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-rw-r--r--src/net/tmwa/inventoryhandler.cpp52
-rw-r--r--src/net/tmwa/inventoryhandler.h3
2 files changed, 55 insertions, 0 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 8d38d4feb..e3ff4e3a7 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -22,6 +22,8 @@
#include "net/tmwa/inventoryhandler.h"
+#include "being/localplayer.h"
+
#include "net/tmwa/messageout.h"
#include "net/tmwa/protocol.h"
@@ -30,6 +32,7 @@
#include "debug.h"
extern Net::InventoryHandler *inventoryHandler;
+extern int serverVersion;
namespace TmwAthena
{
@@ -204,4 +207,53 @@ void InventoryHandler::moveItem2(const int source, const int slot,
}
}
+void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
+{
+ BLOCK_START("InventoryHandler::processPlayerEquipment")
+ Inventory *const inventory = localPlayer
+ ? PlayerInfo::getInventory() : nullptr;
+
+ msg.readInt16(); // length
+ Equipment *const equipment = PlayerInfo::getEquipment();
+ if (equipment && !equipment->getBackend())
+ { // look like SMSG_PLAYER_INVENTORY was not received
+ mEquips.clear();
+ equipment->setBackend(&mEquips);
+ }
+ const int number = (msg.getLength() - 4) / 20;
+
+ for (int loop = 0; loop < number; loop++)
+ {
+ const int index = msg.readInt16() - INVENTORY_OFFSET;
+ const int itemId = msg.readInt16();
+ const uint8_t itemType = msg.readUInt8(); // type
+ uint8_t identified = msg.readUInt8(); // identify flag
+
+ msg.readInt16(); // equip type
+ const int equipType = msg.readInt16();
+ msg.readUInt8(); // attribute
+ const uint8_t refine = msg.readUInt8();
+ msg.skip(8); // card
+
+ if (mDebugInventory)
+ {
+ logger->log("Index: %d, ID: %d, Type: %d, Identified: %d",
+ index, itemId, itemType, identified);
+ }
+
+ if (serverVersion < 1 && identified > 1)
+ identified = 1;
+
+ if (inventory)
+ {
+ inventory->setItem(index, itemId, 1, refine,
+ identified, true);
+ }
+
+ if (equipType)
+ mEquips.setEquipment(getSlot(equipType), index);
+ }
+ BLOCK_END("InventoryHandler::processPlayerEquipment")
+}
+
} // namespace TmwAthena
diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h
index d0df79ae0..e575853d8 100644
--- a/src/net/tmwa/inventoryhandler.h
+++ b/src/net/tmwa/inventoryhandler.h
@@ -57,6 +57,9 @@ class InventoryHandler final : public MessageHandler,
const int slot,
const int amount,
const int destination) const override final;
+
+ protected:
+ void processPlayerEquipment(Net::MessageIn &msg);
};
} // namespace TmwAthena