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-rw-r--r--src/net/tmwa/beinghandler.cpp3
-rw-r--r--src/net/tmwa/charserverhandler.cpp2
-rw-r--r--src/net/tmwa/gamehandler.cpp2
-rw-r--r--src/net/tmwa/playerhandler.cpp4
4 files changed, 6 insertions, 5 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 8d279fc32..5eb02d299 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -515,8 +515,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType)
dstBeing->setStatusEffectBlock(32, msg.readInt16()); // opt3
msg.readInt8(); // karma
// reserving bit for future usage
- dstBeing->setGender(((msg.readInt8() & 1) == 0)
- ? GENDER_FEMALE : GENDER_MALE);
+ dstBeing->setGender(Being::intToGender(msg.readInt8() & 3));
// Set these after the gender, as the sprites may be gender-specific
dstBeing->setSprite(SPRITE_WEAPON, weapon, "", 1, true);
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index 1bee91144..6202070bb 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -333,7 +333,7 @@ void CharServerHandler::connect()
outMsg.writeInt16(CLIENT_PROTOCOL_VERSION);
else
outMsg.writeInt16(CLIENT_TMW_PROTOCOL_VERSION);
- outMsg.writeInt8((token.sex == GENDER_MALE) ? 1 : 0);
+ outMsg.writeInt8(Being::genderToInt(token.sex));
// We get 4 useless bytes before the real answer comes in (what are these?)
mNetwork->skip(4);
diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp
index 5acf9ae6c..2496898d1 100644
--- a/src/net/tmwa/gamehandler.cpp
+++ b/src/net/tmwa/gamehandler.cpp
@@ -125,7 +125,7 @@ void GameHandler::connect()
outMsg.writeInt32(mCharID);
outMsg.writeInt32(token.session_ID1);
outMsg.writeInt32(token.session_ID2);
- outMsg.writeInt8((token.sex == GENDER_MALE) ? 1 : 0);
+ outMsg.writeInt8(Being::genderToInt(token.sex));
/*
if (player_node)
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index a63af770a..eb9dac6f0 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -259,8 +259,10 @@ void PlayerHandler::processOnlineList(Net::MessageIn &msg)
{
if (config.getBoolValue("showgender"))
{
- if (status & Being::FLAG_GENDER)
+ if (status & Being::FLAG_GENDER_MALE)
gender = GENDER_MALE;
+ else if (status & Being::FLAG_GENDER_OTHER)
+ gender = GENDER_OTHER;
else
gender = GENDER_FEMALE;
}