diff options
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/playerhandler.cpp | 7 | ||||
-rw-r--r-- | src/net/ea/playerhandler.h | 2 | ||||
-rw-r--r-- | src/net/eathena/charserverhandler.cpp | 11 | ||||
-rw-r--r-- | src/net/eathena/playerhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/playerhandler.h | 2 | ||||
-rw-r--r-- | src/net/playerhandler.h | 5 | ||||
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 13 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.h | 2 |
9 files changed, 25 insertions, 21 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 0003a0a7e..8d4937236 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -61,7 +61,7 @@ PlayerHandler::PlayerHandler() { } -void PlayerHandler::decreaseAttribute(const int attr A_UNUSED) const +void PlayerHandler::decreaseAttribute(const AttributesT attr A_UNUSED) const { } @@ -198,13 +198,14 @@ void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate4") - const int type = msg.readInt16("type"); + const uint16_t type = msg.readInt16("type"); const uint8_t ok = msg.readUInt8("flag"); const int value = msg.readUInt8("value"); if (ok != 1) { - const int oldValue = PlayerInfo::getStatBase(type); + const int oldValue = PlayerInfo::getStatBase( + static_cast<AttributesT>(type)); const int points = PlayerInfo::getAttribute(Attributes::CHAR_POINTS) + oldValue - value; PlayerInfo::setAttribute(Attributes::CHAR_POINTS, points); diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h index 760f52af7..4f443c8bf 100644 --- a/src/net/ea/playerhandler.h +++ b/src/net/ea/playerhandler.h @@ -42,7 +42,7 @@ class PlayerHandler notfinal : public Net::PlayerHandler A_DELETE_COPY(PlayerHandler) - void decreaseAttribute(const int attr) const override final; + void decreaseAttribute(const AttributesT attr) const override final; void ignorePlayer(const std::string &player, const bool ignore) const override final; diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp index 76005d968..94530f407 100644 --- a/src/net/eathena/charserverhandler.cpp +++ b/src/net/eathena/charserverhandler.cpp @@ -257,11 +257,12 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, character->dummy = tempPlayer; - for (int i = 0; i < 6; i++) - { - character->data.mStats[i + Attributes::STR].base - = msg.readUInt8("stat"); - } + character->data.mStats[Attributes::STR].base = msg.readUInt8("str"); + character->data.mStats[Attributes::AGI].base = msg.readUInt8("agi"); + character->data.mStats[Attributes::VIT].base = msg.readUInt8("vit"); + character->data.mStats[Attributes::INT].base = msg.readUInt8("int"); + character->data.mStats[Attributes::DEX].base = msg.readUInt8("dex"); + character->data.mStats[Attributes::LUK].base = msg.readUInt8("luk"); character->slot = msg.readInt16("character slot id"); msg.readInt16("rename"); diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index a4e4586f2..f2627c605 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -227,7 +227,7 @@ void PlayerHandler::emote(const uint8_t emoteId) const outMsg.writeInt8(emoteId, "emote id"); } -void PlayerHandler::increaseAttribute(const int attr) const +void PlayerHandler::increaseAttribute(const AttributesT attr) const { if (attr >= Attributes::STR && attr <= Attributes::LUK) { diff --git a/src/net/eathena/playerhandler.h b/src/net/eathena/playerhandler.h index fc84db326..49572f0b1 100644 --- a/src/net/eathena/playerhandler.h +++ b/src/net/eathena/playerhandler.h @@ -44,7 +44,7 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler void stopAttack() const override final; void emote(const uint8_t emoteId) const override final; - void increaseAttribute(const int attr) const override final; + void increaseAttribute(const AttributesT attr) const override final; void increaseSkill(const uint16_t skillId) const override final; void pickUp(const FloorItem *const floorItem) const override final; diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index 5fde7db54..6f31cf7ac 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -25,6 +25,7 @@ #include "flooritem.h" +#include "enums/being/attributes.h" #include "enums/being/beingaction.h" #include "enums/simpletypes/beingid.h" @@ -49,9 +50,9 @@ class PlayerHandler notfinal virtual void emote(const uint8_t emoteId) const = 0; - virtual void increaseAttribute(const int attr) const = 0; + virtual void increaseAttribute(const AttributesT attr) const = 0; - virtual void decreaseAttribute(const int attr) const = 0; + virtual void decreaseAttribute(const AttributesT attr) const = 0; virtual void increaseSkill(const uint16_t skillId) const = 0; diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index 0ae7bfc4f..6662009b3 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -147,7 +147,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, PlayerInfoBackend &data = character->data; data.mAttributes[Attributes::EXP] = msg.readInt32("exp"); data.mAttributes[Attributes::MONEY] = msg.readInt32("money"); - Stat &jobStat = data.mStats[static_cast<size_t>(Attributes::JOB)]; + Stat &jobStat = data.mStats[Attributes::JOB]; jobStat.exp = msg.readInt32("job"); const int temp = msg.readInt32("job level"); @@ -197,11 +197,12 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, character->dummy = tempPlayer; - for (int i = 0; i < 6; i++) - { - character->data.mStats[i + Attributes::STR].base - = msg.readUInt8("stat"); - } + character->data.mStats[Attributes::STR].base = msg.readUInt8("str"); + character->data.mStats[Attributes::AGI].base = msg.readUInt8("agi"); + character->data.mStats[Attributes::VIT].base = msg.readUInt8("vit"); + character->data.mStats[Attributes::INT].base = msg.readUInt8("int"); + character->data.mStats[Attributes::DEX].base = msg.readUInt8("dex"); + character->data.mStats[Attributes::LUK].base = msg.readUInt8("luk"); if (withColors) { diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 95b157c00..d2871a456 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -146,7 +146,7 @@ void PlayerHandler::emote(const uint8_t emoteId) const outMsg.writeInt8(emoteId, "emote id"); } -void PlayerHandler::increaseAttribute(const int attr) const +void PlayerHandler::increaseAttribute(const AttributesT attr) const { if (attr >= Attributes::STR && attr <= Attributes::LUK) { diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h index d8f159e8b..d831d7ab3 100644 --- a/src/net/tmwa/playerhandler.h +++ b/src/net/tmwa/playerhandler.h @@ -44,7 +44,7 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler void stopAttack() const override final; void emote(const uint8_t emoteId) const override final; - void increaseAttribute(const int attr) const override final; + void increaseAttribute(const AttributesT attr) const override final; void increaseSkill(const uint16_t skillId) const override final; void pickUp(const FloorItem *const floorItem) const override final; |