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-rw-r--r--src/render/sdlgraphics.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/render/sdlgraphics.cpp b/src/render/sdlgraphics.cpp
index 2f4f6c0c2..9694eb0fb 100644
--- a/src/render/sdlgraphics.cpp
+++ b/src/render/sdlgraphics.cpp
@@ -76,7 +76,7 @@ bool SDLGraphics::drawRescaledImage(const Image *const image,
if (!tmpImage->mSDLSurface)
return false;
- const gcn::ClipRectangle &top = mClipStack.top();
+ const ClipRectangle &top = mClipStack.top();
const SDL_Rect &bounds = image->mBounds;
SDL_Rect srcRect =
@@ -117,7 +117,7 @@ bool SDLGraphics::drawImageInline(const Image *const image,
if (!mWindow || !image || !image->mSDLSurface)
return false;
- const gcn::ClipRectangle &top = mClipStack.top();
+ const ClipRectangle &top = mClipStack.top();
const SDL_Rect &bounds = image->mBounds;
SDL_Surface *const src = image->mSDLSurface;
@@ -205,7 +205,7 @@ void SDLGraphics::drawImageCached(const Image *const image,
if (!mWindow || !image || !image->mSDLSurface)
return;
- const gcn::ClipRectangle &top = mClipStack.top();
+ const ClipRectangle &top = mClipStack.top();
const SDL_Rect &bounds = image->mBounds;
SDL_Surface *const src = image->mSDLSurface;
@@ -301,7 +301,7 @@ void SDLGraphics::drawPatternCached(const Image *const image,
if (iw == 0 || ih == 0)
return;
- const gcn::ClipRectangle &top = mClipStack.top();
+ const ClipRectangle &top = mClipStack.top();
const int xOffset = top.xOffset + x;
const int yOffset = top.yOffset + y;
const int srcX = bounds.x;
@@ -422,7 +422,7 @@ void SDLGraphics::drawPatternInline(const Image *const image,
if (iw == 0 || ih == 0)
return;
- const gcn::ClipRectangle &top = mClipStack.top();
+ const ClipRectangle &top = mClipStack.top();
const int xOffset = top.xOffset + x;
const int yOffset = top.yOffset + y;
const int srcX = bounds.x;
@@ -541,7 +541,7 @@ void SDLGraphics::drawRescaledPattern(const Image *const image,
if (iw == 0 || ih == 0)
return;
- const gcn::ClipRectangle &top = mClipStack.top();
+ const ClipRectangle &top = mClipStack.top();
const int xOffset = top.xOffset + x;
const int yOffset = top.yOffset + y;
const int srcX = bounds.x;
@@ -604,7 +604,7 @@ void SDLGraphics::calcPatternInline(ImageVertexes* const vert,
if (iw == 0 || ih == 0)
return;
- const gcn::ClipRectangle &top = mClipStack.top();
+ const ClipRectangle &top = mClipStack.top();
const int xOffset = top.xOffset + x;
const int yOffset = top.yOffset + y;
const int srcX = bounds.x;
@@ -688,7 +688,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const
return;
const Image *const image = vert->image;
- const gcn::ClipRectangle &top = mClipStack.top();
+ const ClipRectangle &top = mClipStack.top();
const SDL_Rect &bounds = image->mBounds;
DoubleRect *rect = new DoubleRect();
@@ -914,15 +914,15 @@ int SDLGraphics::SDL_FakeUpperBlit(const SDL_Surface *const src,
return 0;
}
-void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
+void SDLGraphics::fillRectangle(const Rectangle& rectangle)
{
FUNC_BLOCK("Graphics::fillRectangle", 1)
if (mClipStack.empty())
return;
- const gcn::ClipRectangle& top = mClipStack.top();
+ const ClipRectangle& top = mClipStack.top();
- gcn::Rectangle area = rectangle;
+ Rectangle area = rectangle;
area.x += top.xOffset;
area.y += top.yOffset;
@@ -1114,7 +1114,7 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
void SDLGraphics::_beginDraw()
{
- pushClipArea(gcn::Rectangle(0, 0, mRect.w, mRect.h));
+ pushClipArea(Rectangle(0, 0, mRect.w, mRect.h));
}
void SDLGraphics::_endDraw()
@@ -1122,10 +1122,10 @@ void SDLGraphics::_endDraw()
popClipArea();
}
-bool SDLGraphics::pushClipArea(gcn::Rectangle area)
+bool SDLGraphics::pushClipArea(Rectangle area)
{
const bool result = Graphics::pushClipArea(area);
- const gcn::ClipRectangle &carea = mClipStack.top();
+ const ClipRectangle &carea = mClipStack.top();
const SDL_Rect rect =
{
static_cast<int16_t>(carea.x),
@@ -1145,7 +1145,7 @@ void SDLGraphics::popClipArea()
if (mClipStack.empty())
return;
- const gcn::ClipRectangle &carea = mClipStack.top();
+ const ClipRectangle &carea = mClipStack.top();
const SDL_Rect rect =
{
static_cast<int16_t>(carea.x),
@@ -1162,7 +1162,7 @@ void SDLGraphics::drawPoint(int x, int y)
if (mClipStack.empty())
return;
- const gcn::ClipRectangle& top = mClipStack.top();
+ const ClipRectangle& top = mClipStack.top();
x += top.xOffset;
y += top.yOffset;
@@ -1181,7 +1181,7 @@ void SDLGraphics::drawHLine(int x1, int y, int x2)
if (mClipStack.empty())
return;
- const gcn::ClipRectangle& top = mClipStack.top();
+ const ClipRectangle& top = mClipStack.top();
const int xOffset = top.xOffset;
x1 += xOffset;
@@ -1307,7 +1307,7 @@ void SDLGraphics::drawVLine(int x, int y1, int y2)
if (mClipStack.empty())
return;
- const gcn::ClipRectangle& top = mClipStack.top();
+ const ClipRectangle& top = mClipStack.top();
const int yOffset = top.yOffset;
x += top.xOffset;
@@ -1437,7 +1437,7 @@ void SDLGraphics::drawVLine(int x, int y1, int y2)
SDL_UnlockSurface(mWindow);
}
-void SDLGraphics::drawRectangle(const gcn::Rectangle &rectangle)
+void SDLGraphics::drawRectangle(const Rectangle &rectangle)
{
const int x1 = rectangle.x;
const int x2 = x1 + rectangle.width - 1;