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Diffstat (limited to 'src/resources/animation/simpleanimation.h')
-rw-r--r-- | src/resources/animation/simpleanimation.h | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/src/resources/animation/simpleanimation.h b/src/resources/animation/simpleanimation.h deleted file mode 100644 index 2c068acff..000000000 --- a/src/resources/animation/simpleanimation.h +++ /dev/null @@ -1,99 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RESOURCES_ANIMATION_SIMPLEANIMATION_H -#define RESOURCES_ANIMATION_SIMPLEANIMATION_H - -#include "utils/xml.h" - -#include "localconsts.h" - -class Animation; -class Graphics; -class Image; -class ImageSet; - -struct Frame; - -/** - * This class is a leightweight alternative to the AnimatedSprite class. - * It hosts a looping animation without actions and directions. - */ -class SimpleAnimation final -{ - public: - /** - * Creates a simple animation with an already created \a animation. - * Takes ownership over the given animation. - */ - explicit SimpleAnimation(Animation *const animation); - - /** - * Creates a simple animation that creates its animation from XML Data. - */ - SimpleAnimation(XmlNodeConstPtr animationNode, - const std::string& dyePalettes); - - A_DELETE_COPY(SimpleAnimation) - - ~SimpleAnimation(); - - void setFrame(int frame); - - int getLength() const A_WARN_UNUSED; - - bool update(const int timePassed); - - void draw(Graphics *const graphics, - const int posX, const int posY) const A_NONNULL(2); - - /** - * Resets the animation. - */ - void reset(); - - Image *getCurrentImage() const A_WARN_UNUSED; - - private: - void initializeAnimation(XmlNodeConstPtr animationNode, - const std::string& - dyePalettes = std::string()); - - /** The hosted animation. */ - Animation *mAnimation; - - /** Time in game ticks the current frame is shown. */ - int mAnimationTime; - - /** Index of current animation phase. */ - int mAnimationPhase; - - /** Current animation phase. */ - const Frame *mCurrentFrame; - - /** Tell whether the animation is ready */ - bool mInitialized; - - ImageSet *mImageSet; -}; - -#endif // RESOURCES_ANIMATION_SIMPLEANIMATION_H |