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-rw-r--r--src/render/mobileopengl2graphics.cpp6
-rw-r--r--src/render/mobileopenglgraphics.cpp6
-rw-r--r--src/render/modernopenglgraphics.cpp6
-rw-r--r--src/render/normalopenglgraphics.cpp6
-rw-r--r--src/render/nullopenglgraphics.cpp6
-rw-r--r--src/render/sdl2graphics.cpp10
-rw-r--r--src/render/sdl2softwaregraphics.cpp10
-rw-r--r--src/render/sdlgraphics.cpp10
8 files changed, 30 insertions, 30 deletions
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp
index d077aaa9f..62a53fed6 100644
--- a/src/render/mobileopengl2graphics.cpp
+++ b/src/render/mobileopengl2graphics.cpp
@@ -690,7 +690,7 @@ void MobileOpenGL2Graphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -737,7 +737,7 @@ void MobileOpenGL2Graphics::calcPattern(ImageCollection *restrict const
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -839,7 +839,7 @@ void MobileOpenGL2Graphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp
index 55f7833d5..c22a7ac0f 100644
--- a/src/render/mobileopenglgraphics.cpp
+++ b/src/render/mobileopenglgraphics.cpp
@@ -718,7 +718,7 @@ void MobileOpenGLGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -764,7 +764,7 @@ void MobileOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -866,7 +866,7 @@ void MobileOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp
index 248d2f086..84843098c 100644
--- a/src/render/modernopenglgraphics.cpp
+++ b/src/render/modernopenglgraphics.cpp
@@ -675,7 +675,7 @@ void ModernOpenGLGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -729,7 +729,7 @@ void ModernOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -827,7 +827,7 @@ void ModernOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index 0de8d5a8d..429fa2256 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -1044,7 +1044,7 @@ void NormalOpenGLGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -1091,7 +1091,7 @@ void NormalOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -1213,7 +1213,7 @@ void NormalOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp
index c371a88f5..c4985f758 100644
--- a/src/render/nullopenglgraphics.cpp
+++ b/src/render/nullopenglgraphics.cpp
@@ -726,7 +726,7 @@ void NullOpenGLGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -770,7 +770,7 @@ void NullOpenGLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
@@ -933,7 +933,7 @@ void NullOpenGLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentGLImage != image->mGLImage)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentGLImage = image->mGLImage;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp
index 21aab3779..a8b5515c4 100644
--- a/src/render/sdl2graphics.cpp
+++ b/src/render/sdl2graphics.cpp
@@ -446,7 +446,7 @@ void SDLGraphics::calcPatternInline(ImageVertexes *restrict const vert,
const int dw = (px + iw >= w) ? w - px : iw;
const int dstX = px + xOffset;
- DoubleRect *const r = new DoubleRect();
+ DoubleRect *const r = new DoubleRect;
SDL_Rect &dstRect = r->dst;
SDL_Rect &srcRect = r->src;
srcRect.x = CAST_S32(srcX);
@@ -471,7 +471,7 @@ void SDLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -518,7 +518,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *restrict const vert,
x += top.xOffset;
y += top.yOffset;
- DoubleRect *rect = new DoubleRect();
+ DoubleRect *rect = new DoubleRect;
SDL_Rect &dstRect = rect->dst;
SDL_Rect &srcRect = rect->src;
@@ -542,7 +542,7 @@ void SDLGraphics::calcTileCollection(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -612,7 +612,7 @@ void SDLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/sdl2softwaregraphics.cpp b/src/render/sdl2softwaregraphics.cpp
index 91e3ce7a4..789ec413b 100644
--- a/src/render/sdl2softwaregraphics.cpp
+++ b/src/render/sdl2softwaregraphics.cpp
@@ -645,7 +645,7 @@ void SDL2SoftwareGraphics::calcPatternInline(ImageVertexes *
const int dw = (px + iw >= w) ? w - px : iw;
const int dstX = px + xOffset;
- DoubleRect *const r = new DoubleRect();
+ DoubleRect *const r = new DoubleRect;
SDL_Rect &srcRect = r->src;
srcRect.x = CAST_S16(srcX);
srcRect.y = CAST_S16(srcY);
@@ -678,7 +678,7 @@ void SDL2SoftwareGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -721,7 +721,7 @@ void SDL2SoftwareGraphics::calcTileSDL(ImageVertexes *restrict const vert,
const ClipRect &top = mClipStack.top();
const SDL_Rect &bounds = image->mBounds;
- DoubleRect *rect = new DoubleRect();
+ DoubleRect *rect = new DoubleRect;
rect->src.x = CAST_S16(bounds.x);
rect->src.y = CAST_S16(bounds.y);
rect->src.w = CAST_U16(bounds.w);
@@ -749,7 +749,7 @@ void SDL2SoftwareGraphics::calcTileCollection(ImageCollection *
return;
if (vertCol->currentImage != image)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -820,7 +820,7 @@ void SDL2SoftwareGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
diff --git a/src/render/sdlgraphics.cpp b/src/render/sdlgraphics.cpp
index 2e0069043..533912760 100644
--- a/src/render/sdlgraphics.cpp
+++ b/src/render/sdlgraphics.cpp
@@ -622,7 +622,7 @@ void SDLGraphics::calcPatternInline(ImageVertexes *restrict const vert,
const int dw = (px + iw >= w) ? w - px : iw;
const int dstX = px + xOffset;
- DoubleRect *const r = new DoubleRect();
+ DoubleRect *const r = new DoubleRect;
SDL_Rect &srcRect = r->src;
srcRect.x = CAST_S16(srcX);
srcRect.y = CAST_S16(srcY);
@@ -656,7 +656,7 @@ void SDLGraphics::calcPattern(ImageCollection *restrict const vertCol,
ImageVertexes *vert = nullptr;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -697,7 +697,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *restrict const vert,
const ClipRect &top = mClipStack.top();
const SDL_Rect &bounds = image->mBounds;
- DoubleRect *rect = new DoubleRect();
+ DoubleRect *rect = new DoubleRect;
rect->src.x = CAST_S16(bounds.x);
rect->src.y = CAST_S16(bounds.y);
rect->src.w = CAST_U16(bounds.w);
@@ -723,7 +723,7 @@ void SDLGraphics::calcTileCollection(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- ImageVertexes *const vert = new ImageVertexes();
+ ImageVertexes *const vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;
@@ -800,7 +800,7 @@ void SDLGraphics::calcWindow(ImageCollection *restrict const vertCol,
return;
if (vertCol->currentImage != image)
{
- vert = new ImageVertexes();
+ vert = new ImageVertexes;
vertCol->currentImage = image;
vertCol->currentVert = vert;
vert->image = image;