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-rw-r--r--src/render/modernopenglgraphics.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp
index 12a07b191..6ab804e2b 100644
--- a/src/render/modernopenglgraphics.cpp
+++ b/src/render/modernopenglgraphics.cpp
@@ -264,7 +264,7 @@ void ModernOpenGLGraphics::drawQuad(const Image *const image,
};
mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices),
- vertices, GL_DYNAMIC_DRAW);
+ vertices, GL_STREAM_DRAW);
#ifdef DEBUG_DRAW_CALLS
mDrawCalls ++;
#endif
@@ -300,7 +300,7 @@ void ModernOpenGLGraphics::drawRescaledQuad(const Image *const image,
};
mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices),
- vertices, GL_DYNAMIC_DRAW);
+ vertices, GL_STREAM_DRAW);
#ifdef DEBUG_DRAW_CALLS
mDrawCalls ++;
#endif
@@ -930,7 +930,7 @@ void ModernOpenGLGraphics::drawPoint(int x, int y)
x + clipArea.xOffset, y + clipArea.yOffset, 0.0f, 0.0f
};
mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices),
- vertices, GL_DYNAMIC_DRAW);
+ vertices, GL_STREAM_DRAW);
#ifdef DEBUG_DRAW_CALLS
mDrawCalls ++;
#endif
@@ -948,7 +948,7 @@ void ModernOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2)
x2 + clipArea.xOffset, y2 + clipArea.yOffset, 0.0f, 0.0f
};
mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices),
- vertices, GL_DYNAMIC_DRAW);
+ vertices, GL_STREAM_DRAW);
#ifdef DEBUG_DRAW_CALLS
mDrawCalls ++;
#endif
@@ -973,7 +973,7 @@ void ModernOpenGLGraphics::drawRectangle(const Rect& rect)
};
mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices),
- vertices, GL_DYNAMIC_DRAW);
+ vertices, GL_STREAM_DRAW);
#ifdef DEBUG_DRAW_CALLS
mDrawCalls ++;
#endif
@@ -998,7 +998,7 @@ void ModernOpenGLGraphics::fillRectangle(const Rect& rect)
};
mglBufferData(GL_ARRAY_BUFFER, sizeof(vertices),
- vertices, GL_DYNAMIC_DRAW);
+ vertices, GL_STREAM_DRAW);
#ifdef DEBUG_DRAW_CALLS
mDrawCalls ++;
#endif
@@ -1228,7 +1228,7 @@ void ModernOpenGLGraphics::finalize(ImageVertexes *const vert)
{
bindArrayBuffer(*ivbo);
mglBufferData(GL_ARRAY_BUFFER, (*ivp) * sizeof(GLfloat),
- *ft, GL_DYNAMIC_DRAW);
+ *ft, GL_STATIC_DRAW);
}
for (std::vector<GLfloat*>::iterator it = floatTexPool.begin();
@@ -1242,7 +1242,7 @@ void ModernOpenGLGraphics::finalize(ImageVertexes *const vert)
void ModernOpenGLGraphics::drawTriangleArray(const int size)
{
mglBufferData(GL_ARRAY_BUFFER, size * sizeof(GLfloat),
- mFloatArray, GL_DYNAMIC_DRAW);
+ mFloatArray, GL_STREAM_DRAW);
#ifdef DEBUG_DRAW_CALLS
mDrawCalls ++;
#endif
@@ -1253,7 +1253,7 @@ void ModernOpenGLGraphics::drawTriangleArray(const GLfloat *const array,
const int size)
{
mglBufferData(GL_ARRAY_BUFFER, size * sizeof(GLfloat),
- array, GL_DYNAMIC_DRAW);
+ array, GL_STREAM_DRAW);
#ifdef DEBUG_DRAW_CALLS
mDrawCalls ++;
#endif
@@ -1263,7 +1263,7 @@ void ModernOpenGLGraphics::drawTriangleArray(const GLfloat *const array,
void ModernOpenGLGraphics::drawLineArrays(const int size)
{
mglBufferData(GL_ARRAY_BUFFER, size * sizeof(GLfloat),
- mFloatArray, GL_DYNAMIC_DRAW);
+ mFloatArray, GL_STREAM_DRAW);
#ifdef DEBUG_DRAW_CALLS
mDrawCalls ++;
#endif