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Diffstat (limited to 'src/resources/beinginfo.h')
-rw-r--r-- | src/resources/beinginfo.h | 404 |
1 files changed, 0 insertions, 404 deletions
diff --git a/src/resources/beinginfo.h b/src/resources/beinginfo.h deleted file mode 100644 index bd60131c8..000000000 --- a/src/resources/beinginfo.h +++ /dev/null @@ -1,404 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RESOURCES_BEINGINFO_H -#define RESOURCES_BEINGINFO_H - -#include "enums/being/targetcursorsize.h" - -#include "enums/resources/map/blocktype.h" - -#include "enums/simpletypes/beingtypeid.h" -#include "enums/simpletypes/itemcolor.h" - -#include "resources/beingmenuitem.h" -#include "resources/cursors.h" -#include "resources/soundinfo.h" - -#include "resources/sprite/spritedisplay.h" - -struct Attack; - -class ItemColorData; - -typedef std::map<int, Attack*> Attacks; - -/** - * Holds information about a certain type of monster. This includes the name - * of the monster, the sprite to display and the sounds the monster makes. - * - * @see MonsterDB - * @see NPCDB - */ -class BeingInfo final -{ - public: - static BeingInfo *unknown; - static Attack *empty; - - BeingInfo(); - - A_DELETE_COPY(BeingInfo) - - ~BeingInfo(); - - void setName(const std::string &name) - { mName = name; } - - const std::string &getName() const noexcept2 A_WARN_UNUSED - { return mName; } - - void setDisplay(const SpriteDisplay &display); - - const SpriteDisplay &getDisplay() const noexcept2 A_WARN_UNUSED - { return mDisplay; } - - void setTargetCursorSize(const std::string &size); - - void setTargetCursorSize(const TargetCursorSizeT &targetSize) - { mTargetCursorSize = targetSize; } - - void setHoverCursor(const std::string &name) - { return setHoverCursor(Cursors::stringToCursor(name)); } - - void setHoverCursor(const CursorT &cursor) - { mHoverCursor = cursor; } - - CursorT getHoverCursor() const noexcept2 A_WARN_UNUSED - { return mHoverCursor; } - - TargetCursorSizeT getTargetCursorSize() const noexcept2 A_WARN_UNUSED - { return mTargetCursorSize; } - - void addSound(const ItemSoundEvent::Type event, - const std::string &filename, - const int delay); - - const SoundInfo &getSound(const ItemSoundEvent::Type event) - const A_WARN_UNUSED; - - void addAttack(const int id, - const std::string &action, - const std::string &skyAttack, - const std::string &waterAttack, - const std::string &rideAttack, - const int effectId, - const int hitEffectId, - const int criticalHitEffectId, - const int missEffectId, - const std::string &missileParticle, - const float missileZ, - const float missileSpeed, - const float missileDieDistance, - const int missileLifeTime); - - const Attack *getAttack(const int id) const A_WARN_UNUSED; - - void setBlockWalkMask(const unsigned char mask) - { mBlockWalkMask = mask; } - - /** - * Gets the way the being is blocked by other objects - */ - unsigned char getBlockWalkMask() const noexcept2 A_WARN_UNUSED - { return mBlockWalkMask; } - - void setBlockType(const BlockTypeT &blockType) - { mBlockType = blockType; } - - BlockTypeT getBlockType() const noexcept2 A_WARN_UNUSED - { return mBlockType; } - - void setTargetOffsetX(const int n) - { mTargetOffsetX = n; } - - int getTargetOffsetX() const noexcept2 A_WARN_UNUSED - { return mTargetOffsetX; } - - void setTargetOffsetY(const int n) - { mTargetOffsetY = n; } - - int getTargetOffsetY() const noexcept2 A_WARN_UNUSED - { return mTargetOffsetY; } - - void setNameOffsetX(const int n) - { mNameOffsetX = n; } - - int getNameOffsetX() const noexcept2 A_WARN_UNUSED - { return mNameOffsetX; } - - void setNameOffsetY(const int n) - { mNameOffsetY = n; } - - int getNameOffsetY() const noexcept2 A_WARN_UNUSED - { return mNameOffsetY; } - - void setHpBarOffsetX(const int n) - { mHpBarOffsetX = n; } - - int getHpBarOffsetX() const noexcept2 A_WARN_UNUSED - { return mHpBarOffsetX; } - - void setHpBarOffsetY(const int n) - { mHpBarOffsetY = n; } - - int getHpBarOffsetY() const noexcept2 A_WARN_UNUSED - { return mHpBarOffsetY; } - - void setMaxHP(const int n) - { mMaxHP = n; } - - int getMaxHP() const noexcept2 A_WARN_UNUSED - { return mMaxHP; } - - bool isStaticMaxHP() const noexcept2 A_WARN_UNUSED - { return mStaticMaxHP; } - - void setStaticMaxHP(const bool n) - { mStaticMaxHP = n; } - - void setTargetSelection(const bool n) - { mTargetSelection = n; } - - bool isTargetSelection() const noexcept2 A_WARN_UNUSED - { return mTargetSelection; } - - int getSortOffsetY() const noexcept2 A_WARN_UNUSED - { return mSortOffsetY; } - - void setSortOffsetY(const int n) - { mSortOffsetY = n; } - - int getDeadSortOffsetY() const noexcept2 A_WARN_UNUSED - { return mDeadSortOffsetY; } - - void setDeadSortOffsetY(const int n) - { mDeadSortOffsetY = n; } - - BeingTypeId getAvatarId() const noexcept2 A_WARN_UNUSED - { return mAvatarId; } - - void setAvatarId(const BeingTypeId id) - { mAvatarId = id; } - - int getWidth() const noexcept2 A_WARN_UNUSED - { return mWidth; } - - int getHeight() const noexcept2 A_WARN_UNUSED - { return mHeight; } - - void setWidth(const int n) - { mWidth = n; } - - void setHeight(const int n) - { mHeight = n; } - - void setStartFollowDist(const int n) - { mStartFollowDist = n; } - - int getStartFollowDist() const noexcept2 A_WARN_UNUSED - { return mStartFollowDist; } - - void setFollowDist(const int n) - { mFollowDist = n; } - - int getFollowDist() const noexcept2 A_WARN_UNUSED - { return mFollowDist; } - - void setWalkSpeed(const int n) - { mWalkSpeed = n; } - - int getWalkSpeed() const noexcept2 A_WARN_UNUSED - { return mWalkSpeed; } - - void setWarpDist(const int n) - { mWarpDist = n; } - - int getWarpDist() const noexcept2 A_WARN_UNUSED - { return mWarpDist; } - - void setSitOffsetX(const int n) - { mSitOffsetX = n; } - - int getSitOffsetX() const noexcept2 A_WARN_UNUSED - { return mSitOffsetX; } - - void setSitOffsetY(const int n) - { mSitOffsetY = n; } - - int getSitOffsetY() const noexcept2 A_WARN_UNUSED - { return mSitOffsetY; } - - void setMoveOffsetX(const int n) - { mMoveOffsetX = n; } - - int getMoveOffsetX() const noexcept2 A_WARN_UNUSED - { return mMoveOffsetX; } - - void setMoveOffsetY(const int n) - { mMoveOffsetY = n; } - - int getMoveOffsetY() const noexcept2 A_WARN_UNUSED - { return mMoveOffsetY; } - - void setDeadOffsetX(const int n) - { mDeadOffsetX = n; } - - int getDeadOffsetX() const noexcept2 A_WARN_UNUSED - { return mDeadOffsetX; } - - void setDeadOffsetY(const int n) - { mDeadOffsetY = n; } - - int getDeadOffsetY() const noexcept2 A_WARN_UNUSED - { return mDeadOffsetY; } - - void setAttackOffsetX(const int n) - { mAttackOffsetX = n; } - - int getAttackOffsetX() const noexcept2 A_WARN_UNUSED - { return mAttackOffsetX; } - - void setAttackOffsetY(const int n) - { mAttackOffsetY = n; } - - int getAttackOffsetY() const noexcept2 A_WARN_UNUSED - { return mAttackOffsetY; } - - void setThinkTime(const int n) - { mThinkTime = n; } - - int getThinkTime() const noexcept2 A_WARN_UNUSED - { return mThinkTime; } - - void setDirectionType(const int n) - { mDirectionType = n; } - - int getDirectionType() const noexcept2 A_WARN_UNUSED - { return mDirectionType; } - - void setSitDirectionType(const int n) - { mSitDirectionType = n; } - - int getSitDirectionType() const noexcept2 A_WARN_UNUSED - { return mSitDirectionType; } - - void setDeadDirectionType(const int n) - { mDeadDirectionType = n; } - - int getDeadDirectionType() const noexcept2 A_WARN_UNUSED - { return mDeadDirectionType; } - - void setAttackDirectionType(const int n) - { mAttackDirectionType = n; } - - int getAttackDirectionType() const noexcept2 A_WARN_UNUSED - { return mAttackDirectionType; } - - void setAllowDelete(const bool b) - { mAllowDelete = b; } - - int getAllowDelete() const noexcept2 A_WARN_UNUSED - { return static_cast<int>(mAllowDelete); } - - void setQuickActionEffectId(const int n) - { mQuickActionEffectId = n; } - - int getQuickActionEffectId() const noexcept2 A_WARN_UNUSED - { return mQuickActionEffectId; } - - void setColorsList(const std::string &name); - - std::string getColor(const ItemColor idx) const A_WARN_UNUSED; - - void addMenu(const std::string &name, const std::string &command); - - const STD_VECTOR<BeingMenuItem> &getMenu() const A_CONST; - - void setString(const int idx, - const std::string &value) - { mStrings[idx] = value; } - - std::string getString(const int idx) const A_WARN_UNUSED; - - std::string getCurrency() const A_WARN_UNUSED - { return mCurrency; } - - void setCurrency(const std::string &name) - { mCurrency = name; } - - static void init(); - - static void clear(); - - private: - SpriteDisplay mDisplay; - std::string mName; - TargetCursorSizeT mTargetCursorSize; - CursorT mHoverCursor; - ItemSoundEvents mSounds; - Attacks mAttacks; - STD_VECTOR<BeingMenuItem> mMenu; - std::map<int, std::string> mStrings; - std::string mCurrency; - unsigned char mBlockWalkMask; - BlockTypeT mBlockType; - const std::map <ItemColor, ItemColorData> *mColors; - int mTargetOffsetX; - int mTargetOffsetY; - int mNameOffsetX; - int mNameOffsetY; - int mHpBarOffsetX; - int mHpBarOffsetY; - int mMaxHP; - int mSortOffsetY; - int mDeadSortOffsetY; - BeingTypeId mAvatarId; - int mWidth; - int mHeight; - int mStartFollowDist; - int mFollowDist; - int mWarpDist; - int mWalkSpeed; - int mSitOffsetX; - int mSitOffsetY; - int mMoveOffsetX; - int mMoveOffsetY; - int mDeadOffsetX; - int mDeadOffsetY; - int mAttackOffsetX; - int mAttackOffsetY; - int mThinkTime; - int mDirectionType; - int mSitDirectionType; - int mDeadDirectionType; - int mAttackDirectionType; - int mQuickActionEffectId; - bool mStaticMaxHP; - bool mTargetSelection; - bool mAllowDelete; -}; - -typedef std::map<BeingTypeId, BeingInfo*> BeingInfos; -typedef BeingInfos::iterator BeingInfoIterator; - -#endif // RESOURCES_BEINGINFO_H |