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-rw-r--r--src/net/eathena/beinghandler.cpp39
-rw-r--r--src/net/eathena/packets.h2
-rw-r--r--src/net/eathena/protocol.h2
3 files changed, 29 insertions, 14 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 228e2ce6a..0593871c7 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -638,11 +638,8 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg)
const bool visible = msg.getId() == SMSG_BEING_VISIBLE;
- if (visible)
- {
- msg.readInt16("len");
- msg.readUInt8("object type");
- }
+ msg.readInt16("len");
+ msg.readUInt8("object type");
// Information about a being in range
const int id = msg.readInt32("being id");
@@ -653,10 +650,23 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg)
spawnId = 0;
mSpawnId = 0;
int16_t speed = msg.readInt16("speed");
- const uint16_t stunMode = msg.readInt16("opt1");
- // probably wrong effect usage
- uint32_t statusEffects = msg.readInt16("opt2");
- msg.readInt32("option");
+// if (visible)
+// {
+ const uint16_t stunMode = msg.readInt16("opt1");
+ // probably wrong effect usage
+ uint32_t statusEffects = msg.readInt16("opt2");
+// }
+// else
+// {
+// commented for now, probably it can be removed after testing
+// msg.readInt16("body state");
+// msg.readInt16("health state");
+// }
+ if (visible)
+ msg.readInt32("option");
+ else
+ msg.readInt32("effect state");
+
const int16_t job = msg.readInt16("class");
Being *dstBeing = actorManager->findBeing(id);
@@ -721,7 +731,9 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg)
const uint32_t weapon = static_cast<uint32_t>(msg.readInt32("weapon"));
const uint16_t headBottom = msg.readInt16("head bottom");
-// const uint16_t shield = msg.readInt16("shield");
+ if (!visible)
+ msg.readInt32("tick");
+
const uint16_t headTop = msg.readInt16("head top");
const uint16_t headMid = msg.readInt16("head mid");
const int hairColor = msg.readInt16("hair color");
@@ -776,6 +788,8 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg)
{
uint16_t srcX, srcY, dstX, dstY;
msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path");
+ msg.readInt8("xs");
+ msg.readInt8("ys");
dstBeing->setAction(BeingAction::STAND, 0);
dstBeing->setTileCoords(srcX, srcY);
dstBeing->setDestination(dstX, dstY);
@@ -787,6 +801,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg)
msg.readCoordinates(x, y, dir, "position");
msg.readInt8("xs");
msg.readInt8("ys");
+ msg.readUInt8("action type");
dstBeing->setTileCoords(x, y);
if (job == 45 && socialWindow && outfitWindow)
@@ -806,13 +821,13 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg)
dstBeing->setDirection(dir);
}
- msg.readUInt8("action type");
-
const int level = static_cast<int>(msg.readInt16("level"));
if (level)
dstBeing->setLevel(level);
msg.readInt16("font");
+ // here map hp/hp for PACKETVER >= 20150000 for now unsupported
+
dstBeing->setStunMode(stunMode);
dstBeing->setStatusEffectBlock(0, static_cast<uint16_t>(
(statusEffects >> 16) & 0xffffU));
diff --git a/src/net/eathena/packets.h b/src/net/eathena/packets.h
index 16f507403..6bffb0948 100644
--- a/src/net/eathena/packets.h
+++ b/src/net/eathena/packets.h
@@ -221,7 +221,7 @@ int16_t packet_lengths[] =
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0,
// #0x0840
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// #0x0880
diff --git a/src/net/eathena/protocol.h b/src/net/eathena/protocol.h
index 527d8b99e..c01feb0c4 100644
--- a/src/net/eathena/protocol.h
+++ b/src/net/eathena/protocol.h
@@ -87,7 +87,7 @@
#define SMSG_ITEM_DROPPED 0x084b /**< An item is dropped */
#define SMSG_ITEM_REMOVE 0x00a1 /**< An item disappers */
#define SMSG_BEING_VISIBLE 0x0857
-#define SMSG_BEING_MOVE 0x007b /**< A nearby monster moves */
+#define SMSG_BEING_MOVE 0x0856 /**< A nearby monster moves */
#define SMSG_BEING_SPAWN 0x007c /**< A being spawns nearby */
#define SMSG_BEING_MOVE2 0x0086 /**< New eAthena being moves */
#define SMSG_BEING_REMOVE 0x0080