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-rw-r--r--src/net/tmwa/guildhandler.cpp2
-rw-r--r--src/net/tmwa/questhandler.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index 59756e2c9..6761105e1 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -201,7 +201,7 @@ void GuildHandler::create(const std::string &name) const
}
void GuildHandler::invite(const int guildId A_UNUSED,
- const std::string &name A_UNUSED) const
+ const std::string &name) const
{
if (!actorSpriteManager)
return;
diff --git a/src/net/tmwa/questhandler.cpp b/src/net/tmwa/questhandler.cpp
index bb36ad820..378f53f97 100644
--- a/src/net/tmwa/questhandler.cpp
+++ b/src/net/tmwa/questhandler.cpp
@@ -67,7 +67,7 @@ void QuestHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("QuestHandler::handleMessage")
}
-void QuestHandler::processSetQuestVar(Net::MessageIn &msg A_UNUSED) const
+void QuestHandler::processSetQuestVar(Net::MessageIn &msg) const
{
const int var = msg.readInt16(); // variable
const int val = msg.readInt32(); // value
@@ -83,7 +83,7 @@ void QuestHandler::processSetQuestVar(Net::MessageIn &msg A_UNUSED) const
}
}
-void QuestHandler::processPlayerQuests(Net::MessageIn &msg A_UNUSED) const
+void QuestHandler::processPlayerQuests(Net::MessageIn &msg) const
{
const int count = (msg.readInt16() - 4) / 6;
for (int f = 0; f < count; f ++)