diff options
Diffstat (limited to 'src/render/sdlgraphics.cpp')
-rw-r--r-- | src/render/sdlgraphics.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/render/sdlgraphics.cpp b/src/render/sdlgraphics.cpp index 05c57a952..5d1589424 100644 --- a/src/render/sdlgraphics.cpp +++ b/src/render/sdlgraphics.cpp @@ -76,7 +76,7 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, if (!tmpImage->mSDLSurface) return false; - const ClipRectangle &top = mClipStack.top(); + const ClipRect &top = mClipStack.top(); const SDL_Rect &bounds = image->mBounds; SDL_Rect srcRect = @@ -117,7 +117,7 @@ bool SDLGraphics::drawImageInline(const Image *const image, if (!mWindow || !image || !image->mSDLSurface) return false; - const ClipRectangle &top = mClipStack.top(); + const ClipRect &top = mClipStack.top(); const SDL_Rect &bounds = image->mBounds; SDL_Surface *const src = image->mSDLSurface; @@ -205,7 +205,7 @@ void SDLGraphics::drawImageCached(const Image *const image, if (!mWindow || !image || !image->mSDLSurface) return; - const ClipRectangle &top = mClipStack.top(); + const ClipRect &top = mClipStack.top(); const SDL_Rect &bounds = image->mBounds; SDL_Surface *const src = image->mSDLSurface; @@ -301,7 +301,7 @@ void SDLGraphics::drawPatternCached(const Image *const image, if (iw == 0 || ih == 0) return; - const ClipRectangle &top = mClipStack.top(); + const ClipRect &top = mClipStack.top(); const int xOffset = top.xOffset + x; const int yOffset = top.yOffset + y; const int srcX = bounds.x; @@ -422,7 +422,7 @@ void SDLGraphics::drawPatternInline(const Image *const image, if (iw == 0 || ih == 0) return; - const ClipRectangle &top = mClipStack.top(); + const ClipRect &top = mClipStack.top(); const int xOffset = top.xOffset + x; const int yOffset = top.yOffset + y; const int srcX = bounds.x; @@ -541,7 +541,7 @@ void SDLGraphics::drawRescaledPattern(const Image *const image, if (iw == 0 || ih == 0) return; - const ClipRectangle &top = mClipStack.top(); + const ClipRect &top = mClipStack.top(); const int xOffset = top.xOffset + x; const int yOffset = top.yOffset + y; const int srcX = bounds.x; @@ -604,7 +604,7 @@ void SDLGraphics::calcPatternInline(ImageVertexes* const vert, if (iw == 0 || ih == 0) return; - const ClipRectangle &top = mClipStack.top(); + const ClipRect &top = mClipStack.top(); const int xOffset = top.xOffset + x; const int yOffset = top.yOffset + y; const int srcX = bounds.x; @@ -688,7 +688,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const return; const Image *const image = vert->image; - const ClipRectangle &top = mClipStack.top(); + const ClipRect &top = mClipStack.top(); const SDL_Rect &bounds = image->mBounds; DoubleRect *rect = new DoubleRect(); @@ -914,15 +914,15 @@ int SDLGraphics::SDL_FakeUpperBlit(const SDL_Surface *const src, return 0; } -void SDLGraphics::fillRectangle(const Rectangle& rectangle) +void SDLGraphics::fillRectangle(const Rect& rectangle) { FUNC_BLOCK("Graphics::fillRectangle", 1) if (mClipStack.empty()) return; - const ClipRectangle& top = mClipStack.top(); + const ClipRect& top = mClipStack.top(); - Rectangle area = rectangle; + Rect area = rectangle; area.x += top.xOffset; area.y += top.yOffset; @@ -1114,7 +1114,7 @@ void SDLGraphics::fillRectangle(const Rectangle& rectangle) void SDLGraphics::_beginDraw() { - pushClipArea(Rectangle(0, 0, mRect.w, mRect.h)); + pushClipArea(Rect(0, 0, mRect.w, mRect.h)); } void SDLGraphics::_endDraw() @@ -1122,10 +1122,10 @@ void SDLGraphics::_endDraw() popClipArea(); } -bool SDLGraphics::pushClipArea(Rectangle area) +bool SDLGraphics::pushClipArea(Rect area) { const bool result = Graphics::pushClipArea(area); - const ClipRectangle &carea = mClipStack.top(); + const ClipRect &carea = mClipStack.top(); const SDL_Rect rect = { static_cast<int16_t>(carea.x), @@ -1145,7 +1145,7 @@ void SDLGraphics::popClipArea() if (mClipStack.empty()) return; - const ClipRectangle &carea = mClipStack.top(); + const ClipRect &carea = mClipStack.top(); const SDL_Rect rect = { static_cast<int16_t>(carea.x), @@ -1162,7 +1162,7 @@ void SDLGraphics::drawPoint(int x, int y) if (mClipStack.empty()) return; - const ClipRectangle& top = mClipStack.top(); + const ClipRect& top = mClipStack.top(); x += top.xOffset; y += top.yOffset; @@ -1181,7 +1181,7 @@ void SDLGraphics::drawHLine(int x1, int y, int x2) if (mClipStack.empty()) return; - const ClipRectangle& top = mClipStack.top(); + const ClipRect& top = mClipStack.top(); const int xOffset = top.xOffset; x1 += xOffset; @@ -1307,7 +1307,7 @@ void SDLGraphics::drawVLine(int x, int y1, int y2) if (mClipStack.empty()) return; - const ClipRectangle& top = mClipStack.top(); + const ClipRect& top = mClipStack.top(); const int yOffset = top.yOffset; x += top.xOffset; @@ -1437,7 +1437,7 @@ void SDLGraphics::drawVLine(int x, int y1, int y2) SDL_UnlockSurface(mWindow); } -void SDLGraphics::drawRectangle(const Rectangle &rectangle) +void SDLGraphics::drawRectangle(const Rect &rectangle) { const int x1 = rectangle.x; const int x2 = x1 + rectangle.width - 1; |