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path: root/src/render/vertexes/openglgraphicsvertexes.cpp
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Diffstat (limited to 'src/render/vertexes/openglgraphicsvertexes.cpp')
-rw-r--r--src/render/vertexes/openglgraphicsvertexes.cpp225
1 files changed, 0 insertions, 225 deletions
diff --git a/src/render/vertexes/openglgraphicsvertexes.cpp b/src/render/vertexes/openglgraphicsvertexes.cpp
deleted file mode 100644
index a65f0e2b9..000000000
--- a/src/render/vertexes/openglgraphicsvertexes.cpp
+++ /dev/null
@@ -1,225 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifdef USE_OPENGL
-
-#include "render/vertexes/openglgraphicsvertexes.h"
-
-#include "render/graphics.h"
-
-#include "debug.h"
-
-unsigned int vertexBufSize = 500;
-
-OpenGLGraphicsVertexes::OpenGLGraphicsVertexes() :
- ptr(0),
- mFloatTexArray(nullptr),
- mIntTexArray(nullptr),
- mIntVertArray(nullptr),
- mShortVertArray(nullptr),
- mVp(),
- mFloatTexPool(),
- mIntVertPool(),
- mShortVertPool(),
- mIntTexPool(),
- mVbo()
-{
- mFloatTexPool.reserve(30);
- mIntVertPool.reserve(30);
- mShortVertPool.reserve(30);
- mIntTexPool.reserve(30);
- mVp.reserve(30);
- mVbo.reserve(30);
-}
-
-OpenGLGraphicsVertexes::~OpenGLGraphicsVertexes()
-{
- clear();
-}
-
-void OpenGLGraphicsVertexes::clear() restrict2
-{
- for (STD_VECTOR<GLfloat*>::iterator it = mFloatTexPool.begin();
- it != mFloatTexPool.end(); ++ it)
- {
- delete [] (*it);
- }
- mFloatTexPool.clear();
-
- for (STD_VECTOR<GLint*>::iterator it = mIntVertPool.begin();
- it != mIntVertPool.end(); ++ it)
- {
- delete [] (*it);
- }
- mIntVertPool.clear();
-
- for (STD_VECTOR<GLshort*>::iterator it = mShortVertPool.begin();
- it != mShortVertPool.end(); ++ it)
- {
- delete [] (*it);
- }
- mShortVertPool.clear();
-
- for (STD_VECTOR<GLint*>::iterator it = mIntTexPool.begin();
- it != mIntTexPool.end(); ++ it)
- {
- delete [] (*it);
- }
- mIntTexPool.clear();
-
- const int sz = CAST_S32(mVbo.size());
- if (sz > 0)
- {
- mainGraphics->removeArray(sz, &mVbo[0]);
- mVbo.clear();
- }
-
- mVp.clear();
- if (ptr != 0)
- {
- ptr = 0;
- delete []mFloatTexArray;
- mFloatTexArray = nullptr;
- delete []mIntTexArray;
- mIntTexArray = nullptr;
- delete []mIntVertArray;
- mIntVertArray = nullptr;
- delete []mShortVertArray;
- mShortVertArray = nullptr;
- }
-}
-
-void OpenGLGraphicsVertexes::init() restrict2
-{
- clear();
-}
-
-GLfloat *OpenGLGraphicsVertexes::switchFloatTexArray() restrict2
-{
- mFloatTexArray = new GLfloat[CAST_SIZE(vertexBufSize * 4 + 30)];
- mFloatTexPool.push_back(mFloatTexArray);
- return mFloatTexArray;
-}
-
-GLint *OpenGLGraphicsVertexes::switchIntVertArray() restrict2
-{
- mIntVertArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)];
- mIntVertPool.push_back(mIntVertArray);
- return mIntVertArray;
-}
-
-GLshort *OpenGLGraphicsVertexes::switchShortVertArray() restrict2
-{
- mShortVertArray = new GLshort[CAST_SIZE(vertexBufSize * 4 + 30)];
- mShortVertPool.push_back(mShortVertArray);
- return mShortVertArray;
-}
-
-GLint *OpenGLGraphicsVertexes::switchIntTexArray() restrict2
-{
- mIntTexArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)];
- mIntTexPool.push_back(mIntTexArray);
- return mIntTexArray;
-}
-
-void OpenGLGraphicsVertexes::switchVp(const int n) restrict2
-{
- mVp.push_back(n);
-}
-
-int OpenGLGraphicsVertexes::continueVp() restrict2
-{
- if (mVp.empty())
- {
- return 0;
- }
- else
- {
- const int val = mVp.back();
- mVp.pop_back();
- return val;
- }
-}
-
-void OpenGLGraphicsVertexes::updateVp(const int n) restrict2
-{
- if (!mVp.empty())
- mVp.pop_back();
- mVp.push_back(n);
-}
-
-GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray() restrict2
-{
- if (mFloatTexPool.empty())
- {
- mFloatTexArray = new GLfloat[CAST_SIZE(
- vertexBufSize * 4 + 30)];
- mFloatTexPool.push_back(mFloatTexArray);
- }
- else
- {
- mFloatTexArray = mFloatTexPool.back();
- }
- return mFloatTexArray;
-}
-
-GLint *OpenGLGraphicsVertexes::continueIntVertArray() restrict2
-{
- if (mIntVertPool.empty())
- {
- mIntVertArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)];
- mIntVertPool.push_back(mIntVertArray);
- }
- else
- {
- mIntVertArray = mIntVertPool.back();
- }
- return mIntVertArray;
-}
-
-GLshort *OpenGLGraphicsVertexes::continueShortVertArray() restrict2
-{
- if (mShortVertPool.empty())
- {
- mShortVertArray = new GLshort[CAST_SIZE(
- vertexBufSize * 4 + 30)];
- mShortVertPool.push_back(mShortVertArray);
- }
- else
- {
- mShortVertArray = mShortVertPool.back();
- }
- return mShortVertArray;
-}
-
-GLint *OpenGLGraphicsVertexes::continueIntTexArray() restrict2
-{
- if (mIntTexPool.empty())
- {
- mIntTexArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)];
- mIntTexPool.push_back(mIntTexArray);
- }
- else
- {
- mIntTexArray = mIntTexPool.back();
- }
- return mIntTexArray;
-}
-#endif // USE_OPENGL