#include "utils/gettext.h"
-#include "utils/stringutils.h"
-
-#include <algorithm>
-
-#include "debug.h"
-
-namespace
-{
- struct SlotUsed final
- {
- A_DEFAULT_COPY(SlotUsed)
-
- bool operator()(const Item *const item) const
- {
- return (item != nullptr) && item->mId >= 0 && item->mQuantity > 0;
- }
- typedef Item *argument_type;
- };
-} // namespace
-
-Inventory::Inventory(const InventoryTypeT type,
- const int size1) :
- mInventoryListeners(),
- mVirtualRemove(),
- mType(type),
- mSize(size1 == -1 ? CAST_U32(
- inventoryHandler->getSize(type))
- : CAST_U32(size1)),
- mItems(new Item*[mSize]),
- mUsed(0)
-{
- std::fill_n(mItems, mSize, static_cast<Item*>(nullptr));
-}
-
-Inventory::~Inventory()
-{
- for (unsigned i = 0; i < mSize; i++)
- delete mItems[i];
-
- delete [] mItems;
- mItems = nullptr;
-}
-
-Item *Inventory::getItem(const int index) const
-{
- if (index < 0 || index >= CAST_S32(mSize) || (mItems[index] == nullptr)
- || mItems[index]->mQuantity <= 0)
- {
- return nullptr;
- }
-
- return mItems[index];
-}
-
-Item *Inventory::findItem(const int itemId,
- const ItemColor color) const
-{
- for (unsigned i = 0; i < mSize; i++)
- {
- Item *const item = mItems[i];
- if ((item != nullptr) && item->mId == itemId)
- {
- if (color == ItemColor_zero ||
- item->mColor == color ||
- (color == ItemColor_one &&
- item->mColor <= ItemColor_one))
- {
- return item;
- }
- }
- }
-
- return nullptr;
-}
-
-int Inventory::addItem(const int id,
- const ItemTypeT type,
- const int quantity,
- const uint8_t refine,
- const ItemColor color,
- const Identified identified,
- const Damaged damaged,
- const Favorite favorite,
- const Equipm equipment,
- const Equipped equipped)
-{
- const int slot = getFreeSlot();
- setItem(slot,
- id,
- type,
- quantity,
- refine,
- color,
- identified,
- damaged,
- favorite,
- equipment,
- equipped);
- return slot;
-}
-
-void Inventory::setItem(const int index,
- const int id,
- const ItemTypeT type,
- const int quantity,
- const uint8_t refine,
- const ItemColor color,
- const Identified identified,
- const Damaged damaged,
- const Favorite favorite,
- const Equipm equipment,
- const Equipped equipped)
-{
- if (index < 0 || index >= CAST_S32(mSize))
- {
- reportAlways("Warning: invalid inventory index: %d",
- index);
- return;
- }
-
- Item *const item1 = mItems[index];
- if ((item1 == nullptr) && id > 0)
- {
- Item *const item = new Item(id,
- type,
- quantity,
- refine,
- color,
- identified,
- damaged,
- favorite,
- equipment,
- equipped);
- item->setInvIndex(index);
- mItems[index] = item;
- mUsed++;
- distributeSlotsChangedEvent();
- }
- else if (id > 0 && (item1 != nullptr))
- {
- item1->setId(id, color);
- item1->setQuantity(quantity);
- item1->setRefine(refine);
- item1->setEquipment(equipment);
- item1->setIdentified(identified);
- item1->setDamaged(damaged);
- item1->setFavorite(favorite);
- }
- else if (item1 != nullptr)
- {
- removeItemAt(index);
- }
-}
-
-void Inventory::setCards(const int index,
- const int *const cards,
- const int size) const
-{
- if (index < 0 || index >= CAST_S32(mSize))
- {
- reportAlways("Warning: invalid inventory index: %d",
- index);
- return;
- }
-
- Item *const item1 = mItems[index];
- if (item1 != nullptr)
- item1->setCards(cards, size);
-}
-
-void Inventory::setOptions(const int index,
- const ItemOptionsList *const options)
-{
- if (index < 0 || index >= CAST_S32(mSize))
- {
- reportAlways("Warning: invalid inventory index: %d",
- index);
- return;
- }
- Item *const item1 = mItems[index];
- if (item1 != nullptr)
- item1->setOptions(options);
-}
-
-void Inventory::setTag(const int index,
- const int tag)
-{
- if (index < 0 || index >= CAST_S32(mSize))
- {
- reportAlways("Warning: invalid inventory index: %d",
- index);
- return;
- }
- Item *const item1 = mItems[index];
- if (item1 != nullptr)
- item1->setTag(tag);
-}
-
-void Inventory::clear()
-{
- for (unsigned i = 0; i < mSize; i++)
- removeItemAt(i);
-}
-
-void Inventory::removeItem(const int id)
-{
- for (unsigned i = 0; i < mSize; i++)
- {
- const Item *const item = mItems[i];
- if ((item != nullptr) && item->mId == id)
- removeItemAt(i);
- }
-}
-
-void Inventory::removeItemAt(const int index)
-{
- if (mItems[index] == nullptr)
- return;
- delete2(mItems[index]);
- mUsed--;
- if (mUsed < 0) // Already at 0, no need to distribute event
- mUsed = 0;
- else
- distributeSlotsChangedEvent();
-}
-
-bool Inventory::contains(const Item *const item) const
-{
- if (item == nullptr)
- return false;
-
- const int id = item->mId;
- for (unsigned i = 0; i < mSize; i++)
- {
- const Item *const item1 = mItems[i];
- if ((item1 != nullptr) && item1->mId == id)
- return true;
- }
-
- return false;
-}
-
-int Inventory::getFreeSlot() const
-{
- Item *const *const i = std::find_if(mItems,
- mItems + mSize,
- std::not1(SlotUsed()));
- return (i == mItems + mSize) ? -1
- : CAST_S32(i - mItems);
-}
-
-int Inventory::getLastUsedSlot() const
-{
- for (int i = mSize - 1; i >= 0; i--)
- {
- if (SlotUsed()(mItems[i]))
- return i;
- }
-
- return -1;
-}
-
-void Inventory::addInventoyListener(InventoryListener* const listener)
-{
- mInventoryListeners.push_back(listener);
-}
-
-void Inventory::removeInventoyListener(InventoryListener* const listener)
-{
- mInventoryListeners.remove(listener);
-}
-
-void Inventory::distributeSlotsChangedEvent()
-{
- FOR_EACH (InventoryListenerList::const_iterator, i, mInventoryListeners)
- (*i)->slotsChanged(this);
-}
-
-const Item *Inventory::findItemBySprite(std::string spritePath,
- const GenderT gender,
- const BeingTypeId race) const
-{
- spritePath = removeSpriteIndex(spritePath);
-
- const std::string spritePathShort = extractNameFromSprite(spritePath);
- int partialIndex = -1;
-
- for (unsigned i = 0; i < mSize; i++)
- {
- const Item *const item = mItems[i];
- if (item != nullptr)
- {
- std::string path = item->getInfo().getSprite(gender, race);
- if (!path.empty())
- {
- path = removeSpriteIndex(path);
- if (spritePath == path)
- return item;
-
- path = extractNameFromSprite(path);
- if (spritePathShort == path)
- partialIndex = i;
- }
- }
- }
- if (partialIndex != -1)
- return mItems[partialIndex];
-
- return nullptr;
-}
-
-std::string Inventory::getName() const
-{
- switch (mType)
- {
- case InventoryType::Inventory:
- case InventoryType::Vending:
- case InventoryType::TypeEnd:
- default:
- {
- // TRANSLATORS: inventory type name
- return N_("Inventory");
- }
- case InventoryType::Storage:
- {
- // TRANSLATORS: inventory type name
- return N_("Storage");
- }
- case InventoryType::Npc:
- {
- // TRANSLATORS: inventory type name
- return N_("Npc");
- }
- case InventoryType::Cart:
- {
- // TRANSLATORS: inventory type name
- return N_("Cart");
- }
- case InventoryType::MailEdit:
- case InventoryType::MailView:
- {
- // TRANSLATORS: inventory type name
- return N_("Mail");
- }
- case InventoryType::Craft:
- {
- // TRANSLATORS: inventory type name
- return N_("Craft");
- }
- case InventoryType::Trade:
- {
- // TRANSLATORS: inventory type name
- return N_("Trade");
- }
- }
-}
-
-void Inventory::resize(const unsigned int newSize)
-{
- clear();
- if (mSize == newSize)
- return;
-
- for (unsigned i = 0; i < mSize; i++)
- delete mItems[i];
- delete [] mItems;
-
- mSize = newSize;
- mItems = new Item*[CAST_SIZE(mSize)];
- std::fill_n(mItems, mSize, static_cast<Item*>(nullptr));
-}
-
-int Inventory::findIndexByTag(const int tag) const
-{
- for (unsigned i = 0; i < mSize; i++)
- {
- const Item *const item = mItems[i];
- if ((item != nullptr) && item->mTag == tag)
- return i;
- }
-
- return -1;
-}
-
-Item *Inventory::findItemByTag(const int tag) const
-{
- for (unsigned i = 0; i < mSize; i++)
- {
- Item *const item = mItems[i];
- if (item != nullptr &&
- item->mTag == tag)
- {
- return item;
- }
- }
-
- return nullptr;
-}
-
-bool Inventory::addVirtualItem(const Item *const item,
- int index,
- const int amount)
-{
- if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
- {
- if (index >= 0 && index < CAST_S32(mSize))
- {
- if (mItems[index] != nullptr)
- return false;
- setItem(index,
- item->getId(),
- item->getType(),
- amount,
- 1,
- item->getColor(),
- item->getIdentified(),
- item->getDamaged(),
- item->getFavorite(),
- Equipm_false,
- Equipped_false);
- }
- else
- {
- index = addItem(item->getId(),
- item->getType(),
- amount,
- 1,
- item->getColor(),
- item->getIdentified(),
- item->getDamaged(),
- item->getFavorite(),
- Equipm_false,
- Equipped_false);
- }
- if (index == -1)
- return false;
-
- Item *const item2 = getItem(index);
- if (item2 != nullptr)
- item2->setTag(item->getInvIndex());
- return true;
- }
- return false;
-}
-
-void Inventory::virtualRemove(Item *const item,
- const int amount)
-{
- if ((item == nullptr) || item->mQuantity < amount)
- return;
-
- const int index = item->getInvIndex();
- const IntMapCIter it = mVirtualRemove.find(index);
- if (it == mVirtualRemove.end())
- mVirtualRemove[index] = amount;
- else
- mVirtualRemove[index] += amount;
- item->mQuantity -= amount;
-}
-
-void Inventory::restoreVirtuals()
-{
- const int sz = CAST_S32(mSize);
-
- FOR_EACH (IntMapCIter, it, mVirtualRemove)
- {
- const int index = (*it).first;
- if (index < 0 || index >= sz)
- continue;
- Item *const item = mItems[index];
- if (item == nullptr)
- continue;
- item->mQuantity += (*it).second;
- }
- mVirtualRemove.clear();
-}
-
-void Inventory::virtualRestore(const Item *const item,
- const int amount)
-{
- const int index = item->getTag();
- const IntMapCIter it = mVirtualRemove.find(index);
- if (it != mVirtualRemove.end())
- {
- mVirtualRemove[index] -= amount;
- if (mVirtualRemove[index] < 0)
- mVirtualRemove.erase(index);
- if (index < 0 ||
- index >= CAST_S32(mSize) ||
- mItems[index] == nullptr)
- {
- return;
- }
- mItems[index]->mQuantity += amount;
- }
-}
-
-void Inventory::moveItem(const int index1,
- const int index2)
-{
- if (index1 < 0 ||
- index1 >= CAST_S32(mSize) ||
- index2 < 0 ||
- index2 >= CAST_S32(mSize))
- {
- return;
- }
-
- Item *const item1 = mItems[index1];
- Item *const item2 = mItems[index2];
- if (item1 != nullptr)
- item1->setInvIndex(index2);
- if (item2 != nullptr)
- item2->setInvIndex(index1);
- mItems[index1] = item2;
- mItems[index2] = item1;
- distributeSlotsChangedEvent();
-}