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path: root/src/render/mobileopengl2graphics.cpp
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Diffstat (limited to 'src/render/mobileopengl2graphics.cpp')
-rw-r--r--src/render/mobileopengl2graphics.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp
index 8fdb43655..979d17224 100644
--- a/src/render/mobileopengl2graphics.cpp
+++ b/src/render/mobileopengl2graphics.cpp
@@ -887,8 +887,8 @@ SDL_Surface* MobileOpenGL2Graphics::getScreenshot()
// Grap the pixel buffer and write it to the SDL surface
mglGetIntegerv(GL_PACK_ALIGNMENT, &pack);
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, screenshot->pixels);
+ mglPixelStorei(GL_PACK_ALIGNMENT, 1);
+ mglReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, screenshot->pixels);
// Flip the screenshot, as OpenGL has 0,0 in bottom left
const int h2 = h / 2;
@@ -909,7 +909,7 @@ SDL_Surface* MobileOpenGL2Graphics::getScreenshot()
if (config.getBoolValue("usefbo"))
graphicsManager.deleteFBO(&mFbo);
- glPixelStorei(GL_PACK_ALIGNMENT, pack);
+ mglPixelStorei(GL_PACK_ALIGNMENT, pack);
if (SDL_MUSTLOCK(screenshot))
SDL_UnlockSurface(screenshot);